hedgewars/uLandTemplates.pas
changeset 1784 dfe9bafb4590
parent 1776 dd5648e250e4
child 1792 c30c6944bd49
equal deleted inserted replaced
1783:169ebeefd7ab 1784:dfe9bafb4590
    33                      BezierizeCount: Longword;
    33                      BezierizeCount: Longword;
    34                      RandPassesCount: Longword;
    34                      RandPassesCount: Longword;
    35                      TemplateHeight, TemplateWidth: Longword;
    35                      TemplateHeight, TemplateWidth: Longword;
    36                      canMirror, canFlip, isNegative, canInvert: boolean;
    36                      canMirror, canFlip, isNegative, canInvert: boolean;
    37                      hasGirders: boolean;
    37                      hasGirders: boolean;
       
    38                      MaxHedgeHogs: Longword;
    38                      end;
    39                      end;
    39 
    40 
    40 //////////////////////////////////////////////////////////////////////////////
    41 //////////////////////////////////////////////////////////////////////////////
    41 /////////////////// MIRRORED FOUR TIMES //////////////////////////////////////
    42 /////////////////// MIRRORED FOUR TIMES //////////////////////////////////////
    42 //////////////////////////////////////////////////////////////////////////////
    43 //////////////////////////////////////////////////////////////////////////////
    83         BezierizeCount: 4;
    84         BezierizeCount: 4;
    84         RandPassesCount: 12;
    85         RandPassesCount: 12;
    85         TemplateHeight: 1024; TemplateWidth: 4096;
    86         TemplateHeight: 1024; TemplateWidth: 4096;
    86         canMirror: true; canFlip: false; isNegative: true; canInvert: false;
    87         canMirror: true; canFlip: false; isNegative: true; canInvert: false;
    87         hasGirders: false;  // this map, and some other caves, are cramped enough and have plenty of ceiling. Maybe not all caves though
    88         hasGirders: false;  // this map, and some other caves, are cramped enough and have plenty of ceiling. Maybe not all caves though
       
    89         MaxHedgehogs: 24;
    88        )
    90        )
    89       );
    91       );
    90 
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