hedgewars/GearDrawing.inc
changeset 4281 e033cf015b2c
parent 4279 b697a26ed538
child 4307 eb0f5c45e7ab
equal deleted inserted replaced
4279:b697a26ed538 4281:e033cf015b2c
     2 var i, t: LongInt;
     2 var i, t: LongInt;
     3     amt: TAmmoType;
     3     amt: TAmmoType;
     4     sign, hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
     4     sign, hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
     5     dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
     5     dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
     6     defaultPos, HatVisible: boolean;
     6     defaultPos, HatVisible: boolean;
     7     VertexBuffer: array [0..1] of TVertex2f;
       
     8     HH: PHedgehog;
     7     HH: PHedgehog;
     9     CurWeapon: PAmmo;
     8     CurWeapon: PAmmo;
    10 begin
     9 begin
    11 HH:= PHedgehog(Gear^.Hedgehog);
    10 HH:= PHedgehog(Gear^.Hedgehog);
    12 if HH^.Unplaced then exit;
    11 if HH^.Unplaced then exit;