misc/winutils/include/begin_code.h
changeset 6560 ca07e6be08d0
child 7809 7d4fb2f35f4f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/misc/winutils/include/begin_code.h	Sat Jan 14 05:03:21 2012 +0100
@@ -0,0 +1,191 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+/** 
+ *  @file begin_code.h
+ *  This file sets things up for C dynamic library function definitions,
+ *  static inlined functions, and structures aligned at 4-byte alignment.
+ *  If you don't like ugly C preprocessor code, don't look at this file. :)
+ */
+
+/** 
+ *  @file begin_code.h
+ *  This shouldn't be nested -- included it around code only.
+ */
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+/** 
+ *  @def DECLSPEC
+ *  Some compilers use a special export keyword
+ */
+#ifndef DECLSPEC
+# if defined(__BEOS__) || defined(__HAIKU__)
+#  if defined(__GNUC__)
+#   define DECLSPEC	__declspec(dllexport)
+#  else
+#   define DECLSPEC	__declspec(export)
+#  endif
+# elif defined(__WIN32__)
+#  ifdef __BORLANDC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC 
+#   else
+#    define DECLSPEC	__declspec(dllimport)
+#   endif
+#  else
+#   define DECLSPEC	__declspec(dllexport)
+#  endif
+# elif defined(__OS2__)
+#  ifdef __WATCOMC__
+#   ifdef BUILD_SDL
+#    define DECLSPEC	__declspec(dllexport)
+#   else
+#    define DECLSPEC
+#   endif
+#  elif defined (__GNUC__) && __GNUC__ < 4
+#   /* Added support for GCC-EMX <v4.x */
+#   /* this is needed for XFree86/OS2 developement */
+#   /* F. Ambacher(anakor@snafu.de) 05.2008 */
+#   ifdef BUILD_SDL
+#    define DECLSPEC    __declspec(dllexport)
+#   else
+#    define DECLSPEC
+#   endif
+#  else
+#   define DECLSPEC
+#  endif
+# else
+#  if defined(__GNUC__) && __GNUC__ >= 4
+#   define DECLSPEC	__attribute__ ((visibility("default")))
+#  else
+#   define DECLSPEC
+#  endif
+# endif
+#endif
+
+/** 
+ *  @def SDLCALL
+ *  By default SDL uses the C calling convention
+ */
+#ifndef SDLCALL
+# if defined(__WIN32__) && !defined(__GNUC__)
+#  define SDLCALL __cdecl
+# elif defined(__OS2__)
+#  if defined (__GNUC__) && __GNUC__ < 4
+#   /* Added support for GCC-EMX <v4.x */
+#   /* this is needed for XFree86/OS2 developement */
+#   /* F. Ambacher(anakor@snafu.de) 05.2008 */
+#   define SDLCALL _cdecl
+#  else
+#   /* On other compilers on OS/2, we use the _System calling convention */
+#   /* to be compatible with every compiler */
+#   define SDLCALL _System
+#  endif
+# else
+#  define SDLCALL
+# endif
+#endif /* SDLCALL */
+
+#ifdef __SYMBIAN32__ 
+#ifndef EKA2 
+#undef DECLSPEC
+#define DECLSPEC
+#elif !defined(__WINS__)
+#undef DECLSPEC
+#define DECLSPEC __declspec(dllexport)
+#endif /* !EKA2 */
+#endif /* __SYMBIAN32__ */
+
+/**
+ *  @file begin_code.h
+ *  Force structure packing at 4 byte alignment.
+ *  This is necessary if the header is included in code which has structure
+ *  packing set to an alternate value, say for loading structures from disk.
+ *  The packing is reset to the previous value in close_code.h 
+ */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(push,4)
+#elif (defined(__MWERKS__) && defined(__MACOS__))
+#pragma options align=mac68k4byte
+#pragma enumsalwaysint on
+#endif /* Compiler needs structure packing set */
+
+/**
+ *  @def SDL_INLINE_OKAY
+ *  Set up compiler-specific options for inlining functions
+ */
+#ifndef SDL_INLINE_OKAY
+#ifdef __GNUC__
+#define SDL_INLINE_OKAY
+#else
+/* Add any special compiler-specific cases here */
+#if defined(_MSC_VER) || defined(__BORLANDC__) || \
+    defined(__DMC__) || defined(__SC__) || \
+    defined(__WATCOMC__) || defined(__LCC__) || \
+    defined(__DECC) || defined(__EABI__)
+#ifndef __inline__
+#define __inline__	__inline
+#endif
+#define SDL_INLINE_OKAY
+#else
+#if !defined(__MRC__) && !defined(_SGI_SOURCE)
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#define SDL_INLINE_OKAY
+#endif /* Not a funky compiler */
+#endif /* Visual C++ */
+#endif /* GNU C */
+#endif /* SDL_INLINE_OKAY */
+
+/**
+ *  @def __inline__
+ *  If inlining isn't supported, remove "__inline__", turning static
+ *  inlined functions into static functions (resulting in code bloat
+ *  in all files which include the offending header files)
+ */
+#ifndef SDL_INLINE_OKAY
+#define __inline__
+#endif
+
+/**
+ *  @def NULL
+ *  Apparently this is needed by several Windows compilers
+ */
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif /* NULL */
+#endif /* ! Mac OS X - breaks precompiled headers */