QTfrontend/selectWeapon.cpp
branchhedgeroid
changeset 6224 42b256eca362
parent 6055 88cfcd9161d3
parent 6223 cc3eb9b7230f
child 6226 3106add9a5bf
--- a/QTfrontend/selectWeapon.cpp	Fri Oct 28 17:41:39 2011 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,294 +0,0 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
- * Copyright (c) 2008-2011 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#include "selectWeapon.h"
-#include "weaponItem.h"
-#include "hwconsts.h"
-
-#include <QPushButton>
-#include <QGridLayout>
-#include <QHBoxLayout>
-#include <QLabel>
-#include <QBitmap>
-#include <QLineEdit>
-#include <QSettings>
-#include <QMessageBox>
-#include <QTabWidget>
-#include <math.h>
-
-QImage getAmmoImage(int num)
-{
-    static QImage ammo(":Ammos.png");
-    int x = num/(ammo.height()/32);
-    int y = (num-((ammo.height()/32)*x))*32;
-    x*=32;
-    return ammo.copy(x, y, 32, 32);
-}
-
-SelWeaponItem::SelWeaponItem(bool allowInfinite, int iconNum, int wNum, QImage image, QImage imagegrey, QWidget* parent) :
-    QWidget(parent)
-{
-    QHBoxLayout* hbLayout = new QHBoxLayout(this);
-    hbLayout->setSpacing(1);
-    hbLayout->setMargin(1);
-
-    QLabel* lbl = new QLabel(this);
-    lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum)));
-    lbl->setMaximumWidth(30);
-    lbl->setGeometry(0, 0, 30, 30);
-    hbLayout->addWidget(lbl);
-
-    item = new WeaponItem(image, imagegrey, this);
-    item->setItemsNum(wNum);
-    item->setInfinityState(allowInfinite);
-    hbLayout->addWidget(item);
-
-    hbLayout->setStretchFactor(lbl, 1);
-    hbLayout->setStretchFactor(item, 99);
-    hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignVCenter);
-    hbLayout->setAlignment(item, Qt::AlignLeft | Qt::AlignVCenter);
-}
-
-void SelWeaponItem::setItemsNum(const unsigned char num)
-{
-    item->setItemsNum(num);
-}
-
-unsigned char SelWeaponItem::getItemsNum() const
-{
-    return item->getItemsNum();
-}
-
-void SelWeaponItem::setEnabled(bool value)
-{
-    item->setEnabled(value);
-}
-
-SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) :
-  QFrame(parent),
-  m_numItems(numItems)
-{
-    wconf = new QSettings(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat, this);
-
-    for(int i = 0; i < cDefaultAmmos.size(); ++i)
-        wconf->setValue(cDefaultAmmos[i].first, cDefaultAmmos[i].second);
-
-    QStringList keys = wconf->allKeys();
-    for(int i = 0; i < keys.size(); i++)
-    {
-        if (wconf->value(keys[i]).toString().size() != cDefaultAmmoStore->size())
-            wconf->remove(keys[i]);
-    }
-
-    QString currentState = *cDefaultAmmoStore;
-
-    QTabWidget * tbw = new QTabWidget(this);
-    QWidget * page1 = new QWidget(this);
-    p1Layout = new QGridLayout(page1);
-    p1Layout->setSpacing(1);
-    p1Layout->setMargin(1);
-    QWidget * page2 = new QWidget(this);
-    p2Layout = new QGridLayout(page2);
-    p2Layout->setSpacing(1);
-    p2Layout->setMargin(1);
-    QWidget * page3 = new QWidget(this);
-    p3Layout = new QGridLayout(page3);
-    p3Layout->setSpacing(1);
-    p3Layout->setMargin(1);
-    QWidget * page4 = new QWidget(this);
-    p4Layout = new QGridLayout(page4);
-    p4Layout->setSpacing(1);
-    p4Layout->setMargin(1);
-
-    tbw->addTab(page1, tr("Weapon set"));
-    tbw->addTab(page2, tr("Probabilities"));
-    tbw->addTab(page4, tr("Ammo in boxes"));
-    tbw->addTab(page3, tr("Delays"));
-
-    QGridLayout * pageLayout = new QGridLayout(this);
-    pageLayout->addWidget(tbw);
-
-
-    int j = -1;
-    int i = 0, k = 0;
-    for(; i < m_numItems; ++i) {
-        if (i == 6) continue;
-        if (i == 52) continue; // Disable structures for now
-        if (k % 4 == 0) ++j;
-        SelWeaponItem * swi = new SelWeaponItem(true, i, currentState[i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this);
-        weaponItems[i].append(swi);
-        p1Layout->addWidget(swi, j, k % 4);
-
-        SelWeaponItem * pwi = new SelWeaponItem(false, i, currentState[numItems + i].digitValue(), QImage(":/res/ammopicbox.png"), QImage(":/res/ammopicboxgrey.png"), this);
-        weaponItems[i].append(pwi);
-        p2Layout->addWidget(pwi, j, k % 4);
-
-        SelWeaponItem * dwi = new SelWeaponItem(false, i, currentState[numItems*2 + i].digitValue(), QImage(":/res/ammopicdelay.png"), QImage(":/res/ammopicdelaygrey.png"), this);
-        weaponItems[i].append(dwi);
-        p3Layout->addWidget(dwi, j, k % 4);
-
-        SelWeaponItem * awi = new SelWeaponItem(false, i, currentState[numItems*3 + i].digitValue(), QImage(":/res/ammopic.png"), QImage(":/res/ammopicgrey.png"), this);
-        weaponItems[i].append(awi);
-        p4Layout->addWidget(awi, j, k % 4);
-
-        ++k;
-    }
-
-    //pLayout->setRowStretch(5, 100);
-    m_name = new QLineEdit(this);
-    pageLayout->addWidget(m_name, i, 0, 1, 5);
-}
-
-void SelWeaponWidget::setWeapons(const QString& ammo)
-{
-    bool enable = true;
-    for(int i = 0; i < cDefaultAmmos.size(); i++)
-        if (!cDefaultAmmos[i].first.compare(m_name->text())) {
-            enable = false;
-        }
-    for(int i = 0; i < m_numItems; ++i) {
-        twi::iterator it = weaponItems.find(i);
-        if (it == weaponItems.end()) continue;
-        it.value()[0]->setItemsNum(ammo[i].digitValue());
-        it.value()[1]->setItemsNum(ammo[m_numItems + i].digitValue());
-        it.value()[2]->setItemsNum(ammo[m_numItems*2 + i].digitValue());
-        it.value()[3]->setItemsNum(ammo[m_numItems*3 + i].digitValue());
-        it.value()[0]->setEnabled(enable);
-        it.value()[1]->setEnabled(enable);
-        it.value()[2]->setEnabled(enable);
-        it.value()[3]->setEnabled(enable);
-    }
-    m_name->setEnabled(enable);
-}
-
-void SelWeaponWidget::setDefault()
-{
-    for(int i = 0; i < cDefaultAmmos.size(); i++)
-        if (!cDefaultAmmos[i].first.compare(m_name->text())) {
-            return;
-        }
-    setWeapons(*cDefaultAmmoStore);
-}
-
-void SelWeaponWidget::save()
-{
-    for(int i = 0; i < cDefaultAmmos.size(); i++)
-        if (!cDefaultAmmos[i].first.compare(m_name->text())) {
-            QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not overwrite default weapon set '%1'!").arg(cDefaultAmmos[i].first));
-            return;
-        }
-
-    if (m_name->text() == "") return;
-
-    QString state1;
-    QString state2;
-    QString state3;
-    QString state4;
-
-    for(int i = 0; i < m_numItems; ++i) {
-        twi::const_iterator it = weaponItems.find(i);
-        int num = it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum(); // 9 is for 'skip turn'
-        state1.append(QString::number(num));
-        int prob = it == weaponItems.end() ? 0 : it.value()[1]->getItemsNum();
-        state2.append(QString::number(prob));
-        int del = it == weaponItems.end() ? 0 : it.value()[2]->getItemsNum();
-        state3.append(QString::number(del));
-        int am = it == weaponItems.end() ? 0 : it.value()[3]->getItemsNum();
-        state4.append(QString::number(am));
-    }
-    if (curWeaponsName != "") {
-        // remove old entry
-        wconf->remove(curWeaponsName);
-    }
-    wconf->setValue(m_name->text(), state1 + state2 + state3 + state4);
-    emit weaponsChanged();
-}
-
-int SelWeaponWidget::operator [] (unsigned int weaponIndex) const
-{
-    twi::const_iterator it = weaponItems.find(weaponIndex);
-    return it == weaponItems.end() ? 9 : it.value()[0]->getItemsNum();
-}
-
-QString SelWeaponWidget::getWeaponsString(const QString& name) const
-{
-    return wconf->value(name).toString();
-}
-
-void SelWeaponWidget::deleteWeaponsName()
-{
-    if (curWeaponsName == "") return;
-
-    for(int i = 0; i < cDefaultAmmos.size(); i++)
-        if (!cDefaultAmmos[i].first.compare(m_name->text())) {
-            QMessageBox::warning(0, QMessageBox::tr("Weapons"), QMessageBox::tr("Can not delete default weapon set '%1'!").arg(cDefaultAmmos[i].first));
-            return;
-        }
-
-    QMessageBox reallyDelete(QMessageBox::Question, QMessageBox::tr("Weapons"), QMessageBox::tr("Really delete this weapon set?"), QMessageBox::Ok | QMessageBox::Cancel);
-
-    if (reallyDelete.exec() == QMessageBox::Ok) {
-        wconf->remove(curWeaponsName);
-        emit weaponsDeleted();
-    }
-}
-
-void SelWeaponWidget::newWeaponsName()
-{
-    QString newName = tr("new");
-    if(wconf->contains(newName)) {
-        //name already used -> look for an appropriate name:
-        int i=2;
-        while(wconf->contains(newName = tr("new")+QString::number(i++)));
-    }
-    setWeaponsName(newName);
-}
-
-void SelWeaponWidget::setWeaponsName(const QString& name)
-{
-    m_name->setText(name);
-
-    curWeaponsName = name;
-
-    if(name != "" && wconf->contains(name)) {
-        setWeapons(wconf->value(name).toString());
-    } else {
-        setWeapons(*cDefaultAmmoStore);
-    }
-}
-
-QStringList SelWeaponWidget::getWeaponNames() const
-{
-    return wconf->allKeys();
-}
-
-void SelWeaponWidget::copy()
-{
-    if(wconf->contains(curWeaponsName)) {
-        QString ammo = getWeaponsString(curWeaponsName);
-        QString newName = tr("copy of") + " " + curWeaponsName;
-        if(wconf->contains(newName)) {
-            //name already used -> look for an appropriate name:
-            int i=2;
-            while(wconf->contains(newName = tr("copy of") + " " + curWeaponsName+QString::number(i++)));
-        }
-        setWeaponsName(newName);
-        setWeapons(ammo);
-    }
-}