share/hedgewars/Data/Missions/Training/User_Mission_-_The_Great_Escape.lua
changeset 11968 1de4d6b35748
parent 11967 7dd85fe00de3
child 11969 7718ebf8cf14
--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_The_Great_Escape.lua	Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,122 +0,0 @@
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local player = nil
-local enemy = nil
-
-function onGameInit()
-
-	Map = "Castle"
-	Theme = "Nature"
-	Seed = 0
-	GameFlags = gfInfAttack
-
-	TurnTime = 45 * 1000
-
-	CaseFreq = 0
-	MinesNum = 0
-	Explosives = 0
-
-	AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewars")
-	player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat
-
-	AddTeam(loc("Bad Team"), 	1175851, "Simple", "Island", "Default", "Hedgewars")
-	enemy = AddHog(loc("Bad Guy"), 1, 40, "NoHat")
-
-end
-
-function onGameStart()
-
-ShowMission(loc("The Great Escape"), loc("Get out of there!"), loc("Elimate your captor."), -amGrenade, 0)
-
------- GIRDER LIST ------
-PlaceGirder(1042,564,0)
-PlaceGirder(1028,474,6)
-PlaceGirder(1074,474,6)
-PlaceGirder(1050,385,0)
-PlaceGirder(1175,731,7)
-PlaceGirder(1452,905,2)
-PlaceGirder(1522,855,4)
-PlaceGirder(1496,900,3)
-PlaceGirder(1682,855,4)
-PlaceGirder(1773,887,2)
-PlaceGirder(1647,901,1)
-PlaceGirder(1871,883,6)
-PlaceGirder(1871,723,6)
-PlaceGirder(1774,768,6)
-PlaceGirder(1773,767,6)
-PlaceGirder(1821,904,1)
-PlaceGirder(1822,802,3)
-PlaceGirder(1820,723,1)
-PlaceGirder(1782,678,4)
-PlaceGirder(1822,661,0)
-PlaceGirder(1822,644,0)
-PlaceGirder(1742,644,0)
-PlaceGirder(1742,661,0)
-PlaceGirder(1694,676,2)
-PlaceGirder(1903,635,0)
------- HEALTH CRATE LIST ------
-SpawnHealthCrate(1476,169)
-SpawnHealthCrate(1551,177)
-SpawnHealthCrate(1586,200)
-SpawnHealthCrate(1439,189)
-SpawnHealthCrate(1401,211)
-SpawnHealthCrate(1633,210)
------- MINE LIST ------
-tempG = AddGear(1010,680,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
-tempG = AddGear(1031,720,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
-tempG = AddGear(1039,748,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
-tempG = AddGear(1051,777,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
-tempG = AddGear(1065,796,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
-tempG = AddGear(1094,800,gtMine, 0, 0, 0, 0)
-SetTimer(tempG, 1)
------- REPOSITION LIST ------
-SetGearPosition(player,1050,534)
-SetGearPosition(enemy,1512,158)
-SetHealth(player, 1)
-SetHealth(enemy, 1)
------- AMMO CRATE LIST ------
-SpawnAmmoCrate(1632,943,5)
-SpawnAmmoCrate(1723,888,12)
-SpawnAmmoCrate(1915,599,1)
------- UTILITY CRATE LIST ------
-SpawnUtilityCrate(1519,945,15)
-SpawnUtilityCrate(1227,640,6)
-SpawnUtilityCrate(1416,913,18)
------- END LOADING DATA ------
-
-end
-
-function onGameTick()
-
-	if TurnTimeLeft == TurnTime-1 then
-		SetWind(100)
-	end
-
-end
-
-function onGearDelete(gear)
-	if (GetGearType(gear) == gtCase) and (CurrentHedgehog == player) then
-		if GetHealth(gear) > 0 then
-			AddGear(GetX(gear), GetY(gear), gtGrenade, 0, 0, 0, 1)
-		end
-	elseif gear == player then
-		ShowMission(loc("The Great Escape"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
-	elseif gear == enemy then
-		ShowMission(loc("The Great Escape"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
-	end
-end
-
-function onAmmoStoreInit()
-	SetAmmo(amGrenade, 1, 0, 0, 1)
-	SetAmmo(amParachute, 1, 0, 0, 1)
-	SetAmmo(amFirePunch, 0, 0, 0, 3)
-	SetAmmo(amPickHammer, 0, 0, 0, 1)
-	SetAmmo(amBlowTorch, 0, 0, 0, 1)
-	SetAmmo(amShotgun, 0, 0, 0, 1)
-	SetAmmo(amSkip, 9, 0, 0, 0)
-end