openalbridge/openalwrap.c
changeset 2191 20c62f787a4d
child 2194 1597710c6118
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/openalbridge/openalwrap.c	Wed Jun 24 15:59:32 2009 +0000
@@ -0,0 +1,386 @@
+/*
+ * OpenAL Bridge - a simple portable library for OpenAL interface
+ * Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include "al.h"
+#include "alc.h"
+#include "openalwrap.h"
+#include "loaders.h"
+#include "wrappers.h"
+#include "endianness.h"
+
+#ifdef __CPLUSPLUS
+extern "C" {
+#endif 
+	
+	// Sources are points emitting sound.
+	ALuint *Sources;
+	// Buffers hold sound data.
+	ALuint *Buffers;
+	//index for Sources and Buffers
+	ALuint globalindex, globalsize;
+	// Position of the source sound.
+	ALfloat **SourcePos;
+	// Velocity of the source sound.
+	ALfloat **SourceVel;
+	
+	
+	ALint openal_close(void) {
+		/* This function stops all the sounds, deallocates all memory and closes OpenAL */
+		int i;
+		ALCcontext *context;
+		ALCdevice  *device;
+		
+		alSourceStopv	(globalsize, Sources);
+		alDeleteSources (globalsize, Sources);
+		alDeleteBuffers (globalsize, Buffers);
+		
+		for (i = 0; i < globalsize; i++) {
+			free(SourcePos[i]);
+			free(SourceVel[i]);
+		}
+		free(SourcePos);
+		free(SourceVel);
+		free(Sources);
+		free(Buffers);
+		
+		context = alcGetCurrentContext();
+		device  = alcGetContextsDevice(context);
+		
+		alcMakeContextCurrent(NULL);
+		alcDestroyContext(context);
+		alcCloseDevice(device);
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_init(int memorysize) {	
+		/* This function initializes an OpenAL contex, allocates memory space for data and prepares OpenAL buffers*/
+		ALCcontext *context;
+		ALCdevice *device;
+		ALenum error;
+
+		const ALCchar *default_device;
+		// Position of the listener.
+		ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 };
+		// Velocity of the listener.
+		ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 };
+		// Orientation of the listener. (first 3 elements are "at", second 3 are "up")
+		ALfloat ListenerOri[] = { 0.0, 0.0, -1.0,  0.0, 1.0, 0.0 };
+		
+		default_device = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
+		
+		fprintf(stderr, "Using default device: %s\n", default_device);
+		
+		if ((device = alcOpenDevice(default_device)) == NULL) {
+			fprintf(stderr, "ERROR %d: Failed to open sound device\n", error);
+			return AL_FALSE;
+		}
+		context = alcCreateContext(device, NULL);
+		alcMakeContextCurrent(context);
+		alcProcessContext(context);
+		
+		if (AlGetError("ERROR %d: Creating a new contex\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		//allocate memory space for buffers and sources
+		globalsize = memorysize;
+		Buffers   = (ALuint*)   Malloc(sizeof(ALuint  )*globalsize);
+		Sources   = (ALuint*)   Malloc(sizeof(ALuint  )*globalsize);
+		SourcePos = (ALfloat**) Malloc(sizeof(ALfloat*)*globalsize);
+		SourceVel = (ALfloat**) Malloc(sizeof(ALfloat*)*globalsize);
+		
+		//set the listener gain, position (on xyz axes), velocity (one value for each axe) and orientation
+		alListenerf (AL_GAIN,		 1.0f		);
+		alListenerfv(AL_POSITION,    ListenerPos);
+		alListenerfv(AL_VELOCITY,    ListenerVel);
+		alListenerfv(AL_ORIENTATION, ListenerOri);
+		
+		if (AlGetError("ERROR %d: Setting Listener properties\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+		return AL_TRUE;
+	}
+	
+	
+	int openal_loadfile (const char *filename){
+		/* This function opens a file, loads into memory and allocates the Source buffer for playing*/
+		ALenum format;
+		ALsizei bitsize;
+		ALsizei freq;
+		uint8_t *data;
+		uint32_t fileformat;
+		int i, error;
+		FILE *fp;
+		
+		
+		/*detect the file format, as written in the first 4 bytes of the header*/
+		fp = Fopen (filename, "rb");
+		if (fp == NULL)
+			return -1;
+		error = fread (&fileformat, sizeof(uint32_t), 1, fp);
+		fclose (fp);
+		
+		if (error < 0) {
+			fprintf(stderr, "ERROR: file %s is too short \n", filename);
+			return -2;
+		}
+		
+		//prepare the buffers to receive data
+		alGenBuffers(1, &Buffers[globalindex]);
+		
+		if (AlGetError("ERROR %d: Allocating memory for buffers\n") != AL_TRUE)
+			return -3;
+		
+		//prepare the sources to emit sound
+		alGenSources(1, &Sources[globalindex]);
+		
+		if (AlGetError("ERROR %d: Allocating memory for sources\n") != AL_TRUE)
+			return -4;
+				
+		
+		if (fileformat == 0x5367674F) //check if ogg
+			error = load_OggVorbis (filename, &format, &data, &bitsize, &freq);
+		else {
+			if (fileformat == 0x46464952) //check if wav
+				error = load_WavPcm (filename, &format, &data, &bitsize, &freq);
+			else {
+				fprintf(stderr, "ERROR: File format (%08X) not supported!\n", invert_endianness(fileformat));
+				return -5;
+			}
+		}
+		
+		//copy pcm data in one buffer
+		alBufferData(Buffers[globalindex], format, data, bitsize, freq);
+		free(data);		//deallocate data to save memory
+		
+		if (AlGetError("ERROR %d: Writing data to buffer\n") != AL_TRUE)
+			return -5;
+		
+		//memory allocation for source position and velocity
+		SourcePos[globalindex] = (ALfloat*) Malloc(sizeof(ALfloat)*3);
+		SourceVel[globalindex] = (ALfloat*) Malloc(sizeof(ALfloat)*3);
+		
+		if (SourcePos[globalindex] == NULL || SourceVel[globalindex] == NULL)
+			return -6;
+			
+		//source properties that it will use when it's in playback
+		for (i = 0; i < 3; i++) {
+			SourcePos[globalindex][i] = 0.0;
+			SourceVel[globalindex][i] = 0.1;
+		}	
+		alSourcei (Sources[globalindex], AL_BUFFER,   Buffers[globalindex]  );
+		alSourcef (Sources[globalindex], AL_PITCH,    1.0f					);
+		alSourcef (Sources[globalindex], AL_GAIN,     1.0f					);
+		alSourcefv(Sources[globalindex], AL_POSITION, SourcePos[globalindex]);
+		alSourcefv(Sources[globalindex], AL_VELOCITY, SourceVel[globalindex]);
+		alSourcei (Sources[globalindex], AL_LOOPING,  0						);
+		
+		if (AlGetError("ERROR %d: Setting source properties\n") != AL_TRUE)
+			return -7;
+		
+		alGetError();  /* clear any AL errors beforehand */
+		
+		//returns the index of the source you just loaded, increments it and exits
+		return globalindex++;
+	}
+	
+	
+	ALint openal_toggleloop (int index){
+		/*Set or unset looping mode*/
+		ALint loop;
+		
+		if (index >= globalsize) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		
+		alGetSourcei (Sources[index], AL_LOOPING, &loop);
+		alSourcei (Sources[index], AL_LOOPING, !((uint8_t) loop) & 0x00000001);
+		if (AlGetError("ERROR %d: Getting or setting loop property\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_setvolume (int index, unsigned char percentage) {
+		/*Set volume for sound number index*/
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		
+		if (percentage > 100)
+			percentage = 100;
+		alSourcef (Sources[index], AL_GAIN, (ALfloat) percentage/100.0f);
+		if (AlGetError("ERROR %d: Setting volume for last sound\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_setglobalvolume (unsigned char percentage) {
+		/*Set volume for all sounds*/		
+		if (percentage > 100)
+			percentage = 100;
+		alListenerf (AL_GAIN, (ALfloat) percentage/100.0f);
+		if (AlGetError("ERROR %d: Setting global volume\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_togglemute () {
+		/*Mute or unmute sound*/
+		ALfloat mute;
+		
+		alGetListenerf (AL_GAIN, &mute);
+		if (mute > 0) 
+			mute = 0;
+		else
+			mute = 1.0;
+		alListenerf (AL_GAIN, mute);
+		if (AlGetError("ERROR %d: Setting mute property\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_fadeout(int index, unsigned int quantity) {
+		ALfloat gain;
+		
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		
+		alGetSourcef(Sources[index], AL_GAIN, &gain);
+
+		for ( ; gain >= 0.00f; gain -= (float) quantity/10000){
+#ifdef DEBUG
+			fprintf(stderr, "Fade-out: Set gain to: %f\n", gain);
+#endif
+			alSourcef(Sources[index], AL_GAIN, gain);
+			usleep(10000);
+		}
+		
+		if (AlGetError("ERROR %d: Setting fade out volume\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		//stop that sound and reset its gain
+		alSourceStop (Sources[index]);
+		alSourcef (Sources[index], AL_GAIN, 1.0f);
+
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_fadein(int index, unsigned int quantity) {
+		ALfloat gain;
+		
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		
+		gain = 0.0f;
+		alSourcef(Sources[index], AL_GAIN, gain);
+		alSourcePlay(Sources[index]);
+		
+		for ( ; gain <= 1.00f; gain += (float) quantity/10000){
+#ifdef DEBUG
+			fprintf(stderr, "Fade-in: Set gain to: %f\n", gain);
+#endif
+			alSourcef(Sources[index], AL_GAIN, gain);
+			usleep(10000);
+		}
+		
+		if (AlGetError("ERROR %d: Setting fade in volume\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_playsound(int index){
+		/*Play sound number index*/
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		alSourcePlay(Sources[index]);
+		if (AlGetError("ERROR %d: Playing last sound\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_pausesound(int index){
+		/*Pause sound number index*/
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		alSourcePause(Sources[index]);
+		if (AlGetError("ERROR %d: Pausing last sound\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		return AL_TRUE;
+	}
+	
+	
+	ALint openal_stopsound(int index){
+		/*Stop sound number index*/
+		if (index >= globalindex) {
+			fprintf(stderr, "ERROR: index out of bounds (got %d, max %d)", index, globalindex);
+			return AL_FALSE;
+		}
+		alSourceStop(Sources[index]);
+		if (AlGetError("ERROR %d: Stopping last sound\n") != AL_TRUE)
+			return AL_FALSE;
+		
+		alGetError();  /* clear any AL errors beforehand */
+
+		return AL_TRUE;
+	}
+	
+#ifdef __CPLUSPLUS
+}
+#endif