--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Dangerous_Ducklings.lua Fri Dec 24 00:53:50 2010 -0500
@@ -0,0 +1,158 @@
+
+loadfile(GetDataPath() .. "Scripts/Locale.lua")()
+
+
+local player = nil -- This variable will point to the hog's gear
+local instructor = nil
+local enemy = nil
+--local givenSpeech = false
+
+local speechStage = 0
+
+local gameLost = false
+local gameWon = false
+local notListening = false
+
+local endTimer = 0
+
+function onGameInit()
+
+ -- Things we don't modify here will use their default values.
+
+ Seed = 0 -- The base number for the random number generator
+ GameFlags = gfInfAttack -- Game settings and rules
+ TurnTime = 60000 -- The time the player has to move each round (in ms)
+ CaseFreq = 0 -- The frequency of crate drops
+ MinesNum = 0 -- The number of mines being placed
+ Explosives = 0 -- The number of explosives being placed
+ Delay = 0 -- The delay between each round
+ Map = "Bath" -- The map to be played
+ Theme = "Bath" -- The theme to be used
+
+
+ AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
+ player = AddHog(loc("Hunter"), 0, 1, "NoHat")
+
+ --AddTeam("Instructors", 14483456, "Simple", "Island", "Default")
+ instructor = AddHog(loc("Instructor"), 1, 1, "Vega")
+
+ AddTeam("Blue Team", 29439, "Simple", "Island", "Default")
+ enemy = AddHog("Filthy Blue", 1, 100, "Skull")
+
+ SetGearPosition(player, 1170, 1926)
+ SetGearPosition(instructor, 1341, 1926)
+ SetGearPosition(enemy, 2942, 1861)
+
+
+ HogSay(player, ".............................", SAY_THINK)
+ HogTurnLeft(instructor, true)
+
+
+end
+
+
+function onGameStart()
+
+ SpawnAmmoCrate(1499,1500,amRope)
+ SpawnAmmoCrate(2753,1500,amFirePunch)
+
+ FollowGear(player)
+
+ --spawnTarget()
+
+ -- Show some nice mission goals.
+ -- Parameters are: caption, sub caption, description,
+ -- extra text, icon and time to show.
+ -- A negative icon parameter (-n) represents the n-th weapon icon
+ -- A positive icon paramter (n) represents the (n+1)-th mission icon
+ -- A timeframe of 0 is replaced with the default time to show.
+ ShowMission(loc("Dangerous Ducklings"), loc("by mikade"), loc("Eliminate the Blue Team"), -amRope, 1);
+
+end
+
+
+function onGameTick()
+
+
+ -- opening speech
+ if (notListening == false) and (gameLost == false) then
+
+ if (TurnTimeLeft == 58000) and (speechStage == 0) then
+ HogSay(instructor, loc("Listen up, maggot!!"), SAY_SHOUT)
+ speechStage = 1
+ elseif (TurnTimeLeft == 57000) and (speechStage == 1) then
+ HogSay(player,loc("!!!"),SAY_SHOUT)
+ elseif (TurnTimeLeft == 55000) and (speechStage == 1) then
+ HogSay(instructor, loc("The enemy is hiding out on yonder ducky!"), SAY_SAY)
+ speechStage = 2
+
+ elseif (TurnTimeLeft == 49000) and (speechStage == 2) then
+ FollowGear(enemy)
+ elseif (TurnTimeLeft == 46500) and (speechStage == 2) then
+ FollowGear(instructor)
+ HogSay(instructor, loc("Get on over there and take him out!"), SAY_SAY)
+ speechStage = 3
+ elseif (TurnTimeLeft == 43500) and (speechStage == 3) then
+ HogSay(instructor, loc("GO! GO! GO!"), SAY_SHOUT)
+ speechStage = 4
+ givenSpeech = true
+ end
+
+ end
+
+
+ -- if player falls in water or if player ignores speech
+ if (CurrentHedgehog ~= nil) and (CurrentHedgehog == player) then
+ if (GetY(player) > 2060) and (gameLost == false) then
+ HogSay(instructor, loc("DAMMIT, ROOKIE!"), SAY_SHOUT)
+ gameLost = true
+ end
+
+ if (GetX(player) > 1324) and (GetY(player) > 1908) and (notListening == false) and (speechStage < 3) then
+ HogSay(instructor, loc("DAMMIT, ROOKIE! GET OFF MY HEAD!"), SAY_SHOUT)
+ notListening = true
+ end
+
+ end
+
+ --player out of time
+ if (TurnTimeLeft == 1) and (gameWon == false) then
+ SetHealth(player, 0)
+ end
+
+ -- meh
+ if gameLost == true then
+ endTimer = endTimer + 1
+ if (CurrentHedgehog ~= nil) and (CurrentHedgehog == instructor) then
+ if endTimer >= 3000 then
+ SetHealth(instructor,0)
+ TurnTimeLeft = 0
+ end
+ ShowMission(loc("MISSION FAILED"), loc(":("), loc("You've failed. Try again."), -amRope, 1);
+ end
+ end
+
+end
+
+
+function onAmmoStoreInit()
+ SetAmmo(amFirePunch, 0, 0, 0, 1)
+ SetAmmo(amParachute, 1, 0, 0, 0)
+ SetAmmo(amRope, 0, 0, 0, 1)
+end
+
+function onGearDelete(gear)
+ if GetGearType(gear) == gtHedgehog then
+ if gear == player then
+ gameLost = true
+ elseif gear == instructor then
+ HogSay(player, loc("See ya!"), SAY_THINK)
+ TurnTimeLeft = 3000
+ elseif gear == enemy then
+ HogSay(player, loc("Enjoy the swim..."), SAY_THINK)
+ gameWon = true
+ TurnTimeLeft = 3000
+ end
+
+ end
+end