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23 */ |
23 */ |
24 |
24 |
25 #ifndef MODEL_GAMESETUP_H_ |
25 #ifndef MODEL_GAMESETUP_H_ |
26 #define MODEL_GAMESETUP_H_ |
26 #define MODEL_GAMESETUP_H_ |
27 |
27 |
28 #include "cfg.h" |
28 #include "scheme.h" |
29 #include "weapon.h" |
29 #include "weapon.h" |
30 #include "map.h" |
30 #include "map.h" |
31 #include "teamlist.h" |
31 #include "teamlist.h" |
32 |
32 |
33 typedef struct { |
33 typedef struct { |
34 char *script; |
34 char *script; |
35 flib_cfg *gamescheme; |
35 flib_scheme *gamescheme; |
36 flib_map *map; |
36 flib_map *map; |
37 flib_teamlist *teamlist; |
37 flib_teamlist *teamlist; |
38 } flib_gamesetup; |
38 } flib_gamesetup; |
39 |
39 |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
40 void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |