QTfrontend/binds.cpp
changeset 2948 3f21a9dc93d0
parent 2428 6800f8aa0184
child 3236 4ab3917d7d44
--- a/QTfrontend/binds.cpp	Sat Mar 06 10:54:24 2010 +0000
+++ b/QTfrontend/binds.cpp	Sat Mar 06 10:59:20 2010 +0000
@@ -20,50 +20,50 @@
 
 const BindAction cbinds[BINDS_NUMBER] =
 {
-	{"+up",	"up",	QT_TRANSLATE_NOOP("binds", "up"),	QT_TRANSLATE_NOOP("binds (categories)", "Basic controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move your hogs and aim:")},
-	{"+left",	"left",	QT_TRANSLATE_NOOP("binds", "left"),	NULL, NULL},
-	{"+right",	"right",	QT_TRANSLATE_NOOP("binds", "right"),	NULL, NULL},
-	{"+down",	"down",	QT_TRANSLATE_NOOP("binds", "down"),	NULL, NULL},
-	{"+precise",	"left_shift",	QT_TRANSLATE_NOOP("binds", "precise aim"),	NULL, NULL},
-	{"ljump",	"return",	QT_TRANSLATE_NOOP("binds", "long jump"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
-	{"hjump",	"backspace",	QT_TRANSLATE_NOOP("binds", "high jump"),	NULL, NULL},
-	{"+attack",	"space",	QT_TRANSLATE_NOOP("binds", "attack"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
-	{"put",	"mousel",	QT_TRANSLATE_NOOP("binds", "put"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
-	{"switch",	"tab",	QT_TRANSLATE_NOOP("binds", "switch"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
-	{"ammomenu",	"mouser",	QT_TRANSLATE_NOOP("binds", "ammo menu"),	QT_TRANSLATE_NOOP("binds (categories)", "Weapon controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
-	{"slot 1",	"f1",	QT_TRANSLATE_NOOP("binds", "slot 1"),	NULL, NULL},
-	{"slot 2",	"f2",	QT_TRANSLATE_NOOP("binds", "slot 2"),	NULL, NULL},
-	{"slot 3",	"f3",	QT_TRANSLATE_NOOP("binds", "slot 3"),	NULL, NULL},
-	{"slot 4",	"f4",	QT_TRANSLATE_NOOP("binds", "slot 4"),	NULL, NULL},
-	{"slot 5",	"f5",	QT_TRANSLATE_NOOP("binds", "slot 5"),	NULL, NULL},
-	{"slot 6",	"f6",	QT_TRANSLATE_NOOP("binds", "slot 6"),	NULL, NULL},
-	{"slot 7",	"f7",	QT_TRANSLATE_NOOP("binds", "slot 7"),	NULL, NULL},
-	{"slot 8",	"f8",	QT_TRANSLATE_NOOP("binds", "slot 8"),	NULL, NULL},
-	{"slot 9",	"f9",	QT_TRANSLATE_NOOP("binds", "slot 9"),	NULL, NULL},
-	{"timer 1",	"1",	QT_TRANSLATE_NOOP("binds", "timer 1 sec"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
-	{"timer 2",	"2",	QT_TRANSLATE_NOOP("binds", "timer 2 sec"),	NULL, NULL},
-	{"timer 3",	"3",	QT_TRANSLATE_NOOP("binds", "timer 3 sec"),	NULL, NULL},
-	{"timer 4",	"4",	QT_TRANSLATE_NOOP("binds", "timer 4 sec"),	NULL, NULL},
-	{"timer 5",	"5",	QT_TRANSLATE_NOOP("binds", "timer 5 sec"),	NULL, NULL},
-	{"findhh",	"h",	QT_TRANSLATE_NOOP("binds", "find hedgehog"),	QT_TRANSLATE_NOOP("binds (categories)", "Camera and cursor controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
-	{"+cur_u",	"",	QT_TRANSLATE_NOOP("binds", "up"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
-	{"+cur_l",	"",	QT_TRANSLATE_NOOP("binds", "left"),	NULL, NULL},
-	{"+cur_r",	"",	QT_TRANSLATE_NOOP("binds", "right"),	NULL, NULL},
-	{"+cur_d",	"",	QT_TRANSLATE_NOOP("binds", "down"),	NULL, NULL},
-//	{"+cur_m",	"",	QT_TRANSLATE_NOOP("binds", "movement key modifier"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
-	{"zoomin",	"wheeldown",	QT_TRANSLATE_NOOP("binds", "zoom in"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
-	{"zoomout",	"wheelup",	QT_TRANSLATE_NOOP("binds", "zoom out"),	NULL, NULL},
-	{"zoomreset",	"mousem",	QT_TRANSLATE_NOOP("binds", "reset zoom"),	NULL, NULL},
-	{"chat",	"t",	QT_TRANSLATE_NOOP("binds", "chat"),	QT_TRANSLATE_NOOP("binds (categories)", "Other"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
-	{"history",	"`",	QT_TRANSLATE_NOOP("binds", "chat history"),	NULL, NULL},
-	{"pause",	"p",	QT_TRANSLATE_NOOP("binds", "pause"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
-	{"quit",	"escape",	QT_TRANSLATE_NOOP("binds", "quit"),	NULL, NULL},
-	{"confirm",	"y",	QT_TRANSLATE_NOOP("binds", "confirmation"),	NULL, NULL},
-	{"+voldown",	"9",	QT_TRANSLATE_NOOP("binds", "volume down"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
-	{"+volup",	"0",	QT_TRANSLATE_NOOP("binds", "volume up"),	NULL, NULL},
+    {"+up", "up",   QT_TRANSLATE_NOOP("binds", "up"),   QT_TRANSLATE_NOOP("binds (categories)", "Basic controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move your hogs and aim:")},
+    {"+left",   "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL},
+    {"+right",  "right",    QT_TRANSLATE_NOOP("binds", "right"),    NULL, NULL},
+    {"+down",   "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL},
+    {"+precise",    "left_shift",   QT_TRANSLATE_NOOP("binds", "precise aim"),  NULL, NULL},
+    {"ljump",   "return",   QT_TRANSLATE_NOOP("binds", "long jump"),    NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
+    {"hjump",   "backspace",    QT_TRANSLATE_NOOP("binds", "high jump"),    NULL, NULL},
+    {"+attack", "space",    QT_TRANSLATE_NOOP("binds", "attack"),   NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
+    {"put", "mousel",   QT_TRANSLATE_NOOP("binds", "put"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
+    {"switch",  "tab",  QT_TRANSLATE_NOOP("binds", "switch"),   NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
+    {"ammomenu",    "mouser",   QT_TRANSLATE_NOOP("binds", "ammo menu"),    QT_TRANSLATE_NOOP("binds (categories)", "Weapon controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
+    {"slot 1",  "f1",   QT_TRANSLATE_NOOP("binds", "slot 1"),   NULL, NULL},
+    {"slot 2",  "f2",   QT_TRANSLATE_NOOP("binds", "slot 2"),   NULL, NULL},
+    {"slot 3",  "f3",   QT_TRANSLATE_NOOP("binds", "slot 3"),   NULL, NULL},
+    {"slot 4",  "f4",   QT_TRANSLATE_NOOP("binds", "slot 4"),   NULL, NULL},
+    {"slot 5",  "f5",   QT_TRANSLATE_NOOP("binds", "slot 5"),   NULL, NULL},
+    {"slot 6",  "f6",   QT_TRANSLATE_NOOP("binds", "slot 6"),   NULL, NULL},
+    {"slot 7",  "f7",   QT_TRANSLATE_NOOP("binds", "slot 7"),   NULL, NULL},
+    {"slot 8",  "f8",   QT_TRANSLATE_NOOP("binds", "slot 8"),   NULL, NULL},
+    {"slot 9",  "f9",   QT_TRANSLATE_NOOP("binds", "slot 9"),   NULL, NULL},
+    {"timer 1", "1",    QT_TRANSLATE_NOOP("binds", "timer 1 sec"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
+    {"timer 2", "2",    QT_TRANSLATE_NOOP("binds", "timer 2 sec"),  NULL, NULL},
+    {"timer 3", "3",    QT_TRANSLATE_NOOP("binds", "timer 3 sec"),  NULL, NULL},
+    {"timer 4", "4",    QT_TRANSLATE_NOOP("binds", "timer 4 sec"),  NULL, NULL},
+    {"timer 5", "5",    QT_TRANSLATE_NOOP("binds", "timer 5 sec"),  NULL, NULL},
+    {"findhh",  "h",    QT_TRANSLATE_NOOP("binds", "find hedgehog"),    QT_TRANSLATE_NOOP("binds (categories)", "Camera and cursor controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
+    {"+cur_u",  "", QT_TRANSLATE_NOOP("binds", "up"),   NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
+    {"+cur_l",  "", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL},
+    {"+cur_r",  "", QT_TRANSLATE_NOOP("binds", "right"),    NULL, NULL},
+    {"+cur_d",  "", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL},
+//  {"+cur_m",  "", QT_TRANSLATE_NOOP("binds", "movement key modifier"),    NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
+    {"zoomin",  "wheeldown",    QT_TRANSLATE_NOOP("binds", "zoom in"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
+    {"zoomout", "wheelup",  QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL},
+    {"zoomreset",   "mousem",   QT_TRANSLATE_NOOP("binds", "reset zoom"),   NULL, NULL},
+    {"chat",    "t",    QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Other"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
+    {"history", "`",    QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL},
+    {"pause",   "p",    QT_TRANSLATE_NOOP("binds", "pause"),    NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
+    {"quit",    "escape",   QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL},
+    {"confirm", "y",    QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL},
+    {"+voldown",    "9",    QT_TRANSLATE_NOOP("binds", "volume down"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
+    {"+volup",  "0",    QT_TRANSLATE_NOOP("binds", "volume up"),    NULL, NULL},
 #ifndef _WIN32
-	{"fullscr",	"f12",	QT_TRANSLATE_NOOP("binds", "change mode"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
+    {"fullscr", "f12",  QT_TRANSLATE_NOOP("binds", "change mode"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
 #endif
-	{"capture",	"c",	QT_TRANSLATE_NOOP("binds", "capture"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
-	{"rotmask",	"delete",	QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"),	NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")}
+    {"capture", "c",    QT_TRANSLATE_NOOP("binds", "capture"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
+    {"rotmask", "delete",   QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"),  NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")}
 };