QTfrontend/xfire.cpp
changeset 2948 3f21a9dc93d0
parent 2830 571a9deffeac
child 3229 9e7ded374113
--- a/QTfrontend/xfire.cpp	Sat Mar 06 10:54:24 2010 +0000
+++ b/QTfrontend/xfire.cpp	Sat Mar 06 10:59:20 2010 +0000
@@ -30,53 +30,53 @@
 // xfire_init(): used to initialize all variables and set their default values
 void xfire_init(void)
 {
-	if(use_xfire)
-		return;
-	use_xfire = XfireIsLoaded() == 1;
-	
-	if(!use_xfire)
-		return;
-	
-	for(int i = 0; i < XFIRE_KEY_COUNT; i++)
-	{
-		keys[i] = new char[256];
-		values[i] = new char[256];
-		strcpy(keys[i], "");
-		strcpy(values[i], "");
-	}
-	
-	strcpy(keys[XFIRE_NICKNAME], "Nickname");
-	strcpy(keys[XFIRE_ROOM], "Room");
-	strcpy(keys[XFIRE_SERVER], "Server");
-	strcpy(keys[XFIRE_STATUS], "Status");
-	xfire_update();
+    if(use_xfire)
+        return;
+    use_xfire = XfireIsLoaded() == 1;
+    
+    if(!use_xfire)
+        return;
+    
+    for(int i = 0; i < XFIRE_KEY_COUNT; i++)
+    {
+        keys[i] = new char[256];
+        values[i] = new char[256];
+        strcpy(keys[i], "");
+        strcpy(values[i], "");
+    }
+    
+    strcpy(keys[XFIRE_NICKNAME], "Nickname");
+    strcpy(keys[XFIRE_ROOM], "Room");
+    strcpy(keys[XFIRE_SERVER], "Server");
+    strcpy(keys[XFIRE_STATUS], "Status");
+    xfire_update();
 }
 
 // xfire_free(): used to free up ressources used etc.
 void xfire_free(void)
 {
-	if(!use_xfire)
-		return;
-	
-	for(int i = 0; i < XFIRE_KEY_COUNT; i++)
-	{
-		delete [] keys[i];
-		delete [] values[i];
-	}
+    if(!use_xfire)
+        return;
+    
+    for(int i = 0; i < XFIRE_KEY_COUNT; i++)
+    {
+        delete [] keys[i];
+        delete [] values[i];
+    }
 }
 
 // xfire_setvalue(): set a specific value
 void xfire_setvalue(const XFIRE_KEYS status, const char *value)
 {
-	if(!use_xfire || strlen(value) > 255)
-		return;
-	strcpy(values[status], value);
+    if(!use_xfire || strlen(value) > 255)
+        return;
+    strcpy(values[status], value);
 }
 
 // xfire_update(): submits current values to the xfire app
 void xfire_update(void)
 {
-	if(!use_xfire)
-		return;
-	XfireSetCustomGameDataA(XFIRE_KEY_COUNT, (const char**)keys, (const char**)values);
+    if(!use_xfire)
+        return;
+    XfireSetCustomGameDataA(XFIRE_KEY_COUNT, (const char**)keys, (const char**)values);
 }