project_files/frontlib/net/netconn_callbacks.c
changeset 10017 de822cd3df3a
parent 7691 55c0a856ecd0
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    25 #include <string.h>
    25 #include <string.h>
    26 #include <stdlib.h>
    26 #include <stdlib.h>
    27 #include <ctype.h>
    27 #include <ctype.h>
    28 
    28 
    29 static void defaultCallback_onMessage(void *context, int msgtype, const char *msg) {
    29 static void defaultCallback_onMessage(void *context, int msgtype, const char *msg) {
    30 	flib_log_i("Net: [%i] %s", msgtype, msg);
    30     flib_log_i("Net: [%i] %s", msgtype, msg);
    31 }
    31 }
    32 
    32 
    33 static void defaultCallback_onChat(void *context, const char *nick, const char *msg) {
    33 static void defaultCallback_onChat(void *context, const char *nick, const char *msg) {
    34 	flib_log_i("%s: %s", nick, msg);
    34     flib_log_i("%s: %s", nick, msg);
    35 }
    35 }
    36 
    36 
    37 // Change the name by suffixing it with a number. If it already ends in a number, increase that number by 1.
    37 // Change the name by suffixing it with a number. If it already ends in a number, increase that number by 1.
    38 static void defaultCallback_onNickTaken(void *context, const char *requestedNick) {
    38 static void defaultCallback_onNickTaken(void *context, const char *requestedNick) {
    39 	flib_netconn *conn = context;
    39     flib_netconn *conn = context;
    40 	size_t namelen = strlen(requestedNick);
    40     size_t namelen = strlen(requestedNick);
    41 	int digits = 0;
    41     int digits = 0;
    42 	while(digits<namelen && isdigit(requestedNick[namelen-1-digits])) {
    42     while(digits<namelen && isdigit(requestedNick[namelen-1-digits])) {
    43 		digits++;
    43         digits++;
    44 	}
    44     }
    45 	long suffix = 0;
    45     long suffix = 0;
    46 	if(digits>0) {
    46     if(digits>0) {
    47 		suffix = atol(requestedNick+namelen-digits)+1;
    47         suffix = atol(requestedNick+namelen-digits)+1;
    48 	}
    48     }
    49 	char *newPlayerName = flib_asprintf("%.*s%li", namelen-digits, requestedNick, suffix);
    49     char *newPlayerName = flib_asprintf("%.*s%li", namelen-digits, requestedNick, suffix);
    50 	if(newPlayerName) {
    50     if(newPlayerName) {
    51 		flib_netconn_send_nick(conn, newPlayerName);
    51         flib_netconn_send_nick(conn, newPlayerName);
    52 	} else {
    52     } else {
    53 		flib_netconn_send_quit(conn, "Nick already taken.");
    53         flib_netconn_send_quit(conn, "Nick already taken.");
    54 	}
    54     }
    55 	free(newPlayerName);
    55     free(newPlayerName);
    56 }
    56 }
    57 
    57 
    58 // Default behavior: Quit
    58 // Default behavior: Quit
    59 static void defaultCallback_onPasswordRequest(void *context, const char *requestedNick) {
    59 static void defaultCallback_onPasswordRequest(void *context, const char *requestedNick) {
    60 	flib_netconn_send_quit((flib_netconn*)context, "Authentication failed");
    60     flib_netconn_send_quit((flib_netconn*)context, "Authentication failed");
    61 }
    61 }
    62 
    62 
    63 void netconn_clearCallbacks(flib_netconn *conn) {
    63 void netconn_clearCallbacks(flib_netconn *conn) {
    64 	flib_netconn_onMessage(conn, NULL, NULL);
    64     flib_netconn_onMessage(conn, NULL, NULL);
    65 	flib_netconn_onConnected(conn, NULL, NULL);
    65     flib_netconn_onConnected(conn, NULL, NULL);
    66 	flib_netconn_onDisconnected(conn, NULL, NULL);
    66     flib_netconn_onDisconnected(conn, NULL, NULL);
    67 	flib_netconn_onRoomlist(conn, NULL, NULL);
    67     flib_netconn_onRoomlist(conn, NULL, NULL);
    68 	flib_netconn_onRoomAdd(conn, NULL, NULL);
    68     flib_netconn_onRoomAdd(conn, NULL, NULL);
    69 	flib_netconn_onRoomDelete(conn, NULL, NULL);
    69     flib_netconn_onRoomDelete(conn, NULL, NULL);
    70 	flib_netconn_onRoomUpdate(conn, NULL, NULL);
    70     flib_netconn_onRoomUpdate(conn, NULL, NULL);
    71 	flib_netconn_onClientFlags(conn, NULL, NULL);
    71     flib_netconn_onClientFlags(conn, NULL, NULL);
    72 	flib_netconn_onChat(conn, NULL, NULL);
    72     flib_netconn_onChat(conn, NULL, NULL);
    73 	flib_netconn_onLobbyJoin(conn, NULL, NULL);
    73     flib_netconn_onLobbyJoin(conn, NULL, NULL);
    74 	flib_netconn_onLobbyLeave(conn, NULL, NULL);
    74     flib_netconn_onLobbyLeave(conn, NULL, NULL);
    75 	flib_netconn_onRoomJoin(conn, NULL, NULL);
    75     flib_netconn_onRoomJoin(conn, NULL, NULL);
    76 	flib_netconn_onRoomLeave(conn, NULL, NULL);
    76     flib_netconn_onRoomLeave(conn, NULL, NULL);
    77 	flib_netconn_onNickTaken(conn, NULL, NULL);
    77     flib_netconn_onNickTaken(conn, NULL, NULL);
    78 	flib_netconn_onPasswordRequest(conn, NULL, NULL);
    78     flib_netconn_onPasswordRequest(conn, NULL, NULL);
    79 	flib_netconn_onEnterRoom(conn, NULL, NULL);
    79     flib_netconn_onEnterRoom(conn, NULL, NULL);
    80 	flib_netconn_onLeaveRoom(conn, NULL, NULL);
    80     flib_netconn_onLeaveRoom(conn, NULL, NULL);
    81 	flib_netconn_onTeamAdd(conn, NULL, NULL);
    81     flib_netconn_onTeamAdd(conn, NULL, NULL);
    82 	flib_netconn_onTeamDelete(conn, NULL, NULL);
    82     flib_netconn_onTeamDelete(conn, NULL, NULL);
    83 	flib_netconn_onRunGame(conn, NULL, NULL);
    83     flib_netconn_onRunGame(conn, NULL, NULL);
    84 	flib_netconn_onTeamAccepted(conn, NULL, NULL);
    84     flib_netconn_onTeamAccepted(conn, NULL, NULL);
    85 	flib_netconn_onHogCountChanged(conn, NULL, NULL);
    85     flib_netconn_onHogCountChanged(conn, NULL, NULL);
    86 	flib_netconn_onTeamColorChanged(conn, NULL, NULL);
    86     flib_netconn_onTeamColorChanged(conn, NULL, NULL);
    87 	flib_netconn_onEngineMessage(conn, NULL, NULL);
    87     flib_netconn_onEngineMessage(conn, NULL, NULL);
    88 	flib_netconn_onSchemeChanged(conn, NULL, NULL);
    88     flib_netconn_onSchemeChanged(conn, NULL, NULL);
    89 	flib_netconn_onMapChanged(conn, NULL, NULL);
    89     flib_netconn_onMapChanged(conn, NULL, NULL);
    90 	flib_netconn_onScriptChanged(conn, NULL, NULL);
    90     flib_netconn_onScriptChanged(conn, NULL, NULL);
    91 	flib_netconn_onWeaponsetChanged(conn, NULL, NULL);
    91     flib_netconn_onWeaponsetChanged(conn, NULL, NULL);
    92 	flib_netconn_onServerVar(conn, NULL, NULL);
    92     flib_netconn_onServerVar(conn, NULL, NULL);
    93 }
    93 }
    94 
    94 
    95 /**
    95 /**
    96  * This macro generates a callback setter function. It uses the name of the callback to
    96  * This macro generates a callback setter function. It uses the name of the callback to
    97  * automatically generate the function name and the fields to set, so a consistent naming
    97  * automatically generate the function name and the fields to set, so a consistent naming
    98  * convention needs to be enforced (not that that is a bad thing). If null is passed as
    98  * convention needs to be enforced (not that that is a bad thing). If null is passed as
    99  * callback to the generated function, the defaultCb will be set instead (with conn
    99  * callback to the generated function, the defaultCb will be set instead (with conn
   100  * as the context).
   100  * as the context).
   101  */
   101  */
   102 #define GENERATE_CB_SETTER(cbName, cbParameterTypes, defaultCb) \
   102 #define GENERATE_CB_SETTER(cbName, cbParameterTypes, defaultCb) \
   103 	void flib_netconn_##cbName(flib_netconn *conn, void (*callback)cbParameterTypes, void *context) { \
   103     void flib_netconn_##cbName(flib_netconn *conn, void (*callback)cbParameterTypes, void *context) { \
   104 		if(!log_badargs_if(conn==NULL)) { \
   104         if(!log_badargs_if(conn==NULL)) { \
   105 			conn->cbName##Cb = callback ? callback : &defaultCb; \
   105             conn->cbName##Cb = callback ? callback : &defaultCb; \
   106 			conn->cbName##Ctx = callback ? context : conn; \
   106             conn->cbName##Ctx = callback ? context : conn; \
   107 		} \
   107         } \
   108 	}
   108     }
   109 
   109 
   110 /**
   110 /**
   111  * Generate a callback setter function like GENERATE_CB_SETTER, and automatically generate a
   111  * Generate a callback setter function like GENERATE_CB_SETTER, and automatically generate a
   112  * no-op callback function as well that is used as default.
   112  * no-op callback function as well that is used as default.
   113  */
   113  */
   114 #define GENERATE_CB_SETTER_AND_DEFAULT(cbName, cbParameterTypes) \
   114 #define GENERATE_CB_SETTER_AND_DEFAULT(cbName, cbParameterTypes) \
   115 	static void _noop_callback_##cbName cbParameterTypes {} \
   115     static void _noop_callback_##cbName cbParameterTypes {} \
   116 	GENERATE_CB_SETTER(cbName, cbParameterTypes, _noop_callback_##cbName)
   116     GENERATE_CB_SETTER(cbName, cbParameterTypes, _noop_callback_##cbName)
   117 
   117 
   118 GENERATE_CB_SETTER(onMessage, (void *context, int msgtype, const char *msg), defaultCallback_onMessage);
   118 GENERATE_CB_SETTER(onMessage, (void *context, int msgtype, const char *msg), defaultCallback_onMessage);
   119 GENERATE_CB_SETTER_AND_DEFAULT(onConnected, (void *context));
   119 GENERATE_CB_SETTER_AND_DEFAULT(onConnected, (void *context));
   120 GENERATE_CB_SETTER_AND_DEFAULT(onDisconnected, (void *context, int reason, const char *message));
   120 GENERATE_CB_SETTER_AND_DEFAULT(onDisconnected, (void *context, int reason, const char *message));
   121 GENERATE_CB_SETTER_AND_DEFAULT(onRoomlist, (void *context, const flib_room **rooms, int roomCount));
   121 GENERATE_CB_SETTER_AND_DEFAULT(onRoomlist, (void *context, const flib_room **rooms, int roomCount));