equal
deleted
inserted
replaced
242 then begin |
242 then begin |
243 Gear.State:= Gear.State or gstHHChooseTarget; |
243 Gear.State:= Gear.State or gstHHChooseTarget; |
244 isCursorVisible:= true |
244 isCursorVisible:= true |
245 end else begin |
245 end else begin |
246 Gear.State:= Gear.State and not gstHHChooseTarget; |
246 Gear.State:= Gear.State and not gstHHChooseTarget; |
247 AdjustMPoint; |
|
248 isCursorVisible:= false |
247 isCursorVisible:= false |
249 end; |
248 end; |
250 ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0 |
249 ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0 |
251 end |
250 end |
252 end |
251 end |