hedgewars/CCHandlers.inc
changeset 3797 e097914ac0e2
parent 3796 4ab6d6f78312
child 3836 833c0f32e326
equal deleted inserted replaced
3796:4ab6d6f78312 3797:e097914ac0e2
   389 procedure chLJump(var s: shortstring);
   389 procedure chLJump(var s: shortstring);
   390 begin
   390 begin
   391 s:= s; // avoid compiler hint
   391 s:= s; // avoid compiler hint
   392 if CheckNoTeamOrHH or isPaused then exit;
   392 if CheckNoTeamOrHH or isPaused then exit;
   393 if not CurrentTeam^.ExtDriven then SendIPC('j');
   393 if not CurrentTeam^.ExtDriven then SendIPC('j');
   394 if ReadyTimeLeft > 1 then begin ReadyTimeLeft:= 1; exit end;
   394 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1;
   395 bShowFinger:= false;
   395 bShowFinger:= false;
   396 with CurrentHedgehog^.Gear^ do
   396 with CurrentHedgehog^.Gear^ do
   397     Message:= Message or gm_LJump
   397     Message:= Message or gm_LJump
   398 end;
   398 end;
   399 
   399 
   400 procedure chHJump(var s: shortstring);
   400 procedure chHJump(var s: shortstring);
   401 begin
   401 begin
   402 s:= s; // avoid compiler hint
   402 s:= s; // avoid compiler hint
   403 if CheckNoTeamOrHH or isPaused then exit;
   403 if CheckNoTeamOrHH or isPaused then exit;
   404 if not CurrentTeam^.ExtDriven then SendIPC('J');
   404 if not CurrentTeam^.ExtDriven then SendIPC('J');
   405 if ReadyTimeLeft > 1 then begin ReadyTimeLeft:= 1; exit end;
   405 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1;
   406 bShowFinger:= false;
   406 bShowFinger:= false;
   407 with CurrentHedgehog^.Gear^ do
   407 with CurrentHedgehog^.Gear^ do
   408     Message:= Message or gm_HJump
   408     Message:= Message or gm_HJump
   409 end;
   409 end;
   410 
   410 
   411 procedure chAttack_p(var s: shortstring);
   411 procedure chAttack_p(var s: shortstring);
   412 begin
   412 begin
   413 s:= s; // avoid compiler hint
   413 s:= s; // avoid compiler hint
   414 if CheckNoTeamOrHH or isPaused then exit;
   414 if CheckNoTeamOrHH or isPaused then exit;
   415 if ReadyTimeLeft > 1 then
   415 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1;
   416     begin
       
   417     ReadyTimeLeft:= 1; // set to 1 millisecond so we still play the sound file
       
   418     if not CurrentTeam^.ExtDriven then SendIPC('A');
       
   419     exit
       
   420     end;
       
   421 bShowFinger:= false;
   416 bShowFinger:= false;
   422 with CurrentHedgehog^.Gear^ do
   417 with CurrentHedgehog^.Gear^ do
   423     begin
   418     begin
   424     {$IFDEF DEBUGFILE}AddFileLog('/+attack: hedgehog''s Gear^.State = '+inttostr(State));{$ENDIF}
   419     {$IFDEF DEBUGFILE}AddFileLog('/+attack: hedgehog''s Gear^.State = '+inttostr(State));{$ENDIF}
   425     if ((State and gstHHDriven) <> 0) then
   420     if ((State and gstHHDriven) <> 0) then
   685 end;
   680 end;
   686 
   681 
   687 procedure chAmmoMenu(var s: shortstring);
   682 procedure chAmmoMenu(var s: shortstring);
   688 begin
   683 begin
   689 s:= s; // avoid compiler hint
   684 s:= s; // avoid compiler hint
   690 if CheckNoTeamOrHH then 
   685 if CheckNoTeamOrHH then
   691 bShowAmmoMenu:= true
   686     bShowAmmoMenu:= true
   692 else
   687 else
   693 with CurrentTeam^ do
   688     begin
       
   689     with CurrentTeam^ do
   694         with Hedgehogs[CurrHedgehog] do
   690         with Hedgehogs[CurrHedgehog] do
   695             begin
   691             begin
   696             bSelected:= false;
   692             bSelected:= false;
   697 
   693 
   698             if bShowAmmoMenu then bShowAmmoMenu:= false
   694             if bShowAmmoMenu then bShowAmmoMenu:= false
   699             else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or 
   695             else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or 
   700                     ((MultiShootAttacks > 0) and ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NoRoundEndHint) = 0)) or
   696                     ((MultiShootAttacks > 0) and ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NoRoundEndHint) = 0)) or
   701                     ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true
   697                     ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true
   702             end
   698             end;
       
   699     if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1
       
   700     end
   703 end;
   701 end;
   704 
   702 
   705 procedure chFullScr(var s: shortstring);
   703 procedure chFullScr(var s: shortstring);
   706 var flags: Longword = 0;
   704 var flags: Longword = 0;
   707     ico: PSDL_Surface;
   705     ico: PSDL_Surface;