share/hedgewars/Data/Scripts/TechMaps.lua
changeset 12933 e65aa3c3d4e6
parent 11637 45316b6eb4a0
child 13215 bc95df84395f
--- a/share/hedgewars/Data/Scripts/TechMaps.lua	Fri Feb 09 06:03:01 2018 +0100
+++ b/share/hedgewars/Data/Scripts/TechMaps.lua	Fri Feb 09 07:38:14 2018 +0100
@@ -1460,11 +1460,11 @@
 		LoadSprite(3514, 1750, sprAmGirder, 0)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(1707, 1755, amBazooka)
-		tempG = SpawnAmmoCrate(3983, 1873, amBazooka)
-		tempG = SpawnAmmoCrate(184, 1561, amBazooka)
-		tempG = SpawnAmmoCrate(2644, 1378, amBazooka)
-		tempG = SpawnAmmoCrate(2914, 865, amBazooka)
+		tempG = SpawnSupplyCrate(1707, 1755, amBazooka)
+		tempG = SpawnSupplyCrate(3983, 1873, amBazooka)
+		tempG = SpawnSupplyCrate(184, 1561, amBazooka)
+		tempG = SpawnSupplyCrate(2644, 1378, amBazooka)
+		tempG = SpawnSupplyCrate(2914, 865, amBazooka)
 
 		------ MINE LIST ------
 		SetTimer(AddGear(2340, 580, gtMine, 0, 0, 0, 0), 1)
@@ -1619,51 +1619,51 @@
 		AddWayPoint(2142, 1674)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(324, 613, amFirePunch)
+		tempG = SpawnSupplyCrate(324, 613, amFirePunch)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amFirePunch")
-		tempG = SpawnAmmoCrate(2361, 1721, amBazooka)
+		tempG = SpawnSupplyCrate(2361, 1721, amBazooka)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amBazooka")
-		tempG = SpawnAmmoCrate(2430, 1721, amBazooka)
+		tempG = SpawnSupplyCrate(2430, 1721, amBazooka)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amBazooka")
-		tempG = SpawnAmmoCrate(2510, 1721, amBazooka)
+		tempG = SpawnSupplyCrate(2510, 1721, amBazooka)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amBazooka")
-		tempG = SpawnAmmoCrate(2581, 1721, amBazooka)
+		tempG = SpawnSupplyCrate(2581, 1721, amBazooka)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amBazooka")
-		tempG = SpawnAmmoCrate(405, 1839, amSineGun)
+		tempG = SpawnSupplyCrate(405, 1839, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amSineGun")
-		tempG = SpawnAmmoCrate(481, 1839, amSineGun)
+		tempG = SpawnSupplyCrate(481, 1839, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents", "amSineGun")
 
 		------ UTILITY CRATE LIST ------
-		tempG = SpawnUtilityCrate(696, 611, amParachute)
+		tempG = SpawnSupplyCrate(696, 611, amParachute)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amParachute")
-		tempG = SpawnUtilityCrate(825, 1664, amJetpack)
+		tempG = SpawnSupplyCrate(825, 1664, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(919, 1657, amJetpack)
+		tempG = SpawnSupplyCrate(919, 1657, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(1015, 1662, amJetpack)
+		tempG = SpawnSupplyCrate(1015, 1662, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(1095, 1654, amJetpack)
+		tempG = SpawnSupplyCrate(1095, 1654, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(1166, 1659, amJetpack)
+		tempG = SpawnSupplyCrate(1166, 1659, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(1250, 1650, amJetpack)
+		tempG = SpawnSupplyCrate(1250, 1650, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(1335, 1655, amJetpack)
+		tempG = SpawnSupplyCrate(1335, 1655, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
 
@@ -1754,22 +1754,22 @@
 		AddWayPoint(555, 864)
 
 		------ UTILITY CRATE LIST ------
-		tempG = SpawnUtilityCrate(3801, 491, amJetpack)
+		tempG = SpawnSupplyCrate(3801, 491, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(3803, 460, amJetpack)
+		tempG = SpawnSupplyCrate(3803, 460, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(3799, 429, amJetpack)
+		tempG = SpawnSupplyCrate(3799, 429, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(3846, 491, amJetpack)
+		tempG = SpawnSupplyCrate(3846, 491, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(3845, 460, amJetpack)
+		tempG = SpawnSupplyCrate(3845, 460, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
-		tempG = SpawnUtilityCrate(3845, 429, amJetpack)
+		tempG = SpawnSupplyCrate(3845, 429, amJetpack)
 		setGearValue(tempG,"caseType", "util")
 		setGearValue(tempG,"contents", "amJetpack")
 
@@ -2139,57 +2139,57 @@
 	AddWayPoint(2592, 1334)
 
 	------ AMMO CRATE LIST ------
-	tempG = SpawnAmmoCrate(548, 1844, amBazooka)
+	tempG = SpawnSupplyCrate(548, 1844, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(595, 1844, amBazooka)
+	tempG = SpawnSupplyCrate(595, 1844, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(642, 1844, amBazooka)
+	tempG = SpawnSupplyCrate(642, 1844, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1314, 1845, amBazooka)
+	tempG = SpawnSupplyCrate(1314, 1845, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1362, 1845, amBazooka)
+	tempG = SpawnSupplyCrate(1362, 1845, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1419, 1845, amBazooka)
+	tempG = SpawnSupplyCrate(1419, 1845, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(2208, 1853, amBazooka)
+	tempG = SpawnSupplyCrate(2208, 1853, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(2264, 1853, amBazooka)
+	tempG = SpawnSupplyCrate(2264, 1853, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(2318, 1853, amBazooka)
+	tempG = SpawnSupplyCrate(2318, 1853, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(3027, 1704, amBazooka)
+	tempG = SpawnSupplyCrate(3027, 1704, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(3072, 1704, amBazooka)
+	tempG = SpawnSupplyCrate(3072, 1704, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1822, 1042, amBazooka)
+	tempG = SpawnSupplyCrate(1822, 1042, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
 
 	------ UTILITY CRATE LIST ------
-	tempG = SpawnUtilityCrate(313, 535, amRope)
+	tempG = SpawnSupplyCrate(313, 535, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
-	tempG = SpawnUtilityCrate(365, 535, amRope)
+	tempG = SpawnSupplyCrate(365, 535, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
-	tempG = SpawnUtilityCrate(313, 504, amRope)
+	tempG = SpawnSupplyCrate(313, 504, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
-	tempG = SpawnUtilityCrate(339, 478, amRope)
+	tempG = SpawnSupplyCrate(339, 478, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
-	tempG = SpawnUtilityCrate(365, 504, amRope)
+	tempG = SpawnSupplyCrate(365, 504, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
 
@@ -2268,88 +2268,88 @@
 		AddWayPoint(3642, 1601)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(397, 1295, amSineGun)
+		tempG = SpawnSupplyCrate(397, 1295, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(461, 1295, amSineGun)
+		tempG = SpawnSupplyCrate(461, 1295, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(555, 1295, amSineGun)
+		tempG = SpawnSupplyCrate(555, 1295, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(621, 1295, amSineGun)
+		tempG = SpawnSupplyCrate(621, 1295, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(759, 1867, amSineGun)
+		tempG = SpawnSupplyCrate(759, 1867, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1504, 1862, amSineGun)
+		tempG = SpawnSupplyCrate(1504, 1862, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2521, 528, amSineGun)
+		tempG = SpawnSupplyCrate(2521, 528, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3639, 474, amSineGun)
+		tempG = SpawnSupplyCrate(3639, 474, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3078, 809, amSineGun)
+		tempG = SpawnSupplyCrate(3078, 809, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1752, 1192, amSineGun)
+		tempG = SpawnSupplyCrate(1752, 1192, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2349, 1183, amSineGun)
+		tempG = SpawnSupplyCrate(2349, 1183, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1582, 349, amSineGun)
+		tempG = SpawnSupplyCrate(1582, 349, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3560, 1647, amSineGun)
+		tempG = SpawnSupplyCrate(3560, 1647, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3711, 1644, amSineGun)
+		tempG = SpawnSupplyCrate(3711, 1644, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(433, 560, amSineGun)
+		tempG = SpawnSupplyCrate(433, 560, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(568, 559, amSineGun)
+		tempG = SpawnSupplyCrate(568, 559, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1935, 1677, amSineGun)
+		tempG = SpawnSupplyCrate(1935, 1677, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2084, 1673, amSineGun)
+		tempG = SpawnSupplyCrate(2084, 1673, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1018, 1752, amSineGun)
+		tempG = SpawnSupplyCrate(1018, 1752, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1086, 1752, amSineGun)
+		tempG = SpawnSupplyCrate(1086, 1752, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1176, 1751, amSineGun)
+		tempG = SpawnSupplyCrate(1176, 1751, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(1238, 1751, amSineGun)
+		tempG = SpawnSupplyCrate(1238, 1751, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2009, 1668, amSineGun)
+		tempG = SpawnSupplyCrate(2009, 1668, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3641, 1639, amSineGun)
+		tempG = SpawnSupplyCrate(3641, 1639, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3580, 469, amSineGun)
+		tempG = SpawnSupplyCrate(3580, 469, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(3700, 467, amSineGun)
+		tempG = SpawnSupplyCrate(3700, 467, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2458, 523, amSineGun)
+		tempG = SpawnSupplyCrate(2458, 523, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
-		tempG = SpawnAmmoCrate(2595, 521, amSineGun)
+		tempG = SpawnSupplyCrate(2595, 521, amSineGun)
 		setGearValue(tempG,"caseType", "ammo")
 		setGearValue(tempG,"contents","amSineGun")
 
@@ -2446,36 +2446,36 @@
 	------ HEALTH CRATE LIST ------
 
 	------ AMMO CRATE LIST ------
-	tempG = SpawnAmmoCrate(1943, 1978, amBazooka)
+	tempG = SpawnSupplyCrate(1943, 1978, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(2002, 1952, amSineGun)
+	tempG = SpawnSupplyCrate(2002, 1952, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
-	tempG = SpawnAmmoCrate(2002, 1890, amSineGun)
+	tempG = SpawnSupplyCrate(2002, 1890, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
-	tempG = SpawnAmmoCrate(2002, 1921, amSineGun)
+	tempG = SpawnSupplyCrate(2002, 1921, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
-	tempG = SpawnAmmoCrate(1998, 1859, amSineGun)
+	tempG = SpawnSupplyCrate(1998, 1859, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
 
 	------ UTILITY CRATE LIST ------
-	tempG = SpawnUtilityCrate(368, 274, amPickHammer)
+	tempG = SpawnSupplyCrate(368, 274, amPickHammer)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amPickHammer")
-	tempG = SpawnUtilityCrate(526, 568, amExtraTime)
+	tempG = SpawnSupplyCrate(526, 568, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(474, 1014, amExtraTime)
+	tempG = SpawnSupplyCrate(474, 1014, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(906, 1955, amRope)
+	tempG = SpawnSupplyCrate(906, 1955, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
-	tempG = SpawnUtilityCrate(2127, 1529, amBlowTorch)
+	tempG = SpawnSupplyCrate(2127, 1529, amBlowTorch)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amBlowTorch")
 
@@ -2584,30 +2584,30 @@
 	AddWayPoint(892, 1119)
 
 	------ AMMO CRATE LIST ------
-	tempG = SpawnAmmoCrate(1740, 1905, amBazooka)
+	tempG = SpawnSupplyCrate(1740, 1905, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1780, 1905, amSineGun)
+	tempG = SpawnSupplyCrate(1780, 1905, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
-	tempG = SpawnAmmoCrate(1782, 1874, amSineGun)
+	tempG = SpawnSupplyCrate(1782, 1874, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
-	tempG = SpawnAmmoCrate(1782, 1843, amSineGun)
+	tempG = SpawnSupplyCrate(1782, 1843, amSineGun)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amSineGun")
 
 	------ UTILITY CRATE LIST ------
-	tempG = SpawnUtilityCrate(368, 274, amPickHammer)
+	tempG = SpawnSupplyCrate(368, 274, amPickHammer)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amPickHammer")
-	tempG = SpawnUtilityCrate(526, 568, amExtraTime)
+	tempG = SpawnSupplyCrate(526, 568, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(474, 1014, amExtraTime)
+	tempG = SpawnSupplyCrate(474, 1014, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(906, 1955, amRope)
+	tempG = SpawnSupplyCrate(906, 1955, amRope)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amRope")
 
@@ -2794,36 +2794,36 @@
 	AddWayPoint(1379, 1192)
 
 	------ AMMO CRATE LIST ------
-	tempG = SpawnAmmoCrate(1757, 706, amBazooka)
+	tempG = SpawnSupplyCrate(1757, 706, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1838, 706, amBazooka)
+	tempG = SpawnSupplyCrate(1838, 706, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1319, 926, amBazooka)
+	tempG = SpawnSupplyCrate(1319, 926, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(1389, 926, amBazooka)
+	tempG = SpawnSupplyCrate(1389, 926, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(3184, 839, amBazooka)
+	tempG = SpawnSupplyCrate(3184, 839, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(3185, 808, amBazooka)
+	tempG = SpawnSupplyCrate(3185, 808, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
 
 	------ UTILITY CRATE LIST ------
-	tempG = SpawnUtilityCrate(3677, 412, amJetpack)
+	tempG = SpawnSupplyCrate(3677, 412, amJetpack)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amJetpack")
-	tempG = SpawnUtilityCrate(3079, 1007, amExtraTime)
+	tempG = SpawnSupplyCrate(3079, 1007, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(3138, 1007, amExtraTime)
+	tempG = SpawnSupplyCrate(3138, 1007, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
-	tempG = SpawnUtilityCrate(420, 929, amExtraTime)
+	tempG = SpawnSupplyCrate(420, 929, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
 
@@ -3445,36 +3445,36 @@
 		AddWayPoint(4075, 1887)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(889, 1126, amBaseballBat)
-		tempG = SpawnAmmoCrate(1211, 975, amSineGun)
-		tempG = SpawnAmmoCrate(3619, 451, amFirePunch)
+		tempG = SpawnSupplyCrate(889, 1126, amBaseballBat)
+		tempG = SpawnSupplyCrate(1211, 975, amSineGun)
+		tempG = SpawnSupplyCrate(3619, 451, amFirePunch)
 
 		------ UTILITY CRATE LIST ------
-		tempG = SpawnUtilityCrate(304, 1594, amRope)
-		tempG = SpawnUtilityCrate(1538, 1987, amJetpack)
-		tempG = SpawnUtilityCrate(1958, 2000, amExtraTime)
-		tempG = SpawnUtilityCrate(2744, 1923, amJetpack)
-		tempG = SpawnUtilityCrate(3283, 1363, amParachute)
-		tempG = SpawnUtilityCrate(2749, 1812, amRope)
-		tempG = SpawnUtilityCrate(970, 779, amJetpack)
+		tempG = SpawnSupplyCrate(304, 1594, amRope)
+		tempG = SpawnSupplyCrate(1538, 1987, amJetpack)
+		tempG = SpawnSupplyCrate(1958, 2000, amExtraTime)
+		tempG = SpawnSupplyCrate(2744, 1923, amJetpack)
+		tempG = SpawnSupplyCrate(3283, 1363, amParachute)
+		tempG = SpawnSupplyCrate(2749, 1812, amRope)
+		tempG = SpawnSupplyCrate(970, 779, amJetpack)
 
-		tempG = SpawnUtilityCrate(3284, 1332, amExtraTime)
-		tempG = SpawnUtilityCrate(1082, 975, amBlowTorch)
-		tempG = SpawnUtilityCrate(1547, 981, amJetpack)
-		tempG = SpawnUtilityCrate(1707, 397, amRope)
-		tempG = SpawnUtilityCrate(2309, 649, amExtraTime)
-		tempG = SpawnUtilityCrate(1116, 867, amExtraTime)
+		tempG = SpawnSupplyCrate(3284, 1332, amExtraTime)
+		tempG = SpawnSupplyCrate(1082, 975, amBlowTorch)
+		tempG = SpawnSupplyCrate(1547, 981, amJetpack)
+		tempG = SpawnSupplyCrate(1707, 397, amRope)
+		tempG = SpawnSupplyCrate(2309, 649, amExtraTime)
+		tempG = SpawnSupplyCrate(1116, 867, amExtraTime)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(2559, 880, amBazooka)
-		tempG = SpawnAmmoCrate(2630, 880, amBazooka)
-		tempG = SpawnAmmoCrate(1951, 1406, amGrenade)
+		tempG = SpawnSupplyCrate(2559, 880, amBazooka)
+		tempG = SpawnSupplyCrate(2630, 880, amBazooka)
+		tempG = SpawnSupplyCrate(1951, 1406, amGrenade)
 
 		------ UTILITY CRATE LIST ------
-		tempG = SpawnUtilityCrate(3536, 320, amBlowTorch)
-		tempG = SpawnUtilityCrate(3582, 1994, amJetpack)
-		tempG = SpawnUtilityCrate(682, 349, amExtraTime)
-		tempG = SpawnUtilityCrate(2842, 633, amExtraTime)
+		tempG = SpawnSupplyCrate(3536, 320, amBlowTorch)
+		tempG = SpawnSupplyCrate(3582, 1994, amJetpack)
+		tempG = SpawnSupplyCrate(682, 349, amExtraTime)
+		tempG = SpawnSupplyCrate(2842, 633, amExtraTime)
 
 		------ BARREL LIST ------
 		SetHealth(AddGear(506, 1034, gtExplosives, 0, 0, 0, 0), 1)
@@ -3654,18 +3654,18 @@
 	SetHealth(SpawnHealthCrate(694, 553), 25)
 
 	------ AMMO CRATE LIST ------
-	tempG = SpawnAmmoCrate(463, 461, amBazooka)
+	tempG = SpawnSupplyCrate(463, 461, amBazooka)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amBazooka")
-	tempG = SpawnAmmoCrate(579, 461, amWatermelon)
+	tempG = SpawnSupplyCrate(579, 461, amWatermelon)
 	setGearValue(tempG,"caseType", "ammo")
 	setGearValue(tempG,"contents", "amWatermelon")
 
 	------ UTILITY CRATE LIST ------
-	tempG = SpawnUtilityCrate(367, 500, amBlowTorch)
+	tempG = SpawnSupplyCrate(367, 500, amBlowTorch)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amBlowTorch")
-	tempG = SpawnUtilityCrate(638, 493, amExtraTime)
+	tempG = SpawnSupplyCrate(638, 493, amExtraTime)
 	setGearValue(tempG,"caseType", "util")
 	setGearValue(tempG,"contents", "amExtraTime")
 
@@ -3712,24 +3712,24 @@
 		LoadSprite(3629, 413, sprAmGirder, 5, 4294967295, nil, nil, nil, lfNormal)
 
 		------ AMMO CRATE LIST ------
-		tempG = SpawnAmmoCrate(3772, 446, amWatermelon)
-		tempG = SpawnAmmoCrate(3769, 415, amWatermelon)
-		tempG = SpawnAmmoCrate(3773, 384, amWatermelon)
-		tempG = SpawnAmmoCrate(3771, 353, amWatermelon)
-		tempG = SpawnAmmoCrate(3770, 322, amWatermelon)
-		tempG = SpawnAmmoCrate(3775, 291, amWatermelon)
-		tempG = SpawnAmmoCrate(3776, 260, amWatermelon)
-		tempG = SpawnAmmoCrate(3775, 229, amWatermelon)
-		tempG = SpawnAmmoCrate(3772, 198, amWatermelon)
-		tempG = SpawnAmmoCrate(3776, 167, amWatermelon)
+		tempG = SpawnSupplyCrate(3772, 446, amWatermelon)
+		tempG = SpawnSupplyCrate(3769, 415, amWatermelon)
+		tempG = SpawnSupplyCrate(3773, 384, amWatermelon)
+		tempG = SpawnSupplyCrate(3771, 353, amWatermelon)
+		tempG = SpawnSupplyCrate(3770, 322, amWatermelon)
+		tempG = SpawnSupplyCrate(3775, 291, amWatermelon)
+		tempG = SpawnSupplyCrate(3776, 260, amWatermelon)
+		tempG = SpawnSupplyCrate(3775, 229, amWatermelon)
+		tempG = SpawnSupplyCrate(3772, 198, amWatermelon)
+		tempG = SpawnSupplyCrate(3776, 167, amWatermelon)
 
 		------ UTILITY CRATE LIST ------
-		tempG = SpawnUtilityCrate(3723, 446, amJetpack)
-		tempG = SpawnUtilityCrate(3725, 415, amJetpack)
-		tempG = SpawnUtilityCrate(3814, 446, amJetpack)
-		tempG = SpawnUtilityCrate(3814, 415, amJetpack)
-		tempG = SpawnUtilityCrate(3815, 384, amJetpack)
-		tempG = SpawnUtilityCrate(3728, 384, amJetpack)
+		tempG = SpawnSupplyCrate(3723, 446, amJetpack)
+		tempG = SpawnSupplyCrate(3725, 415, amJetpack)
+		tempG = SpawnSupplyCrate(3814, 446, amJetpack)
+		tempG = SpawnSupplyCrate(3814, 415, amJetpack)
+		tempG = SpawnSupplyCrate(3815, 384, amJetpack)
+		tempG = SpawnSupplyCrate(3728, 384, amJetpack)
 
 		------ AIR MINE LIST ------
 		SetTimer(AddGear(3489, 110, gtAirMine, 0, 0, 0, 0), 1)