cocoaTouch/GameSetup.m
changeset 3006 da6023c2745b
parent 2799 558b29bf00c5
child 3021 1d3302ac371f
equal deleted inserted replaced
3005:1ff835e9ce32 3006:da6023c2745b
    93 				NSLog(@"engineProtocol - sending game config");
    93 				NSLog(@"engineProtocol - sending game config");
    94 				
    94 				
    95 				// send config data data
    95 				// send config data data
    96 				/*
    96 				/*
    97 				seed is arbitrary string
    97 				seed is arbitrary string
    98 				addteam <color> <team name>
    98 				addteam <32charsMD5hash> <color> <team name>
    99 				addhh <level> <health> <hedgehog name>
    99 				addhh <level> <health> <hedgehog name>
   100 				  <level> is 0 for human, 1-5 for bots (5 is the most stupid)
   100 				  <level> is 0 for human, 1-5 for bots (5 is the most stupid)
   101 				ammostore is one byte/number for each ammocount then one for each probability or so
   101 				ammostore is one byte/number for each ammocount then one for each probability or so
   102 				*/
   102 				*/
   103 				// local game
   103 				// local game
   120 								
   120 								
   121 				// theme info
   121 				// theme info
   122 				[self sendToEngine:@"etheme Compost"];
   122 				[self sendToEngine:@"etheme Compost"];
   123 				
   123 				
   124 				// team 1 info
   124 				// team 1 info
   125 				[self sendToEngine:@"eaddteam 4421353 System Cats"];
   125 				[self sendToEngine:@"eaddteam 0 4421353 System Cats"];
   126 				
   126 				
   127 				// team 1 grave info
   127 				// team 1 grave info
   128 				[self sendToEngine:@"egrave star"];
   128 				[self sendToEngine:@"egrave star"];
   129 				
   129 				
   130 				// team 1 fort info
   130 				// team 1 fort info
   140 				// team 1 members info
   140 				// team 1 members info
   141 				[self sendToEngine:@"eaddhh 0 100 Snow Leopard"];
   141 				[self sendToEngine:@"eaddhh 0 100 Snow Leopard"];
   142 				[self sendToEngine:@"ehat NoHat"];
   142 				[self sendToEngine:@"ehat NoHat"];
   143 
   143 
   144 				// team 1 ammostore
   144 				// team 1 ammostore
   145 				[self sendToEngine:@"eammstore 20501090003040000009000000000000000000010404000441400444645644444774776112211144"];
   145 				[self sendToEngine:@"eammstore 9391929422199121032235111001201000000211040400044140044464564444477477611221114400000000000002055000000400070040000000001311111312111111123114111111111111111211"];
   146 				//[self sendToEngine:@"eammstore 93919294221991210322351110012010000002110404000441400444645644444774776112211144"];
   146 				
   147 
       
   148 				// team 2 info
   147 				// team 2 info
   149 				[self sendToEngine:@"eaddteam 4100897 Poke-MAN"];
   148 				[self sendToEngine:@"eaddteam 0 4100897 Poke-MAN"];
   150 				
   149 				
   151 				// team 2 grave info
   150 				// team 2 grave info
   152 				[self sendToEngine:@"egrave Badger"];
   151 				[self sendToEngine:@"egrave Badger"];
   153 				
   152 				
   154 				// team 2 fort info
   153 				// team 2 fort info
   164 				// team 2 members info
   163 				// team 2 members info
   165 				[self sendToEngine:@"eaddhh 0 100 Raichu"];
   164 				[self sendToEngine:@"eaddhh 0 100 Raichu"];
   166 				[self sendToEngine:@"ehat Bunny"];
   165 				[self sendToEngine:@"ehat Bunny"];
   167 
   166 
   168 				// team 2 ammostore
   167 				// team 2 ammostore
   169 				[self sendToEngine:@"eammstore 20501090003040000009000000000000000000010404000441400444645644444774776112211144"];
   168 				[self sendToEngine:@"eammstore 9391929422199121032235111001201000000211040400044140044464564444477477611221114400000000000002055000000400070040000000001311111312111111123114111111111111111211"];
   170 				
   169 				
   171 				clientQuit = NO;
   170 				clientQuit = NO;
   172 			} else {
   171 			} else {
   173 				NSLog(@"engineProtocolThread - wrong message or client closed connection");
   172 				NSLog(@"engineProtocolThread - wrong message or client closed connection");
   174 				clientQuit = YES;
   173 				clientQuit = YES;
   199 						break;
   198 						break;
   200 					case 'e':
   199 					case 'e':
   201 						sscanf(buffer, "%*s %d", &eProto);
   200 						sscanf(buffer, "%*s %d", &eProto);
   202 						short int netProto;
   201 						short int netProto;
   203 						char *versionStr;
   202 						char *versionStr;
   204 						HW_versionInfo(&netProto, &versionStr);
   203 						/*
       
   204                         HW_versionInfo(&netProto, &versionStr);
   205 						if (netProto == eProto) {
   205 						if (netProto == eProto) {
   206 							NSLog(@"Setting protocol version %d (%s)", eProto, versionStr);
   206 							NSLog(@"Setting protocol version %d (%s)", eProto, versionStr);
   207 						} else {
   207 						} else {
   208 							NSLog(@"ERROR - wrong protocol number: [%s] - expecting %d", buffer, eProto);
   208 							NSLog(@"ERROR - wrong protocol number: [%s] - expecting %d", buffer, eProto);
   209 							clientQuit = YES;
   209 							clientQuit = YES;
   210 						}
   210 						}
       
   211                         */
   211 						break;
   212 						break;
   212 					case 'i':
   213 					case 'i':
   213 						switch (buffer[1]) {
   214 						switch (buffer[1]) {
   214 							case 'r':
   215 							case 'r':
   215 								NSLog(@"Winning team: %s", &buffer[2]);
   216 								NSLog(@"Winning team: %s", &buffer[2]);
   244 #pragma mark -
   245 #pragma mark -
   245 #pragma mark Setting methods
   246 #pragma mark Setting methods
   246 -(const char **)getSettings {
   247 -(const char **)getSettings {
   247 	const char **gameArgs = (const char**) malloc(sizeof(char*) * 6);
   248 	const char **gameArgs = (const char**) malloc(sizeof(char*) * 6);
   248 	NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", ipcPort];
   249 	NSString *ipcString = [[NSString alloc] initWithFormat:@"%d", ipcPort];
   249 	NSString *localeString = [[NSString alloc] initWithFormat:@"%@.txt", [[NSLocale currentLocale] localeIdentifier]];
   250 	NSString *localeString = [[NSString alloc] initWithFormat:@"%@.txt", [[NSLocale currentLocale] objectForKey:NSLocaleLanguageCode]];
   250 	
   251 	
   251 	gameArgs[0] = [[systemSettings objectForKey:@"username"] UTF8String];	//UserNick
   252 	gameArgs[0] = [[systemSettings objectForKey:@"username"] UTF8String];	//UserNick
   252 	gameArgs[1] = [ipcString UTF8String];					//ipcPort
   253 	gameArgs[1] = [ipcString UTF8String];                                   //ipcPort
   253 	gameArgs[2] = [[systemSettings objectForKey:@"sounds"] UTF8String];	//isSoundEnabled
   254 	gameArgs[2] = [[systemSettings objectForKey:@"sounds"] UTF8String];     //isSoundEnabled
   254 	gameArgs[3] = [[systemSettings objectForKey:@"music"] UTF8String];	//isMusicEnabled
   255 	gameArgs[3] = [[systemSettings objectForKey:@"music"] UTF8String];      //isMusicEnabled
   255 	gameArgs[4] = [localeString UTF8String];				//cLocaleFName
   256 	gameArgs[4] = [localeString UTF8String];                                //cLocaleFName
   256 	gameArgs[5] = [[systemSettings objectForKey:@"alternate"] UTF8String];	//cAltDamage
   257 	gameArgs[5] = [[systemSettings objectForKey:@"alternate"] UTF8String];	//cAltDamage
   257 	
   258 	
   258 	[localeString release];
   259 	[localeString release];
   259 	[ipcString release];
   260 	[ipcString release];
   260 	return gameArgs;
   261 	return gameArgs;