project_files/frontlib/net/netprotocol.c
changeset 10017 de822cd3df3a
parent 7566 57d343ee382f
--- a/project_files/frontlib/net/netprotocol.c	Tue Jan 21 22:38:13 2014 +0100
+++ b/project_files/frontlib/net/netprotocol.c	Tue Jan 21 22:43:06 2014 +0100
@@ -1,192 +1,192 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- */
-
-#include "netprotocol.h"
-
-#include "../util/util.h"
-#include "../util/logging.h"
-
-#include "../base64/base64.h"
-
-#include <zlib.h>
-
-#include <string.h>
-#include <stdio.h>
-#include <errno.h>
-#include <stdlib.h>
-
-static int fillTeamFromMsg(flib_team *team, char **parts) {
-	team->name = flib_strdupnull(parts[0]);
-	team->grave = flib_strdupnull(parts[1]);
-	team->fort = flib_strdupnull(parts[2]);
-	team->voicepack = flib_strdupnull(parts[3]);
-	team->flag = flib_strdupnull(parts[4]);
-	team->ownerName = flib_strdupnull(parts[5]);
-	if(!team->name || !team->grave || !team->fort || !team->voicepack || !team->flag || !team->ownerName) {
-		return -1;
-	}
-
-	errno = 0;
-	long difficulty = strtol(parts[6], NULL, 10);
-	if(errno) {
-		return -1;
-	}
-
-	for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
-		flib_hog *hog = &team->hogs[i];
-		hog->difficulty = difficulty;
-		hog->name = flib_strdupnull(parts[7+2*i]);
-		hog->hat = flib_strdupnull(parts[8+2*i]);
-		if(!hog->name || !hog->hat) {
-			return -1;
-		}
-	}
-
-	// Set some default assumptions as well
-	team->colorIndex = DEFAULT_COLOR_INDEX;
-	team->hogsInGame = DEFAULT_HEDGEHOG_COUNT;
-	team->remoteDriven = true;
-	return 0;
-}
-
-flib_team *flib_team_from_netmsg(char **parts) {
-	flib_team *result = NULL;
-	flib_team *tmpTeam = flib_calloc(1, sizeof(flib_team));
-	if(tmpTeam) {
-		if(!fillTeamFromMsg(tmpTeam, parts)) {
-			result = tmpTeam;
-			tmpTeam = NULL;
-		} else {
-			flib_log_e("Error parsing team from net.");
-		}
-	}
-	flib_team_destroy(tmpTeam);
-	return result;
-}
-
-flib_scheme *flib_scheme_from_netmsg(char **parts) {
-	flib_scheme *result = flib_scheme_create(parts[0]);
-	if(result) {
-		for(int i=0; i<flib_meta.modCount; i++) {
-			result->mods[i] = !strcmp(parts[i+1], "true");
-		}
-		for(int i=0; i<flib_meta.settingCount; i++) {
-			result->settings[i] = atoi(parts[i+flib_meta.modCount+1]);
-		}
-	}
-	return result;
-}
-
-flib_map *flib_map_from_netmsg(char **parts) {
-	flib_map *result = flib_map_create_named(parts[3], parts[0]);
-	if(result) {
-		result->mapgen = atoi(parts[1]);
-		result->mazeSize = atoi(parts[2]);
-		result->templateFilter = atoi(parts[4]);
-	}
-	return result;
-}
-
-int flib_drawnmapdata_from_netmsg(char *netmsg, uint8_t** outbuf, size_t *outlen) {
-	int result = -1;
-
-	// First step: base64 decoding
-	char *base64decout = NULL;
-	size_t base64declen;
-	bool ok = base64_decode_alloc(netmsg, strlen(netmsg), &base64decout, &base64declen);
-	if(ok && base64declen>3) {
-		// Second step: unzip with the QCompress header. That header is just a big-endian
-		// uint32 indicating the length of the uncompressed data.
-		uint8_t *ubyteBuf = (uint8_t*)base64decout;
-		uint32_t unzipLen =
-				(((uint32_t)ubyteBuf[0])<<24)
-				+ (((uint32_t)ubyteBuf[1])<<16)
-				+ (((uint32_t)ubyteBuf[2])<<8)
-				+ ubyteBuf[3];
-		if(unzipLen==0) {
-			*outbuf = NULL;
-			*outlen = 0;
-			result = 0;
-		} else {
-			uint8_t *out = flib_malloc(unzipLen);
-			if(out) {
-				uLongf actualUnzipLen = unzipLen;
-				int resultcode = uncompress(out, &actualUnzipLen, (Bytef*)(base64decout+4), base64declen-4);
-				if(resultcode == Z_OK) {
-					*outbuf = out;
-					*outlen = actualUnzipLen;
-					out = NULL;
-					result = 0;
-				} else {
-					flib_log_e("Uncompressing drawn map failed. Code: %i", resultcode);
-				}
-			}
-			free(out);
-		}
-	} else {
-		flib_log_e("base64 decoding of drawn map failed.");
-	}
-	free(base64decout);
-	return result;
-}
-
-flib_room *flib_room_from_netmsg(char **params) {
-	flib_room *result = NULL;
-	flib_room *tmpRoom = flib_calloc(1, sizeof(flib_room));
-	if(tmpRoom) {
-		tmpRoom->inProgress = !strcmp(params[0], "True");
-		tmpRoom->name = flib_strdupnull(params[1]);
-		tmpRoom->playerCount = atoi(params[2]);
-		tmpRoom->teamCount = atoi(params[3]);
-		tmpRoom->owner = flib_strdupnull(params[4]);
-		tmpRoom->map = flib_strdupnull(params[5]);
-		tmpRoom->scheme = flib_strdupnull(params[6]);
-		tmpRoom->weapons = flib_strdupnull(params[7]);
-		if(tmpRoom->name && tmpRoom->owner && tmpRoom->map && tmpRoom->scheme && tmpRoom->weapons) {
-			result = tmpRoom;
-			tmpRoom = NULL;
-		}
-	}
-	flib_room_destroy(tmpRoom);
-	return result;
-}
-
-int fillRoomArray(flib_room **array, char **params, int count) {
-	for(int i=0; i<count; i++) {
-		array[i] = flib_room_from_netmsg(params + 8*i);
-		if(!array[i]) {
-			return -1;
-		}
-	}
-	return 0;
-}
-
-flib_room **flib_room_array_from_netmsg(char **params, int count) {
-	flib_room **result = flib_calloc(count, sizeof(flib_room*));
-	if(result) {
-		if(fillRoomArray(result, params, count)) {
-			for(int i=0; i<count; i++) {
-				flib_room_destroy(result[i]);
-			}
-			free(result);
-			result = NULL;
-		}
-	}
-	return result;
-}
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "netprotocol.h"
+
+#include "../util/util.h"
+#include "../util/logging.h"
+
+#include "../base64/base64.h"
+
+#include <zlib.h>
+
+#include <string.h>
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+
+static int fillTeamFromMsg(flib_team *team, char **parts) {
+    team->name = flib_strdupnull(parts[0]);
+    team->grave = flib_strdupnull(parts[1]);
+    team->fort = flib_strdupnull(parts[2]);
+    team->voicepack = flib_strdupnull(parts[3]);
+    team->flag = flib_strdupnull(parts[4]);
+    team->ownerName = flib_strdupnull(parts[5]);
+    if(!team->name || !team->grave || !team->fort || !team->voicepack || !team->flag || !team->ownerName) {
+        return -1;
+    }
+
+    errno = 0;
+    long difficulty = strtol(parts[6], NULL, 10);
+    if(errno) {
+        return -1;
+    }
+
+    for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+        flib_hog *hog = &team->hogs[i];
+        hog->difficulty = difficulty;
+        hog->name = flib_strdupnull(parts[7+2*i]);
+        hog->hat = flib_strdupnull(parts[8+2*i]);
+        if(!hog->name || !hog->hat) {
+            return -1;
+        }
+    }
+
+    // Set some default assumptions as well
+    team->colorIndex = DEFAULT_COLOR_INDEX;
+    team->hogsInGame = DEFAULT_HEDGEHOG_COUNT;
+    team->remoteDriven = true;
+    return 0;
+}
+
+flib_team *flib_team_from_netmsg(char **parts) {
+    flib_team *result = NULL;
+    flib_team *tmpTeam = flib_calloc(1, sizeof(flib_team));
+    if(tmpTeam) {
+        if(!fillTeamFromMsg(tmpTeam, parts)) {
+            result = tmpTeam;
+            tmpTeam = NULL;
+        } else {
+            flib_log_e("Error parsing team from net.");
+        }
+    }
+    flib_team_destroy(tmpTeam);
+    return result;
+}
+
+flib_scheme *flib_scheme_from_netmsg(char **parts) {
+    flib_scheme *result = flib_scheme_create(parts[0]);
+    if(result) {
+        for(int i=0; i<flib_meta.modCount; i++) {
+            result->mods[i] = !strcmp(parts[i+1], "true");
+        }
+        for(int i=0; i<flib_meta.settingCount; i++) {
+            result->settings[i] = atoi(parts[i+flib_meta.modCount+1]);
+        }
+    }
+    return result;
+}
+
+flib_map *flib_map_from_netmsg(char **parts) {
+    flib_map *result = flib_map_create_named(parts[3], parts[0]);
+    if(result) {
+        result->mapgen = atoi(parts[1]);
+        result->mazeSize = atoi(parts[2]);
+        result->templateFilter = atoi(parts[4]);
+    }
+    return result;
+}
+
+int flib_drawnmapdata_from_netmsg(char *netmsg, uint8_t** outbuf, size_t *outlen) {
+    int result = -1;
+
+    // First step: base64 decoding
+    char *base64decout = NULL;
+    size_t base64declen;
+    bool ok = base64_decode_alloc(netmsg, strlen(netmsg), &base64decout, &base64declen);
+    if(ok && base64declen>3) {
+        // Second step: unzip with the QCompress header. That header is just a big-endian
+        // uint32 indicating the length of the uncompressed data.
+        uint8_t *ubyteBuf = (uint8_t*)base64decout;
+        uint32_t unzipLen =
+                (((uint32_t)ubyteBuf[0])<<24)
+                + (((uint32_t)ubyteBuf[1])<<16)
+                + (((uint32_t)ubyteBuf[2])<<8)
+                + ubyteBuf[3];
+        if(unzipLen==0) {
+            *outbuf = NULL;
+            *outlen = 0;
+            result = 0;
+        } else {
+            uint8_t *out = flib_malloc(unzipLen);
+            if(out) {
+                uLongf actualUnzipLen = unzipLen;
+                int resultcode = uncompress(out, &actualUnzipLen, (Bytef*)(base64decout+4), base64declen-4);
+                if(resultcode == Z_OK) {
+                    *outbuf = out;
+                    *outlen = actualUnzipLen;
+                    out = NULL;
+                    result = 0;
+                } else {
+                    flib_log_e("Uncompressing drawn map failed. Code: %i", resultcode);
+                }
+            }
+            free(out);
+        }
+    } else {
+        flib_log_e("base64 decoding of drawn map failed.");
+    }
+    free(base64decout);
+    return result;
+}
+
+flib_room *flib_room_from_netmsg(char **params) {
+    flib_room *result = NULL;
+    flib_room *tmpRoom = flib_calloc(1, sizeof(flib_room));
+    if(tmpRoom) {
+        tmpRoom->inProgress = !strcmp(params[0], "True");
+        tmpRoom->name = flib_strdupnull(params[1]);
+        tmpRoom->playerCount = atoi(params[2]);
+        tmpRoom->teamCount = atoi(params[3]);
+        tmpRoom->owner = flib_strdupnull(params[4]);
+        tmpRoom->map = flib_strdupnull(params[5]);
+        tmpRoom->scheme = flib_strdupnull(params[6]);
+        tmpRoom->weapons = flib_strdupnull(params[7]);
+        if(tmpRoom->name && tmpRoom->owner && tmpRoom->map && tmpRoom->scheme && tmpRoom->weapons) {
+            result = tmpRoom;
+            tmpRoom = NULL;
+        }
+    }
+    flib_room_destroy(tmpRoom);
+    return result;
+}
+
+int fillRoomArray(flib_room **array, char **params, int count) {
+    for(int i=0; i<count; i++) {
+        array[i] = flib_room_from_netmsg(params + 8*i);
+        if(!array[i]) {
+            return -1;
+        }
+    }
+    return 0;
+}
+
+flib_room **flib_room_array_from_netmsg(char **params, int count) {
+    flib_room **result = flib_calloc(count, sizeof(flib_room*));
+    if(result) {
+        if(fillRoomArray(result, params, count)) {
+            for(int i=0; i<count; i++) {
+                flib_room_destroy(result[i]);
+            }
+            free(result);
+            result = NULL;
+        }
+    }
+    return result;
+}