equal
deleted
inserted
replaced
1666 // calculate score |
1666 // calculate score |
1667 for i:= 0 to 5 do |
1667 for i:= 0 to 5 do |
1668 if dmg[i] <> BadTurn then |
1668 if dmg[i] <> BadTurn then |
1669 inc(value, dmg[i]); |
1669 inc(value, dmg[i]); |
1670 t:= value; |
1670 t:= value; |
1671 targetX:= Targ.Point.X - 60; |
1671 targetX:= Targ.Point.X - 60 - cShift; |
1672 |
1672 |
1673 for i:= 0 to 3 do |
1673 for i:= 0 to 3 do |
1674 if dmg[i] <> BadTurn then |
1674 if dmg[i] <> BadTurn then |
1675 begin |
1675 begin |
1676 dec(t, dmg[i]); |
1676 dec(t, dmg[i]); |