gameServer2/src/server/network.rs
changeset 13119 1e39b8749072
child 13414 28b314ad566d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gameServer2/src/server/network.rs	Thu Mar 08 15:01:18 2018 -0500
@@ -0,0 +1,211 @@
+extern crate slab;
+
+use std::io::ErrorKind;
+use mio::net::*;
+use super::server::{HWServer, PendingMessage, Destination};
+use super::client::ClientId;
+use slab::Slab;
+
+use mio::net::TcpStream;
+use mio::*;
+use std::io::Write;
+use std::io;
+use netbuf;
+
+use utils;
+use protocol::ProtocolDecoder;
+use protocol::messages::*;
+use std::net::SocketAddr;
+
+pub struct NetworkClient {
+    id: ClientId,
+    socket: TcpStream,
+    peer_addr: SocketAddr,
+    decoder: ProtocolDecoder,
+    buf_out: netbuf::Buf,
+    closed: bool
+}
+
+impl NetworkClient {
+    pub fn new(id: ClientId, socket: TcpStream, peer_addr: SocketAddr) -> NetworkClient {
+        NetworkClient {
+            id, socket, peer_addr,
+            decoder: ProtocolDecoder::new(),
+            buf_out: netbuf::Buf::new(),
+            closed: false
+        }
+    }
+
+    pub fn send_raw_msg(&mut self, msg: &[u8]) {
+        self.buf_out.write(msg).unwrap();
+        self.flush();
+    }
+
+    pub fn send_string(&mut self, msg: &String) {
+        self.send_raw_msg(&msg.as_bytes());
+    }
+
+    pub fn send_msg(&mut self, msg: HWServerMessage) {
+        self.send_string(&msg.to_raw_protocol());
+    }
+
+    fn flush(&mut self) {
+        self.buf_out.write_to(&mut self.socket).unwrap();
+        self.socket.flush().unwrap();
+    }
+
+    pub fn read_messages(&mut self) -> io::Result<Vec<HWProtocolMessage>> {
+        let bytes_read = self.decoder.read_from(&mut self.socket)?;
+        debug!("Read {} bytes", bytes_read);
+
+        if bytes_read == 0 {
+            self.closed = true;
+            info!("EOF for client {} ({})", self.id, self.peer_addr);
+        }
+
+        Ok(self.decoder.extract_messages())
+    }
+
+    pub fn write_messages(&mut self) -> io::Result<()> {
+        self.buf_out.write_to(&mut self.socket)?;
+        Ok(())
+    }
+}
+
+pub struct NetworkLayer {
+    listener: TcpListener,
+    server: HWServer,
+
+    clients: Slab<NetworkClient>
+}
+
+impl NetworkLayer {
+    pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
+        let server = HWServer::new(clients_limit, rooms_limit);
+        let clients = Slab::with_capacity(clients_limit);
+        NetworkLayer {listener, server, clients}
+    }
+
+    pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
+        poll.register(&self.listener, utils::SERVER, Ready::readable(),
+                      PollOpt::edge())
+    }
+
+    fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
+        let mut client_exists = false;
+        if let Some(ref client) = self.clients.get_mut(id) {
+            poll.deregister(&client.socket)
+                .ok().expect("could not deregister socket");
+            info!("client {} ({}) removed", client.id, client.peer_addr);
+            client_exists = true;
+        }
+        if client_exists {
+            self.clients.remove(id);
+        }
+    }
+
+    fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: TcpStream, addr: SocketAddr) {
+        poll.register(&client_socket, Token(id),
+                      Ready::readable() | Ready::writable(),
+                      PollOpt::edge())
+            .ok().expect("could not register socket with event loop");
+
+        let entry = self.clients.vacant_entry();
+        let client = NetworkClient::new(id, client_socket, addr);
+        info!("client {} ({}) added", client.id, client.peer_addr);
+        entry.insert(client);
+    }
+
+    pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
+        let (client_socket, addr) = self.listener.accept()?;
+        info!("Connected: {}", addr);
+
+        let client_id = self.server.add_client();
+        self.register_client(poll, client_id, client_socket, addr);
+        self.flush_server_messages();
+
+        Ok(())
+    }
+
+    fn flush_server_messages(&mut self) {
+        for PendingMessage(destination, msg) in self.server.output.drain(..) {
+            match destination {
+                Destination::ToSelf(id)  => {
+                    if let Some(ref mut client) = self.clients.get_mut(id) {
+                        client.send_msg(msg)
+                    }
+                }
+                Destination::ToOthers(id) => {
+                    let msg_string = msg.to_raw_protocol();
+                    for item in self.clients.iter_mut() {
+                        if item.0 != id {
+                            item.1.send_string(&msg_string)
+                        }
+                    }
+                }
+            }
+        }
+    }
+
+    pub fn client_readable(&mut self, poll: &Poll,
+                           client_id: ClientId) -> io::Result<()> {
+        let mut client_lost = false;
+        let messages;
+        if let Some(ref mut client) = self.clients.get_mut(client_id) {
+            messages = match client.read_messages() {
+                Ok(messages) => Some(messages),
+                Err(ref error) if error.kind() == ErrorKind::WouldBlock => None,
+                Err(error) => return Err(error)
+            };
+            if client.closed {
+                client_lost = true;
+            }
+        } else {
+            warn!("invalid readable client: {}", client_id);
+            messages = None;
+        };
+
+        if client_lost {
+            self.client_error(&poll, client_id)?;
+        } else if let Some(msg) = messages {
+            for message in msg {
+                self.server.handle_msg(client_id, message);
+            }
+            self.flush_server_messages();
+        }
+
+        if !self.server.removed_clients.is_empty() {
+            let ids = self.server.removed_clients.to_vec();
+            self.server.removed_clients.clear();
+            for client_id in ids {
+                self.deregister_client(poll, client_id);
+            }
+        }
+
+        Ok(())
+    }
+
+    pub fn client_writable(&mut self, poll: &Poll,
+                           client_id: ClientId) -> io::Result<()> {
+        if let Some(ref mut client) = self.clients.get_mut(client_id) {
+            match client.write_messages() {
+                Ok(_) => (),
+                Err(ref error) if error.kind() == ErrorKind::WouldBlock => (),
+                Err(error) => return Err(error)
+            }
+        } else {
+            warn!("invalid writable client: {}", client_id);
+        }
+
+        Ok(())
+    }
+
+    pub fn client_error(&mut self, poll: &Poll,
+                        client_id: ClientId) -> io::Result<()> {
+        self.deregister_client(poll, client_id);
+        self.server.client_lost(client_id);
+
+        Ok(())
+    }
+}
+