hedgewars/uGearsRender.pas
changeset 14656 db05d9bf7466
parent 14655 bf37a416ad8f
child 14663 fb73852e6f4d
equal deleted inserted replaced
14655:bf37a416ad8f 14656:db05d9bf7466
   269     if HH^.Unplaced then
   269     if HH^.Unplaced then
   270         exit;
   270         exit;
   271     if (Gear^.State and gstHHDeath) <> 0 then
   271     if (Gear^.State and gstHHDeath) <> 0 then
   272         exit;
   272         exit;
   273     if (Gear^.State and gstHHGone) <> 0 then
   273     if (Gear^.State and gstHHGone) <> 0 then
       
   274         exit;
       
   275     if (CinematicScript) then
   274         exit;
   276         exit;
   275 
   277 
   276     // render finger (pointing arrow)
   278     // render finger (pointing arrow)
   277     if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
   279     if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
   278         begin
   280         begin