share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua
changeset 11968 1de4d6b35748
parent 11262 6e1aa1144a2b
child 12049 030464f34d47
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua	Wed Apr 13 14:39:17 2016 +0200
@@ -0,0 +1,122 @@
+HedgewarsScriptLoad("/Scripts/Locale.lua")
+
+local player = nil
+local enemy = nil
+
+function onGameInit()
+
+	Map = "Castle"
+	Theme = "Nature"
+	Seed = 0
+	GameFlags = gfInfAttack
+
+	TurnTime = 45 * 1000
+
+	CaseFreq = 0
+	MinesNum = 0
+	Explosives = 0
+
+	AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewars")
+	player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
+
+	AddTeam(loc("Bad Team"), 	1175851, "Simple", "Island", "Default", "Hedgewars")
+	enemy = AddHog(loc("Bad Guy"), 1, 40, "NoHat")
+
+end
+
+function onGameStart()
+
+ShowMission(loc("The Great Escape"), loc("Get out of there!"), loc("Elimate your captor."), -amGrenade, 0)
+
+------ GIRDER LIST ------
+PlaceGirder(1042,564,0)
+PlaceGirder(1028,474,6)
+PlaceGirder(1074,474,6)
+PlaceGirder(1050,385,0)
+PlaceGirder(1175,731,7)
+PlaceGirder(1452,905,2)
+PlaceGirder(1522,855,4)
+PlaceGirder(1496,900,3)
+PlaceGirder(1682,855,4)
+PlaceGirder(1773,887,2)
+PlaceGirder(1647,901,1)
+PlaceGirder(1871,883,6)
+PlaceGirder(1871,723,6)
+PlaceGirder(1774,768,6)
+PlaceGirder(1773,767,6)
+PlaceGirder(1821,904,1)
+PlaceGirder(1822,802,3)
+PlaceGirder(1820,723,1)
+PlaceGirder(1782,678,4)
+PlaceGirder(1822,661,0)
+PlaceGirder(1822,644,0)
+PlaceGirder(1742,644,0)
+PlaceGirder(1742,661,0)
+PlaceGirder(1694,676,2)
+PlaceGirder(1903,635,0)
+------ HEALTH CRATE LIST ------
+SpawnHealthCrate(1476,169)
+SpawnHealthCrate(1551,177)
+SpawnHealthCrate(1586,200)
+SpawnHealthCrate(1439,189)
+SpawnHealthCrate(1401,211)
+SpawnHealthCrate(1633,210)
+------ MINE LIST ------
+tempG = AddGear(1010,680,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+tempG = AddGear(1031,720,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+tempG = AddGear(1039,748,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+tempG = AddGear(1051,777,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+tempG = AddGear(1065,796,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+tempG = AddGear(1094,800,gtMine, 0, 0, 0, 0)
+SetTimer(tempG, 1)
+------ REPOSITION LIST ------
+SetGearPosition(player,1050,534)
+SetGearPosition(enemy,1512,158)
+SetHealth(player, 1)
+SetHealth(enemy, 1)
+------ AMMO CRATE LIST ------
+SpawnAmmoCrate(1632,943,5)
+SpawnAmmoCrate(1723,888,12)
+SpawnAmmoCrate(1915,599,1)
+------ UTILITY CRATE LIST ------
+SpawnUtilityCrate(1519,945,15)
+SpawnUtilityCrate(1227,640,6)
+SpawnUtilityCrate(1416,913,18)
+------ END LOADING DATA ------
+
+end
+
+function onGameTick()
+
+	if TurnTimeLeft == TurnTime-1 then
+		SetWind(100)
+	end
+
+end
+
+function onGearDelete(gear)
+	if (GetGearType(gear) == gtCase) and (CurrentHedgehog == player) then
+		if GetHealth(gear) > 0 then
+			AddGear(GetX(gear), GetY(gear), gtGrenade, 0, 0, 0, 1)
+		end
+	elseif gear == player then
+		ShowMission(loc("The Great Escape"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
+	elseif gear == enemy then
+		ShowMission(loc("The Great Escape"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
+	end
+end
+
+function onAmmoStoreInit()
+	SetAmmo(amGrenade, 1, 0, 0, 1)
+	SetAmmo(amParachute, 1, 0, 0, 1)
+	SetAmmo(amFirePunch, 0, 0, 0, 3)
+	SetAmmo(amPickHammer, 0, 0, 0, 1)
+	SetAmmo(amBlowTorch, 0, 0, 0, 1)
+	SetAmmo(amShotgun, 0, 0, 0, 1)
+	SetAmmo(amSkip, 9, 0, 0, 0)
+end