project_files/frontlib/model/room.h
changeset 10017 de822cd3df3a
parent 10015 4feced261c68
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    25 #define ROOM_H_
    25 #define ROOM_H_
    26 
    26 
    27 #include <stdbool.h>
    27 #include <stdbool.h>
    28 
    28 
    29 typedef struct {
    29 typedef struct {
    30     bool inProgress;	//!< true if the game is running
    30     bool inProgress;    //!< true if the game is running
    31     char *name;
    31     char *name;
    32     int playerCount;
    32     int playerCount;
    33     int teamCount;
    33     int teamCount;
    34     char *owner;
    34     char *owner;
    35     char *map;			//!< This is either a map name, or one of +rnd+, +maze+ or +drawn+.
    35     char *map;          //!< This is either a map name, or one of +rnd+, +maze+ or +drawn+.
    36     char *scheme;
    36     char *scheme;
    37     char *weapons;
    37     char *weapons;
    38 } flib_room;
    38 } flib_room;
    39 
    39 
    40 void flib_room_destroy();
    40 void flib_room_destroy();