278 + New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team |
278 + New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team |
279 + New call: PlaceRubber(x, y, frameIdx) -- Places a rubber |
279 + New call: PlaceRubber(x, y, frameIdx) -- Places a rubber |
280 + New call: SendGameResultOff() -- Disable the game automatically setting a game result in the stats screen |
280 + New call: SendGameResultOff() -- Disable the game automatically setting a game result in the stats screen |
281 + New call: SendRankingStatsOff() -- Disable the game automatically filling the team rankings in the stats screen |
281 + New call: SendRankingStatsOff() -- Disable the game automatically filling the team rankings in the stats screen |
282 + New call: SendAchievementsStatsOff() -- Disable the game automatically populating the bullet point list in the “Details” section on the stats screen |
282 + New call: SendAchievementsStatsOff() -- Disable the game automatically populating the bullet point list in the “Details” section on the stats screen |
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283 + New call: GetTeamStats(teamname) -- Returns a table of team stats |
283 + New call: EndTurn([noTaunts]) -- Ends the current turn |
284 + New call: EndTurn([noTaunts]) -- Ends the current turn |
284 + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
285 + New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
285 + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
286 + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
286 + New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots) |
287 + New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots) |
287 + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |
288 + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |