--- a/gameServer2/src/server/handlers/mod.rs Wed May 16 18:22:28 2018 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,36 +0,0 @@
-use mio;
-use std::io::Write;
-use std::io;
-
-use super::server::HWServer;
-use super::actions::Action;
-use super::actions::Action::*;
-use protocol::messages::HWProtocolMessage;
-use protocol::messages::HWServerMessage::*;
-
-mod loggingin;
-mod lobby;
-mod inroom;
-
-pub fn handle(server: &mut HWServer, token: usize, message: HWProtocolMessage) {
- match message {
- HWProtocolMessage::Ping =>
- server.react(token, vec![SendMe(Pong)]),
- HWProtocolMessage::Quit(Some(msg)) =>
- server.react(token, vec![ByeClient("User quit: ".to_string() + &msg)]),
- HWProtocolMessage::Quit(None) =>
- server.react(token, vec![ByeClient("User quit".to_string())]),
- HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
- HWProtocolMessage::Empty => warn!("Empty message"),
- _ => {
- match server.clients[token].room_id {
- None =>
- loggingin::handle(server, token, message),
- Some(id) if id == server.lobby_id =>
- lobby::handle(server, token, message),
- _ =>
- inroom::handle(server, token, message)
- }
- },
- }
-}