--- a/share/hedgewars/Data/Scripts/Multiplayer/Mutant.lua Thu Mar 08 02:03:23 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Mutant.lua Thu Mar 08 02:19:44 2018 +0100
@@ -103,17 +103,16 @@
function rules()
- local ruleSet = loc("Rules: ") .. "|" ..
- loc("Hedgehogs will be revived after their death.") .. "|" ..
+ local ruleSet = loc("Hedgehogs will be revived after their death.") .. "|" ..
string.format(loc("Mines explode after %d s."), div(MinesTime, 1000)) .. "|" ..
- " |"..
loc("The first hedgehog to kill someone becomes the Mutant.") .. "|" ..
- loc("The Mutant has super-weapons and a lot of health.") .. "|" ..
- loc("The Mutant loses health quickly if he doesn't keep scoring kills.") .. "|" ..
+ loc("The Mutant has super weapons and a lot of health.") .. "|" ..
+ loc("The Mutant loses health quickly, but gains health by killing.") .. "|" ..
" |" ..
- loc("Score points by killing other hedgehogs (see below).") .. "|" ..
+ loc("Score points by killing other hedgehogs.") .. "|" ..
loc("The hedgehog with least points (or most deaths) becomes the Bottom Feeder.") .. "|" ..
- string.format(loc("The first hedgehog which scores %d or more wins the game."), winScore) .. "|" ..
+ loc("The score and deaths are shown next to the team bar.") .. "|" ..
+ string.format(loc("Goal: Score %d points or more to win!"), winScore) .. "|" ..
" |" ..
loc("Scoring: ") .. "|" ..
loc("+2 for becoming the Mutant") .. "|" ..
@@ -371,7 +370,7 @@
function renderScores()
for i=0, TeamsCount-1 do
if teams[i]~= nil then
- SetTeamLabel(teams[i], string.format(loc("Score: %d | Deaths: %d"), getTeamValue(teams[i], "Score"), getTeamValue(teams[i], "DeadHogs")))
+ SetTeamLabel(teams[i], string.format(loc("%d | %d"), getTeamValue(teams[i], "Score"), getTeamValue(teams[i], "DeadHogs")))
end
end
end