--- a/gameServer2/src/server/handlers/lobby.rs Wed May 16 18:22:28 2018 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,40 +0,0 @@
-use mio;
-
-use server::server::HWServer;
-use server::actions::Action;
-use server::actions::Action::*;
-use protocol::messages::HWProtocolMessage;
-use protocol::messages::HWServerMessage::*;
-
-pub fn handle(server: &mut HWServer, token: usize, message: HWProtocolMessage) {
- use protocol::messages::HWProtocolMessage::*;
- match message {
- Chat(msg) => {
- let chat_msg = ChatMsg(server.clients[token].nick.clone(), msg);
- server.react(token, vec![SendAllButMe(chat_msg)]);
- },
- CreateRoom(name, password) => {
- let room_exists = server.rooms.iter().find(|&(_, r)| r.name == name).is_some();
- if room_exists {
- server.react(token, vec![Warn("Room exists".to_string())]);
- } else {
- let flags_msg = ClientFlags("+hr".to_string(), vec![server.clients[token].nick.clone()]);
- {
- let c = &mut server.clients[token];
- c.is_master = true;
- c.is_ready = true;
- c.is_joined_mid_game = false;
- }
- server.react(token, vec![
- AddRoom(name, password)
- , SendMe(flags_msg)
- ]);
- }
- },
- Join(name, password) => {
-
- },
- List => warn!("Deprecated LIST message received"),
- _ => warn!("Incorrect command in lobby state"),
- }
-}