gameServer2/src/server/network.rs
branchui-scaling
changeset 15283 c4fd2813b127
parent 13390 0135e64c6c66
parent 15279 7ab5cf405686
child 15663 d92eeb468dad
--- a/gameServer2/src/server/network.rs	Wed May 16 18:22:28 2018 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,211 +0,0 @@
-extern crate slab;
-
-use std::io::ErrorKind;
-use mio::net::*;
-use super::server::{HWServer, PendingMessage, Destination};
-use super::client::ClientId;
-use slab::Slab;
-
-use mio::net::TcpStream;
-use mio::*;
-use std::io::Write;
-use std::io;
-use netbuf;
-
-use utils;
-use protocol::ProtocolDecoder;
-use protocol::messages::*;
-use std::net::SocketAddr;
-
-pub struct NetworkClient {
-    id: ClientId,
-    socket: TcpStream,
-    peer_addr: SocketAddr,
-    decoder: ProtocolDecoder,
-    buf_out: netbuf::Buf,
-    closed: bool
-}
-
-impl NetworkClient {
-    pub fn new(id: ClientId, socket: TcpStream, peer_addr: SocketAddr) -> NetworkClient {
-        NetworkClient {
-            id, socket, peer_addr,
-            decoder: ProtocolDecoder::new(),
-            buf_out: netbuf::Buf::new(),
-            closed: false
-        }
-    }
-
-    pub fn send_raw_msg(&mut self, msg: &[u8]) {
-        self.buf_out.write(msg).unwrap();
-        self.flush();
-    }
-
-    pub fn send_string(&mut self, msg: &String) {
-        self.send_raw_msg(&msg.as_bytes());
-    }
-
-    pub fn send_msg(&mut self, msg: HWServerMessage) {
-        self.send_string(&msg.to_raw_protocol());
-    }
-
-    fn flush(&mut self) {
-        self.buf_out.write_to(&mut self.socket).unwrap();
-        self.socket.flush().unwrap();
-    }
-
-    pub fn read_messages(&mut self) -> io::Result<Vec<HWProtocolMessage>> {
-        let bytes_read = self.decoder.read_from(&mut self.socket)?;
-        debug!("Read {} bytes", bytes_read);
-
-        if bytes_read == 0 {
-            self.closed = true;
-            info!("EOF for client {} ({})", self.id, self.peer_addr);
-        }
-
-        Ok(self.decoder.extract_messages())
-    }
-
-    pub fn write_messages(&mut self) -> io::Result<()> {
-        self.buf_out.write_to(&mut self.socket)?;
-        Ok(())
-    }
-}
-
-pub struct NetworkLayer {
-    listener: TcpListener,
-    server: HWServer,
-
-    clients: Slab<NetworkClient>
-}
-
-impl NetworkLayer {
-    pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
-        let server = HWServer::new(clients_limit, rooms_limit);
-        let clients = Slab::with_capacity(clients_limit);
-        NetworkLayer {listener, server, clients}
-    }
-
-    pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
-        poll.register(&self.listener, utils::SERVER, Ready::readable(),
-                      PollOpt::edge())
-    }
-
-    fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
-        let mut client_exists = false;
-        if let Some(ref client) = self.clients.get_mut(id) {
-            poll.deregister(&client.socket)
-                .ok().expect("could not deregister socket");
-            info!("client {} ({}) removed", client.id, client.peer_addr);
-            client_exists = true;
-        }
-        if client_exists {
-            self.clients.remove(id);
-        }
-    }
-
-    fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: TcpStream, addr: SocketAddr) {
-        poll.register(&client_socket, Token(id),
-                      Ready::readable() | Ready::writable(),
-                      PollOpt::edge())
-            .ok().expect("could not register socket with event loop");
-
-        let entry = self.clients.vacant_entry();
-        let client = NetworkClient::new(id, client_socket, addr);
-        info!("client {} ({}) added", client.id, client.peer_addr);
-        entry.insert(client);
-    }
-
-    pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
-        let (client_socket, addr) = self.listener.accept()?;
-        info!("Connected: {}", addr);
-
-        let client_id = self.server.add_client();
-        self.register_client(poll, client_id, client_socket, addr);
-        self.flush_server_messages();
-
-        Ok(())
-    }
-
-    fn flush_server_messages(&mut self) {
-        for PendingMessage(destination, msg) in self.server.output.drain(..) {
-            match destination {
-                Destination::ToSelf(id)  => {
-                    if let Some(ref mut client) = self.clients.get_mut(id) {
-                        client.send_msg(msg)
-                    }
-                }
-                Destination::ToOthers(id) => {
-                    let msg_string = msg.to_raw_protocol();
-                    for item in self.clients.iter_mut() {
-                        if item.0 != id {
-                            item.1.send_string(&msg_string)
-                        }
-                    }
-                }
-            }
-        }
-    }
-
-    pub fn client_readable(&mut self, poll: &Poll,
-                           client_id: ClientId) -> io::Result<()> {
-        let mut client_lost = false;
-        let messages;
-        if let Some(ref mut client) = self.clients.get_mut(client_id) {
-            messages = match client.read_messages() {
-                Ok(messages) => Some(messages),
-                Err(ref error) if error.kind() == ErrorKind::WouldBlock => None,
-                Err(error) => return Err(error)
-            };
-            if client.closed {
-                client_lost = true;
-            }
-        } else {
-            warn!("invalid readable client: {}", client_id);
-            messages = None;
-        };
-
-        if client_lost {
-            self.client_error(&poll, client_id)?;
-        } else if let Some(msg) = messages {
-            for message in msg {
-                self.server.handle_msg(client_id, message);
-            }
-            self.flush_server_messages();
-        }
-
-        if !self.server.removed_clients.is_empty() {
-            let ids = self.server.removed_clients.to_vec();
-            self.server.removed_clients.clear();
-            for client_id in ids {
-                self.deregister_client(poll, client_id);
-            }
-        }
-
-        Ok(())
-    }
-
-    pub fn client_writable(&mut self, poll: &Poll,
-                           client_id: ClientId) -> io::Result<()> {
-        if let Some(ref mut client) = self.clients.get_mut(client_id) {
-            match client.write_messages() {
-                Ok(_) => (),
-                Err(ref error) if error.kind() == ErrorKind::WouldBlock => (),
-                Err(error) => return Err(error)
-            }
-        } else {
-            warn!("invalid writable client: {}", client_id);
-        }
-
-        Ok(())
-    }
-
-    pub fn client_error(&mut self, poll: &Poll,
-                        client_id: ClientId) -> io::Result<()> {
-        self.deregister_client(poll, client_id);
-        self.server.client_lost(client_id);
-
-        Ok(())
-    }
-}
-