gameServer/Actions.hs
changeset 1931 ffe420e9e61a
parent 1930 e71c24f11483
child 1953 fd9c8e3c734d
equal deleted inserted replaced
1930:e71c24f11483 1931:ffe420e9e61a
   340 	infoM "Clients" ((show $ clientUID client) ++ ": New client. Time: " ++ (show $ connectTime client))
   340 	infoM "Clients" ((show $ clientUID client) ++ ": New client. Time: " ++ (show $ connectTime client))
   341 	writeChan (sendChan $ client) ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"]
   341 	writeChan (sendChan $ client) ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"]
   342 
   342 
   343 	let newLogins = takeWhile (\(_ , time) -> (connectTime client) `diffUTCTime` time <= 20) $ lastLogins serverInfo
   343 	let newLogins = takeWhile (\(_ , time) -> (connectTime client) `diffUTCTime` time <= 20) $ lastLogins serverInfo
   344 
   344 
   345 --	if isJust $ host client `Prelude.lookup` newLogins then
   345 	if isJust $ host client `Prelude.lookup` newLogins then
   346 --		processAction (clID, serverInfo{lastLogins = newLogins}, updatedClients, rooms) $ ByeClient "Reconnected too fast"
   346 		processAction (clID, serverInfo{lastLogins = newLogins}, updatedClients, rooms) $ ByeClient "Reconnected too fast"
   347 --		else
   347 		else
   348 	return (clID, serverInfo{lastLogins = (host client, connectTime client) : newLogins}, updatedClients, rooms)
   348 		return (clID, serverInfo{lastLogins = (host client, connectTime client) : newLogins}, updatedClients, rooms)
   349 
   349 
   350 
   350 
   351 processAction (clID, serverInfo, clients, rooms) PingAll = do
   351 processAction (clID, serverInfo, clients, rooms) PingAll = do
   352 	(_, _, newClients, newRooms) <- foldM kickTimeouted (clID, serverInfo, clients, rooms) $ elems clients
   352 	(_, _, newClients, newRooms) <- foldM kickTimeouted (clID, serverInfo, clients, rooms) $ elems clients
   353 	processAction (clID,
   353 	processAction (clID,