share/hedgewars/Data/Missions/Training/User_Mission_-_Spooky_Tree.lua
changeset 4662 63aafc9c2a81
child 4674 6c9d96d06800
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_Spooky_Tree.lua	Fri Dec 24 00:53:50 2010 -0500
@@ -0,0 +1,152 @@
+
+loadfile(GetDataPath() .. "Scripts/Locale.lua")()
+
+---------------------------------------------------------------
+
+local player = nil -- This variable will point to the hog's gear
+local instructor = nil
+local enemy = nil
+
+local GameOver = false
+local birdSpeech = false
+local birdSqualk = false
+
+local GirderCrate = nil
+
+function onGameInit()
+
+	-- Things we don't modify here will use their default values.
+	Seed = 0 -- The base number for the random number generator
+	GameFlags = gfInfAttack +gfDisableWind-- Game settings and rules
+	TurnTime = 90000 -- The time the player has to move each round (in ms)
+	CaseFreq = 0 -- The frequency of crate drops
+	MinesNum = 0 -- The number of mines being placed
+	MinesTime  = 1
+	Explosives = 0 -- The number of explosives being placed
+	Delay = 10 -- The delay between each round
+	Map = "Tree" -- The map to be played
+	Theme = "Halloween" -- The theme to be used
+
+	AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
+	player = AddHog(loc("Hunter"), 0, 1, "NoHat")
+			--852718
+	AddTeam(loc("Toxic Team"), 	1175851, "Simple", "Island", "Default")
+	enemy = AddHog(loc("Poison"), 1, 10, "Skull")
+
+	SetGearPosition(player, 1994, 1047)
+	SetGearPosition(enemy, 1522, 1830)
+
+end
+
+
+function onGameStart()
+
+	--right side mines
+	AddGear(2705, 1383, gtMine, 0, 0, 0, 0)
+	AddGear(2742, 1542, gtMine, 0, 0, 0, 0)
+	AddGear(2672, 1551, gtMine, 0, 0, 0, 0)
+	AddGear(2608, 1546, gtMine, 0, 0, 0, 0)
+
+	--tunnel mines
+	AddGear(1325, 1593, gtSMine, 0, 0, 0, 0)
+	AddGear(1396, 1632, gtSMine, 0, 0, 0, 0)
+	AddGear(1477, 1652, gtSMine, 0, 0, 0, 0)
+	AddGear(1548, 1635, gtSMine, 0, 0, 0, 0)
+	AddGear(1637, 1635, gtSMine, 0, 0, 0, 0)
+
+	AddGear(1332, 1510, gtSMine, 0, 0, 0, 0)
+	AddGear(1396, 1502, gtSMine, 0, 0, 0, 0)
+	AddGear(1477, 1490, gtSMine, 0, 0, 0, 0)
+	AddGear(1548, 1495, gtSMine, 0, 0, 0, 0)
+	AddGear(1637, 1490, gtSMine, 0, 0, 0, 0)
+
+	--above the tunnel mines
+	AddGear(1355, 1457, gtMine, 0, 0, 0, 0)
+	AddGear(1428, 1444, gtMine, 0, 0, 0, 0)
+	AddGear(1508, 1448, gtMine, 0, 0, 0, 0)
+	AddGear(1586, 1441, gtMine, 0, 0, 0, 0)
+	AddGear(1664, 1436, gtMine, 0, 0, 0, 0)
+
+	-- crates crates and more crates
+	SpawnAmmoCrate(2232,1600,amBlowTorch)
+	SpawnAmmoCrate(2491,1400,amPickHammer)
+	SpawnUtilityCrate(1397,1189,amGirder)
+	SpawnUtilityCrate(1728,1647,amJetpack)
+	SpawnUtilityCrate(2670,1773,amLaserSight)
+
+	SpawnAmmoCrate(1769,1442,amShotgun) --shotgun1
+	SpawnAmmoCrate(1857,1456,amFirePunch) --fire punch
+	GirderCrate = SpawnAmmoCrate(2813,1538,amShotgun) -- final shotgun
+	SpawnAmmoCrate(2205,1443,amBee)
+
+	ShowMission(loc("Spooky Tree"), loc("by mikade"), loc("Eliminate all enemies"), -amBee, 0);
+
+	SetWind(-75)
+
+end
+
+
+function onGameTick()
+
+
+	if CurrentHedgehog ~= nil then
+
+		if (birdSqualk == false) and (GetX(CurrentHedgehog) == 2126) and (GetY(CurrentHedgehog) == 1157)  then
+			birdSqualk = true
+			PlaySound(sndBirdyLay)
+		end
+
+		if (birdSpeech == false) and (GetX(CurrentHedgehog) == 2092) and (GetY(CurrentHedgehog) == 1186) then
+			birdSpeech = true
+			HogSay(player,loc("Good birdy......"),SAY_THINK)
+		end
+	end
+
+	if CurrentHedgehog ~= nil then
+		--AddCaption(GetX(CurrentHedgehog) .. ";" .. GetY(CurrentHedgehog))
+	end
+
+	if (TotalRounds == 2) and (GameOver == false) then -- just in case
+		SetHealth(player, 0)
+		GameOver = true
+	end
+
+	if TurnTimeLeft == 1 then
+		--ShowMission(loc(caption), loc(subcaption), loc(timeout), -amSkip, 0);
+		SetHealth(player, 0)
+		GameOver = true
+	end
+
+end
+
+
+function onAmmoStoreInit()
+	SetAmmo(amShotgun, 0, 0, 0, 1)
+	SetAmmo(amFirePunch, 0, 0, 0, 1)
+	SetAmmo(amBee, 0, 0, 0, 1)
+	SetAmmo(amBlowTorch, 0, 0, 0, 1)
+	SetAmmo(amGirder, 0, 0, 0, 1)
+	SetAmmo(amParachute, 1, 0, 0, 1)
+	SetAmmo(amPickHammer, 0, 0, 0, 1)
+	SetAmmo(amJetpack, 0, 0, 0, 1)
+	SetAmmo(amLaserSight, 0, 0, 0, 1)
+end
+
+function onGearDelete(gear)
+
+	if gear == GirderCrate then
+		TurnTimeLeft = TurnTimeLeft + 30000
+	end
+
+	if GetGearType(gear) == gtCase then
+		TurnTimeLeft = TurnTimeLeft + 5000
+	end
+
+	if (gear == enemy) and (GameOver == false) then
+		ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0);
+	elseif gear == player then
+		ShowMission(loc("Spooky Tree"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
+		GameOver = true
+	end
+
+end