ChangeLog.txt
changeset 13121 de07c8423beb
parent 13118 1ddb8aac5e30
child 13122 d52d79f35558
equal deleted inserted replaced
13120:be5d9fd2c56a 13121:de07c8423beb
    90  + New call: GetTeamIndex(teamname): Returns index of team with given name
    90  + New call: GetTeamIndex(teamname): Returns index of team with given name
    91  + New call: GetTeamClan(teamname): Returns clan of team with given name
    91  + New call: GetTeamClan(teamname): Returns clan of team with given name
    92  + New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content
    92  + New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content
    93  + New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message
    93  + New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message
    94  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
    94  + New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar
       
    95  + New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine
    95  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
    96  + New callback: onEndTurn(): Called at the end of a turn (when gears have settled)
    96  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
    97  + New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active
    97  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
    98  * AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog
    98  * Fix call: SetWeapon(amNothing) now unselects weapon
    99  * Fix call: SetWeapon(amNothing) now unselects weapon
    99  * Fix call: SetWind did not update flake flying direction
   100  * Fix call: SetWind did not update flake flying direction