QTfrontend/util/platform/xfiregameclient.h
branchqmlfrontend
changeset 12855 1b2b84315d27
parent 11843 01f88c3b7b66
parent 12854 28cb18c5e712
child 12856 95d903b976d0
--- a/QTfrontend/util/platform/xfiregameclient.h	Thu Aug 11 23:05:14 2016 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,49 +0,0 @@
-/* This file is NOT open source. See "license.txt" to read the full license provided with the Xfire SDK. */
-
-#ifndef __XFIREGAMECLIENT_H__
-#define __XFIREGAMECLIENT_H__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-**  XfireIsLoaded()
-**
-**  returns 1 if application can talk to Xfire, 0 otherwise
-*/
-int XfireIsLoaded();
-
-/*
-**  XfireSetCustomGameDataA()
-**
-**  ANSI version to tell xfire of custom game data
-*/
-int XfireSetCustomGameDataA(int num_keys, const char **keys, const char **values);
-
-/*
-**  XfireSetCustomGameDataA()
-**
-**  UNICODE version to tell xfire of custom game data
-*/
-int XfireSetCustomGameDataW(int num_keys, const wchar_t **keys, const wchar_t **values);
-
-/*
-**  XfireSetCustomGameDataUTF8()
-**
-**  UTF8 version to tell xfire of custom game data
-*/
-int XfireSetCustomGameDataUTF8(int num_keys, const char **keys, const char **values);
-
-#ifdef UNICODE
-#define XfireSetCustomGameData XfireSetCustomGameDataW
-#else
-#define XfireSetCustomGameData XfireSetCustomGameDataA
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __XFIREGAMECLIENT_H__ */