--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Sniper_Rifle.lua Sat Sep 10 04:08:15 2011 +0200
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Sniper_Rifle.lua Sat Sep 10 14:10:14 2011 +0200
@@ -189,6 +189,7 @@
elseif score == 3 then
spawnTarget(2080,780)
elseif score == 4 then
+ AddCaption(loc("Good so far!") .. " " .. loc("Keep it up!"));
blowUp(1730,1226)
blowUp(1440,1595)
blowUp(1527,1575)
@@ -213,8 +214,10 @@
elseif score == 10 then
spawnTarget(2930,1500)
elseif score == 11 then
+ AddCaption(loc("This one's tricky."));
spawnTarget(700,720)
elseif score == 12 then
+ AddCaption(loc("Well done."));
blowUp(914,1222)
blowUp(1050,1222)
blowUp(1160,1008)
@@ -239,6 +242,7 @@
elseif score == 17 then
spawnTarget(2080,820)
elseif score == 18 then
+ AddCaption(loc("Demolition is fun!"));
blowUp(2110,920)
blowUp(2210,920)
blowUp(2200,305)
@@ -260,6 +264,7 @@
elseif score == 21 then
spawnTarget(2590,-100)
elseif score == 22 then
+ AddCaption(loc("Will this ever end?"));
blowUp(2790,305)
blowUp(2930,305)
blowUp(3060,305)
@@ -271,7 +276,6 @@
blowUp(2805,630)
blowUp(2805,760)
blowUp(2805,890)
- blowUp(2700,890)
blowUp(3258,370)
blowUp(3258,475)
blowUp(3264,575)
@@ -291,6 +295,7 @@
elseif score == 29 then
spawnTarget(3670,0)
elseif score == 30 then
+ AddCaption(loc("Last Target!"));
spawnTarget(3480,1200)
end
else