tools/CreateMacBundle.cmake.in
changeset 8316 89232b2fa1d6
parent 7817 6cc558a69b58
child 8317 ec9f94ab2737
--- a/tools/CreateMacBundle.cmake.in	Wed Dec 19 19:33:49 2012 +0100
+++ b/tools/CreateMacBundle.cmake.in	Thu Dec 20 23:12:18 2012 +0100
@@ -1,31 +1,31 @@
 message(STATUS "Performing standalone bundle creation...")
 
-execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
-execute_process(COMMAND mkdir -p ${frameworks_dir})
+execute_process(COMMAND stat ${target_library_install_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
+execute_process(COMMAND mkdir -p ${target_library_install_dir})
 # macdeployqt will convert safely any absolute path library for 'hedgewars'
-execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
+execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)
 
 if(NOT ${NOVIDEOREC})
     # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
-    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
+    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_INSTALL_PREFIX}/hwengine)
+    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_INSTALL_PREFIX}/hwengine)
+    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_INSTALL_PREFIX}/hwengine)
 endif()
 
 if(NOT ${NOPNG})
     #same here, for libpng and hwengine, let's assume the version pulled by macdeployqt is the same
     #(yes libpng is pulled by macdeployqt even when NOVIDEOREC is active)
-    execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
+    execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${CMAKE_INSTALL_PREFIX}/hwengine)
 endif()
 
 if(doBundle EQUAL 1)
-    execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
-    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
-    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
-    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
-    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
-    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
-    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)
+    execute_process(COMMAND cp -pPR ${sdl_library_only} ${target_library_install_dir}/SDL.framework)
+    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${target_library_install_dir}/SDL_image.framework)
+    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${target_library_install_dir}/SDL_net.framework)
+    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${target_library_install_dir}/SDL_ttf.framework)
+    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${target_library_install_dir}/SDL_mixer.framework)
+    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${target_library_install_dir}/Ogg.framework)
+    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${target_library_install_dir}/Vorbis.framework)
 
     if(${SPARKLE_FOUND})
         execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)