27 #include <string.h> |
27 #include <string.h> |
28 #include <inttypes.h> |
28 #include <inttypes.h> |
29 #include <stdlib.h> |
29 #include <stdlib.h> |
30 |
30 |
31 int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) { |
31 int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) { |
32 int result = -1; |
32 int result = -1; |
33 if(!log_badargs_if2(vec==NULL, fmt==NULL)) { |
33 if(!log_badargs_if2(vec==NULL, fmt==NULL)) { |
34 // 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf |
34 // 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf |
35 char msgbuffer[257]; |
35 char msgbuffer[257]; |
36 |
36 |
37 // Format the message, leaving one byte at the start for the length |
37 // Format the message, leaving one byte at the start for the length |
38 va_list argp; |
38 va_list argp; |
39 va_start(argp, fmt); |
39 va_start(argp, fmt); |
40 int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); |
40 int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); |
41 va_end(argp); |
41 va_end(argp); |
42 |
42 |
43 if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize) |
43 if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize) |
44 && !log_e_if(msgSize < 0, "printf error")) { |
44 && !log_e_if(msgSize < 0, "printf error")) { |
45 // Add the length prefix |
45 // Add the length prefix |
46 ((uint8_t*)msgbuffer)[0] = msgSize; |
46 ((uint8_t*)msgbuffer)[0] = msgSize; |
47 |
47 |
48 // Append it to the vector |
48 // Append it to the vector |
49 result = flib_vector_append(vec, msgbuffer, msgSize+1); |
49 result = flib_vector_append(vec, msgbuffer, msgSize+1); |
50 } |
50 } |
51 } |
51 } |
52 return result; |
52 return result; |
53 } |
53 } |
54 |
54 |
55 int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) { |
55 int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) { |
56 int result = -1; |
56 int result = -1; |
57 flib_vector *tempvector = flib_vector_create(); |
57 flib_vector *tempvector = flib_vector_create(); |
58 if(!log_badargs_if2(vec==NULL, map==NULL)) { |
58 if(!log_badargs_if2(vec==NULL, map==NULL)) { |
59 bool error = false; |
59 bool error = false; |
60 |
60 |
61 if(map->mapgen == MAPGEN_NAMED) { |
61 if(map->mapgen == MAPGEN_NAMED) { |
62 error |= log_e_if(!map->name, "Missing map name") |
62 error |= log_e_if(!map->name, "Missing map name") |
63 || flib_ipc_append_message(tempvector, "emap %s", map->name); |
63 || flib_ipc_append_message(tempvector, "emap %s", map->name); |
64 } |
64 } |
65 if(!mappreview) { |
65 if(!mappreview) { |
66 error |= log_e_if(!map->theme, "Missing map theme") |
66 error |= log_e_if(!map->theme, "Missing map theme") |
67 || flib_ipc_append_message(tempvector, "etheme %s", map->theme); |
67 || flib_ipc_append_message(tempvector, "etheme %s", map->theme); |
68 } |
68 } |
69 error |= flib_ipc_append_seed(tempvector, map->seed); |
69 error |= flib_ipc_append_seed(tempvector, map->seed); |
70 error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); |
70 error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); |
71 error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); |
71 error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); |
72 |
72 |
73 if(map->mapgen == MAPGEN_MAZE) { |
73 if(map->mapgen == MAPGEN_MAZE) { |
74 error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); |
74 error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); |
75 } |
75 } |
76 if(map->mapgen == MAPGEN_DRAWN) { |
76 if(map->mapgen == MAPGEN_DRAWN) { |
77 /* |
77 /* |
78 * We have to split the drawn map data into several edraw messages here because |
78 * We have to split the drawn map data into several edraw messages here because |
79 * it can be longer than the maximum message size. |
79 * it can be longer than the maximum message size. |
80 */ |
80 */ |
81 const char *edraw = "edraw "; |
81 const char *edraw = "edraw "; |
82 int edrawlen = strlen(edraw); |
82 int edrawlen = strlen(edraw); |
83 for(size_t offset=0; offset<map->drawDataSize; offset+=200) { |
83 for(size_t offset=0; offset<map->drawDataSize; offset+=200) { |
84 size_t bytesRemaining = map->drawDataSize-offset; |
84 size_t bytesRemaining = map->drawDataSize-offset; |
85 int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; |
85 int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; |
86 uint8_t messagesize = edrawlen + fragmentsize; |
86 uint8_t messagesize = edrawlen + fragmentsize; |
87 error |= flib_vector_append(tempvector, &messagesize, 1); |
87 error |= flib_vector_append(tempvector, &messagesize, 1); |
88 error |= flib_vector_append(tempvector, edraw, edrawlen); |
88 error |= flib_vector_append(tempvector, edraw, edrawlen); |
89 error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize); |
89 error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize); |
90 } |
90 } |
91 } |
91 } |
92 |
92 |
93 if(!log_e_if(error, "Error generating map config")) { |
93 if(!log_e_if(error, "Error generating map config")) { |
94 // Message created, now we can copy everything. |
94 // Message created, now we can copy everything. |
95 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
95 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
96 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
96 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
97 result = 0; |
97 result = 0; |
98 } |
98 } |
99 } |
99 } |
100 } |
100 } |
101 flib_vector_destroy(tempvector); |
101 flib_vector_destroy(tempvector); |
102 return result; |
102 return result; |
103 } |
103 } |
104 |
104 |
105 int flib_ipc_append_seed(flib_vector *vec, const char *seed) { |
105 int flib_ipc_append_seed(flib_vector *vec, const char *seed) { |
106 if(log_badargs_if2(vec==NULL, seed==NULL)) { |
106 if(log_badargs_if2(vec==NULL, seed==NULL)) { |
107 return -1; |
107 return -1; |
108 } |
108 } |
109 return flib_ipc_append_message(vec, "eseed %s", seed); |
109 return flib_ipc_append_message(vec, "eseed %s", seed); |
110 } |
110 } |
111 |
111 |
112 int flib_ipc_append_script(flib_vector *vec, const char *script) { |
112 int flib_ipc_append_script(flib_vector *vec, const char *script) { |
113 int result = -1; |
113 int result = -1; |
114 if(!log_badargs_if2(vec==NULL, script==NULL)) { |
114 if(!log_badargs_if2(vec==NULL, script==NULL)) { |
115 result = flib_ipc_append_message(vec, "escript %s", script); |
115 result = flib_ipc_append_message(vec, "escript %s", script); |
116 } |
116 } |
117 return result; |
117 return result; |
118 } |
118 } |
119 |
119 |
120 int flib_ipc_append_style(flib_vector *vec, const char *style) { |
120 int flib_ipc_append_style(flib_vector *vec, const char *style) { |
121 int result = -1; |
121 int result = -1; |
122 char *copy = flib_strdupnull(style); |
122 char *copy = flib_strdupnull(style); |
123 if(!log_badargs_if(vec==NULL) && copy) { |
123 if(!log_badargs_if(vec==NULL) && copy) { |
124 if(!strcmp("Normal", copy)) { |
124 if(!strcmp("Normal", copy)) { |
125 // "Normal" means no gametype script |
125 // "Normal" means no gametype script |
126 // TODO if an empty script called "Normal" is added to the scripts directory this can be removed |
126 // TODO if an empty script called "Normal" is added to the scripts directory this can be removed |
127 result = 0; |
127 result = 0; |
128 } else { |
128 } else { |
129 size_t len = strlen(copy); |
129 size_t len = strlen(copy); |
130 for(size_t i=0; i<len; i++) { |
130 for(size_t i=0; i<len; i++) { |
131 if(copy[i] == ' ') { |
131 if(copy[i] == ' ') { |
132 copy[i] = '_'; |
132 copy[i] = '_'; |
133 } |
133 } |
134 } |
134 } |
135 |
135 |
136 result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy); |
136 result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy); |
137 } |
137 } |
138 } |
138 } |
139 free(copy); |
139 free(copy); |
140 return result; |
140 return result; |
141 } |
141 } |
142 |
142 |
143 static uint32_t buildModFlags(const flib_scheme *scheme) { |
143 static uint32_t buildModFlags(const flib_scheme *scheme) { |
144 uint32_t result = 0; |
144 uint32_t result = 0; |
145 for(int i=0; i<flib_meta.modCount; i++) { |
145 for(int i=0; i<flib_meta.modCount; i++) { |
146 if(scheme->mods[i]) { |
146 if(scheme->mods[i]) { |
147 int bitmaskIndex = flib_meta.mods[i].bitmaskIndex; |
147 int bitmaskIndex = flib_meta.mods[i].bitmaskIndex; |
148 result |= (UINT32_C(1) << bitmaskIndex); |
148 result |= (UINT32_C(1) << bitmaskIndex); |
149 } |
149 } |
150 } |
150 } |
151 return result; |
151 return result; |
152 } |
152 } |
153 |
153 |
154 int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *scheme) { |
154 int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *scheme) { |
155 int result = -1; |
155 int result = -1; |
156 flib_vector *tempvector = flib_vector_create(); |
156 flib_vector *tempvector = flib_vector_create(); |
157 if(!log_badargs_if2(vec==NULL, scheme==NULL) && tempvector) { |
157 if(!log_badargs_if2(vec==NULL, scheme==NULL) && tempvector) { |
158 bool error = false; |
158 bool error = false; |
159 error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme)); |
159 error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme)); |
160 for(int i=0; i<flib_meta.settingCount; i++) { |
160 for(int i=0; i<flib_meta.settingCount; i++) { |
161 if(flib_meta.settings[i].engineCommand) { |
161 if(flib_meta.settings[i].engineCommand) { |
162 int value = scheme->settings[i]; |
162 int value = scheme->settings[i]; |
163 if(flib_meta.settings[i].maxMeansInfinity) { |
163 if(flib_meta.settings[i].maxMeansInfinity) { |
164 value = value>=flib_meta.settings[i].max ? 9999 : value; |
164 value = value>=flib_meta.settings[i].max ? 9999 : value; |
165 } |
165 } |
166 if(flib_meta.settings[i].times1000) { |
166 if(flib_meta.settings[i].times1000) { |
167 value *= 1000; |
167 value *= 1000; |
168 } |
168 } |
169 error |= flib_ipc_append_message(tempvector, "%s %i", flib_meta.settings[i].engineCommand, value); |
169 error |= flib_ipc_append_message(tempvector, "%s %i", flib_meta.settings[i].engineCommand, value); |
170 } |
170 } |
171 } |
171 } |
172 |
172 |
173 if(!error) { |
173 if(!error) { |
174 // Message created, now we can copy everything. |
174 // Message created, now we can copy everything. |
175 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
175 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
176 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
176 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
177 result = 0; |
177 result = 0; |
178 } |
178 } |
179 } |
179 } |
180 } |
180 } |
181 flib_vector_destroy(tempvector); |
181 flib_vector_destroy(tempvector); |
182 return result; |
182 return result; |
183 } |
183 } |
184 |
184 |
185 static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) { |
185 static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) { |
186 return flib_ipc_append_message(vec, "eammloadt %s", set->loadout) |
186 return flib_ipc_append_message(vec, "eammloadt %s", set->loadout) |
187 || flib_ipc_append_message(vec, "eammprob %s", set->crateprob) |
187 || flib_ipc_append_message(vec, "eammprob %s", set->crateprob) |
188 || flib_ipc_append_message(vec, "eammdelay %s", set->delay) |
188 || flib_ipc_append_message(vec, "eammdelay %s", set->delay) |
189 || flib_ipc_append_message(vec, "eammreinf %s", set->crateammo); |
189 || flib_ipc_append_message(vec, "eammreinf %s", set->crateammo); |
190 } |
190 } |
191 |
191 |
192 static void calculateMd5Hex(const char *in, char out[33]) { |
192 static void calculateMd5Hex(const char *in, char out[33]) { |
193 md5_state_t md5state; |
193 md5_state_t md5state; |
194 uint8_t md5bytes[16]; |
194 uint8_t md5bytes[16]; |
195 md5_init(&md5state); |
195 md5_init(&md5state); |
196 md5_append(&md5state, (unsigned char*)in, strlen(in)); |
196 md5_append(&md5state, (unsigned char*)in, strlen(in)); |
197 md5_finish(&md5state, md5bytes); |
197 md5_finish(&md5state, md5bytes); |
198 for(int i=0;i<sizeof(md5bytes); i++) { |
198 for(int i=0;i<sizeof(md5bytes); i++) { |
199 snprintf(out+i*2, 3, "%02x", (unsigned)md5bytes[i]); |
199 snprintf(out+i*2, 3, "%02x", (unsigned)md5bytes[i]); |
200 } |
200 } |
201 } |
201 } |
202 |
202 |
203 static int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) { |
203 static int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) { |
204 int result = -1; |
204 int result = -1; |
205 flib_vector *tempvector = flib_vector_create(); |
205 flib_vector *tempvector = flib_vector_create(); |
206 if(!log_badargs_if2(vec==NULL, team==NULL) && tempvector) { |
206 if(!log_badargs_if2(vec==NULL, team==NULL) && tempvector) { |
207 bool error = false; |
207 bool error = false; |
208 |
208 |
209 if(!perHogAmmo && !noAmmoStore) { |
209 if(!perHogAmmo && !noAmmoStore) { |
210 error = error |
210 error = error |
211 || appendWeaponSet(tempvector, team->hogs[0].weaponset) |
211 || appendWeaponSet(tempvector, team->hogs[0].weaponset) |
212 || flib_ipc_append_message(tempvector, "eammstore"); |
212 || flib_ipc_append_message(tempvector, "eammstore"); |
213 } |
213 } |
214 |
214 |
215 char md5Hex[33]; |
215 char md5Hex[33]; |
216 calculateMd5Hex(team->ownerName ? team->ownerName : "", md5Hex); |
216 calculateMd5Hex(team->ownerName ? team->ownerName : "", md5Hex); |
217 if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_count) { |
217 if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_count) { |
218 flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex); |
218 flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex); |
219 error = true; |
219 error = true; |
220 } else { |
220 } else { |
221 error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", md5Hex, flib_teamcolors[team->colorIndex], team->name); |
221 error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", md5Hex, flib_teamcolors[team->colorIndex], team->name); |
222 } |
222 } |
223 |
223 |
224 if(team->remoteDriven) { |
224 if(team->remoteDriven) { |
225 error |= flib_ipc_append_message(tempvector, "erdriven"); |
225 error |= flib_ipc_append_message(tempvector, "erdriven"); |
226 } |
226 } |
227 |
227 |
228 error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); |
228 error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); |
229 error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); |
229 error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); |
230 error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); |
230 error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); |
231 error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); |
231 error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); |
232 |
232 |
233 for(int i=0; i<team->bindingCount; i++) { |
233 for(int i=0; i<team->bindingCount; i++) { |
234 error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action); |
234 error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action); |
235 } |
235 } |
236 |
236 |
237 for(int i=0; i<team->hogsInGame; i++) { |
237 for(int i=0; i<team->hogsInGame; i++) { |
238 if(perHogAmmo && !noAmmoStore) { |
238 if(perHogAmmo && !noAmmoStore) { |
239 error |= appendWeaponSet(tempvector, team->hogs[i].weaponset); |
239 error |= appendWeaponSet(tempvector, team->hogs[i].weaponset); |
240 } |
240 } |
241 error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); |
241 error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); |
242 error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); |
242 error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); |
243 } |
243 } |
244 |
244 |
245 if(!error) { |
245 if(!error) { |
246 // Message created, now we can copy everything. |
246 // Message created, now we can copy everything. |
247 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
247 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
248 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
248 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
249 result = 0; |
249 result = 0; |
250 } |
250 } |
251 } |
251 } |
252 } |
252 } |
253 flib_vector_destroy(tempvector); |
253 flib_vector_destroy(tempvector); |
254 return result; |
254 return result; |
255 } |
255 } |
256 |
256 |
257 int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) { |
257 int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) { |
258 int result = -1; |
258 int result = -1; |
259 flib_vector *tempvector = flib_vector_create(); |
259 flib_vector *tempvector = flib_vector_create(); |
260 if(!log_badargs_if2(vec==NULL, setup==NULL) && tempvector) { |
260 if(!log_badargs_if2(vec==NULL, setup==NULL) && tempvector) { |
261 bool error = false; |
261 bool error = false; |
262 bool perHogAmmo = false; |
262 bool perHogAmmo = false; |
263 bool sharedAmmo = false; |
263 bool sharedAmmo = false; |
264 |
264 |
265 error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL"); |
265 error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL"); |
266 if(setup->map) { |
266 if(setup->map) { |
267 error |= flib_ipc_append_mapconf(tempvector, setup->map, false); |
267 error |= flib_ipc_append_mapconf(tempvector, setup->map, false); |
268 } |
268 } |
269 if(setup->style) { |
269 if(setup->style) { |
270 error |= flib_ipc_append_style(tempvector, setup->style); |
270 error |= flib_ipc_append_style(tempvector, setup->style); |
271 } |
271 } |
272 if(setup->gamescheme) { |
272 if(setup->gamescheme) { |
273 error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme); |
273 error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme); |
274 sharedAmmo = flib_scheme_get_mod(setup->gamescheme, "sharedammo"); |
274 sharedAmmo = flib_scheme_get_mod(setup->gamescheme, "sharedammo"); |
275 // Shared ammo has priority over per-hog ammo |
275 // Shared ammo has priority over per-hog ammo |
276 perHogAmmo = !sharedAmmo && flib_scheme_get_mod(setup->gamescheme, "perhogammo"); |
276 perHogAmmo = !sharedAmmo && flib_scheme_get_mod(setup->gamescheme, "perhogammo"); |
277 } |
277 } |
278 if(setup->teamlist->teams && setup->teamlist->teamCount>0) { |
278 if(setup->teamlist->teams && setup->teamlist->teamCount>0) { |
279 int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int)); |
279 int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int)); |
280 if(!clanColors) { |
280 if(!clanColors) { |
281 error = true; |
281 error = true; |
282 } else { |
282 } else { |
283 int clanCount = 0; |
283 int clanCount = 0; |
284 for(int i=0; !error && i<setup->teamlist->teamCount; i++) { |
284 for(int i=0; !error && i<setup->teamlist->teamCount; i++) { |
285 flib_team *team = setup->teamlist->teams[i]; |
285 flib_team *team = setup->teamlist->teams[i]; |
286 // Find the clan index of this team (clans are identified by color). |
286 // Find the clan index of this team (clans are identified by color). |
287 bool newClan = false; |
287 bool newClan = false; |
288 int clan = 0; |
288 int clan = 0; |
289 while(clan<clanCount && clanColors[clan] != team->colorIndex) { |
289 while(clan<clanCount && clanColors[clan] != team->colorIndex) { |
290 clan++; |
290 clan++; |
291 } |
291 } |
292 if(clan==clanCount) { |
292 if(clan==clanCount) { |
293 newClan = true; |
293 newClan = true; |
294 clanCount++; |
294 clanCount++; |
295 clanColors[clan] = team->colorIndex; |
295 clanColors[clan] = team->colorIndex; |
296 } |
296 } |
297 |
297 |
298 // If shared ammo is active, only add an ammo store for the first team in each clan. |
298 // If shared ammo is active, only add an ammo store for the first team in each clan. |
299 bool noAmmoStore = sharedAmmo&&!newClan; |
299 bool noAmmoStore = sharedAmmo&&!newClan; |
300 error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore); |
300 error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore); |
301 } |
301 } |
302 } |
302 } |
303 free(clanColors); |
303 free(clanColors); |
304 } |
304 } |
305 error |= flib_ipc_append_message(tempvector, "!"); |
305 error |= flib_ipc_append_message(tempvector, "!"); |
306 |
306 |
307 if(!error) { |
307 if(!error) { |
308 // Message created, now we can copy everything. |
308 // Message created, now we can copy everything. |
309 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
309 flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
310 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
310 if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
311 result = 0; |
311 result = 0; |
312 } |
312 } |
313 } |
313 } |
314 } |
314 } |
315 return result; |
315 return result; |
316 } |
316 } |