project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameConfig.java
branchhedgeroid
changeset 5475 06a87ff38ffb
child 5508 dcf1b3645af6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/mobile/EngineProtocol/GameConfig.java	Thu Aug 04 17:37:40 2011 +0200
@@ -0,0 +1,102 @@
+package org.hedgewars.mobile.EngineProtocol;
+
+import java.io.IOException;
+import java.io.OutputStream;
+import java.util.ArrayList;
+import java.util.UUID;
+
+import android.os.Parcel;
+import android.os.Parcelable;
+import android.util.Log;
+
+public class GameConfig implements Parcelable{
+	
+	public GameMode mode = GameMode.MODE_LOCAL;
+	public Map map = null;
+	public String theme = null;
+	public Scheme scheme = null;
+	public Weapon weapon = null;
+	
+	public String mission = null;
+	public String seed = null;
+	
+	public ArrayList<Team> teams = new ArrayList<Team>(8);
+	
+	public GameConfig(){
+		
+	}
+	
+	public GameConfig(Parcel in){
+		readFromParcel(in);	
+	}
+	
+
+	
+	public void sendToEngine(EngineProtocolNetwork epn) throws IOException{
+		Log.d("HW_Frontend", "Sending Gameconfig...");
+		int teamCount = 8;
+		epn.sendToEngine("TL"); //Write game mode
+		if(mission != null) epn.sendToEngine(mission);
+		
+		//seed info
+		epn.sendToEngine(String.format("eseed {%s}", UUID.randomUUID().toString()));
+		
+		map.sendToEngine(epn);
+		//dimensions of the map
+		//templatefilter_command
+		//mapgen_command
+		//mazesize_command
+		
+		//epn.sendToEngine(String.format("etheme %s", theme));
+		
+		//scheme.sendToEngine(epn);
+		
+		//weapon.sendToEngine(os, teamCount);
+		
+		for(Team t : teams){
+			//t.sendToEngine(os, teamCount, 50, 0);
+		}
+		
+		
+	}
+	
+	public int describeContents() {
+		return 0;
+	}
+
+	public void writeToParcel(Parcel dest, int flags) {
+		dest.writeString(mode.name());
+		dest.writeParcelable(map, flags);
+		dest.writeString(theme);
+		dest.writeParcelable(scheme, flags);
+		dest.writeParcelable(weapon, flags);
+		dest.writeString(mission);
+		dest.writeString(seed);
+		dest.writeParcelableArray((Team[])teams.toArray(new Team[1]), 0);
+	}
+	
+	private void readFromParcel(Parcel src){
+		mode = GameMode.valueOf(src.readString());
+		map = src.readParcelable(Map.class.getClassLoader());
+		theme = src.readString();
+		scheme = src.readParcelable(Scheme.class.getClassLoader());
+		weapon = src.readParcelable(Weapon.class.getClassLoader());
+		mission = src.readString();
+		seed = src.readString();
+		Parcelable[] parcelables = src.readParcelableArray(Team[].class.getClassLoader());
+		for(Parcelable team : parcelables){
+			teams.add((Team)team);
+		}
+		
+	}
+	
+	public static final Parcelable.Creator<GameConfig> CREATOR = new Parcelable.Creator<GameConfig>() {
+		public GameConfig createFromParcel(Parcel source) {
+			return new GameConfig(source);
+		}
+		public GameConfig[] newArray(int size) {
+			return new GameConfig[size];
+		}
+	};
+	
+}