tools/CreateMacBundle.cmake.in
changeset 7816 a25e943dd4b0
parent 7112 38c5d56c4d6e
child 7817 6cc558a69b58
--- a/tools/CreateMacBundle.cmake.in	Wed Oct 24 18:44:23 2012 +0100
+++ b/tools/CreateMacBundle.cmake.in	Thu Oct 25 01:16:13 2012 +0200
@@ -3,7 +3,12 @@
 execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
 
 execute_process(COMMAND mkdir -p ${frameworks_dir})
+# macdeployqt will convert safely any absolute path library for 'hedgewars'
 execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
+# but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
+execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
+execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
+execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
 
 if(doBundle EQUAL 1)
     execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)