rust/hedgewars-server/src/server/actions.rs
changeset 15074 c5a6e8566425
parent 15073 7732013ce64c
child 15075 e935b1ad23f3
--- a/rust/hedgewars-server/src/server/actions.rs	Tue May 28 17:49:04 2019 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,119 +0,0 @@
-use super::{
-    client::HWClient,
-    core::HWServer,
-    coretypes::{ClientId, GameCfg, RoomId, VoteType},
-    handlers,
-    room::HWRoom,
-    room::{GameInfo, RoomFlags},
-};
-use crate::{
-    protocol::messages::{server_chat, HWProtocolMessage, HWServerMessage, HWServerMessage::*},
-    utils::to_engine_msg,
-};
-use rand::{distributions::Uniform, thread_rng, Rng};
-use std::{io, io::Write, iter::once, mem::replace};
-
-#[cfg(feature = "official-server")]
-use super::database;
-
-pub enum DestinationGroup {
-    All,
-    Lobby,
-    Room(RoomId),
-    Protocol(u16),
-}
-
-pub enum Destination {
-    ToId(ClientId),
-    ToIds(Vec<ClientId>),
-    ToSelf,
-    ToAll {
-        group: DestinationGroup,
-        skip_self: bool,
-    },
-}
-
-pub struct PendingMessage {
-    pub destination: Destination,
-    pub message: HWServerMessage,
-}
-
-impl PendingMessage {
-    pub fn send(message: HWServerMessage, client_id: ClientId) -> PendingMessage {
-        PendingMessage {
-            destination: Destination::ToId(client_id),
-            message,
-        }
-    }
-
-    pub fn send_many(message: HWServerMessage, client_ids: Vec<ClientId>) -> PendingMessage {
-        PendingMessage {
-            destination: Destination::ToIds(client_ids),
-            message,
-        }
-    }
-
-    pub fn send_self(message: HWServerMessage) -> PendingMessage {
-        PendingMessage {
-            destination: Destination::ToSelf,
-            message,
-        }
-    }
-
-    pub fn send_all(message: HWServerMessage) -> PendingMessage {
-        let destination = Destination::ToAll {
-            group: DestinationGroup::All,
-            skip_self: false,
-        };
-        PendingMessage {
-            destination,
-            message,
-        }
-    }
-
-    pub fn in_room(mut self, clients_room_id: RoomId) -> PendingMessage {
-        if let Destination::ToAll { ref mut group, .. } = self.destination {
-            *group = DestinationGroup::Room(clients_room_id)
-        }
-        self
-    }
-
-    pub fn in_lobby(mut self) -> PendingMessage {
-        if let Destination::ToAll { ref mut group, .. } = self.destination {
-            *group = DestinationGroup::Lobby
-        }
-        self
-    }
-
-    pub fn with_protocol(mut self, protocol_number: u16) -> PendingMessage {
-        if let Destination::ToAll { ref mut group, .. } = self.destination {
-            *group = DestinationGroup::Protocol(protocol_number)
-        }
-        self
-    }
-
-    pub fn but_self(mut self) -> PendingMessage {
-        if let Destination::ToAll {
-            ref mut skip_self, ..
-        } = self.destination
-        {
-            *skip_self = true
-        }
-        self
-    }
-}
-
-impl HWServerMessage {
-    pub fn send(self, client_id: ClientId) -> PendingMessage {
-        PendingMessage::send(self, client_id)
-    }
-    pub fn send_many(self, client_ids: Vec<ClientId>) -> PendingMessage {
-        PendingMessage::send_many(self, client_ids)
-    }
-    pub fn send_self(self) -> PendingMessage {
-        PendingMessage::send_self(self)
-    }
-    pub fn send_all(self) -> PendingMessage {
-        PendingMessage::send_all(self)
-    }
-}