misc/winutils/include/libavutil/audioconvert.h
changeset 7813 7ac83d79b897
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/misc/winutils/include/libavutil/audioconvert.h	Wed Oct 24 14:55:31 2012 +0100
@@ -0,0 +1,182 @@
+/*
+ * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
+ * Copyright (c) 2008 Peter Ross
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVUTIL_AUDIOCONVERT_H
+#define AVUTIL_AUDIOCONVERT_H
+
+#include <stdint.h>
+
+/**
+ * @file
+ * audio conversion routines
+ */
+
+/**
+ * @addtogroup lavu_audio
+ * @{
+ */
+
+/**
+ * @defgroup channel_masks Audio channel masks
+ * @{
+ */
+#define AV_CH_FRONT_LEFT             0x00000001
+#define AV_CH_FRONT_RIGHT            0x00000002
+#define AV_CH_FRONT_CENTER           0x00000004
+#define AV_CH_LOW_FREQUENCY          0x00000008
+#define AV_CH_BACK_LEFT              0x00000010
+#define AV_CH_BACK_RIGHT             0x00000020
+#define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
+#define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
+#define AV_CH_BACK_CENTER            0x00000100
+#define AV_CH_SIDE_LEFT              0x00000200
+#define AV_CH_SIDE_RIGHT             0x00000400
+#define AV_CH_TOP_CENTER             0x00000800
+#define AV_CH_TOP_FRONT_LEFT         0x00001000
+#define AV_CH_TOP_FRONT_CENTER       0x00002000
+#define AV_CH_TOP_FRONT_RIGHT        0x00004000
+#define AV_CH_TOP_BACK_LEFT          0x00008000
+#define AV_CH_TOP_BACK_CENTER        0x00010000
+#define AV_CH_TOP_BACK_RIGHT         0x00020000
+#define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
+#define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
+#define AV_CH_WIDE_LEFT              0x0000000080000000ULL
+#define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
+#define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
+#define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
+#define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
+
+/** Channel mask value used for AVCodecContext.request_channel_layout
+    to indicate that the user requests the channel order of the decoder output
+    to be the native codec channel order. */
+#define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
+
+/**
+ * @}
+ * @defgroup channel_mask_c Audio channel convenience macros
+ * @{
+ * */
+#define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
+#define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
+#define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
+#define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
+#define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
+#define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
+#define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
+#define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
+#define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
+#define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
+#define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
+#define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
+#define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
+
+enum AVMatrixEncoding {
+    AV_MATRIX_ENCODING_NONE,
+    AV_MATRIX_ENCODING_DOLBY,
+    AV_MATRIX_ENCODING_DPLII,
+    AV_MATRIX_ENCODING_NB
+};
+
+/**
+ * @}
+ */
+
+/**
+ * Return a channel layout id that matches name, or 0 if no match is found.
+ *
+ * name can be one or several of the following notations,
+ * separated by '+' or '|':
+ * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
+ *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
+ * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
+ *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
+ * - a number of channels, in decimal, optionally followed by 'c', yielding
+ *   the default channel layout for that number of channels (@see
+ *   av_get_default_channel_layout);
+ * - a channel layout mask, in hexadecimal starting with "0x" (see the
+ *   AV_CH_* macros).
+ *
+ * Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
+ */
+uint64_t av_get_channel_layout(const char *name);
+
+/**
+ * Return a description of a channel layout.
+ * If nb_channels is <= 0, it is guessed from the channel_layout.
+ *
+ * @param buf put here the string containing the channel layout
+ * @param buf_size size in bytes of the buffer
+ */
+void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
+
+/**
+ * Return the number of channels in the channel layout.
+ */
+int av_get_channel_layout_nb_channels(uint64_t channel_layout);
+
+/**
+ * Return default channel layout for a given number of channels.
+ */
+uint64_t av_get_default_channel_layout(int nb_channels);
+
+/**
+ * Get the index of a channel in channel_layout.
+ *
+ * @param channel a channel layout describing exactly one channel which must be
+ *                present in channel_layout.
+ *
+ * @return index of channel in channel_layout on success, a negative AVERROR
+ *         on error.
+ */
+int av_get_channel_layout_channel_index(uint64_t channel_layout,
+                                        uint64_t channel);
+
+/**
+ * Get the channel with the given index in channel_layout.
+ */
+uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
+
+/**
+ * Get the name of a given channel.
+ *
+ * @return channel name on success, NULL on error.
+ */
+const char *av_get_channel_name(uint64_t channel);
+
+/**
+ * @}
+ */
+
+#endif /* AVUTIL_AUDIOCONVERT_H */