share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua
branchsdl2transition
changeset 11362 ed5a6478e710
parent 11361 31570b766315
parent 11344 852bf1e052f4
child 11363 9006e158a81f
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua	Tue Nov 10 18:16:35 2015 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,123 +0,0 @@
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local player = nil
-local scored = 0
-local end_timer = 1000
-local game_lost = false
-local time_goal = 0
-
-function spawnTarget()
-
-	gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0)
-	
-	if scored == 0 then x = 628 end
-	if scored == 1 then x = 891 end
-	if scored == 2 then x = 1309 end
-	if scored == 3 then x = 1128 end
-	if scored == 4 then x = 410 end
-	if scored == 5 then x = 1564 end
-	if scored == 6 then x = 1348 end
-	if scored == 7 then x = 169 end
-	if scored == 8 then x = 1720 end
-	if scored == 9 then x = 1441 end
-	if scored == 10 then x = 599 end
-	if scored == 11 then x = 1638 end
-
-	if scored == 6 then
-		SetGearPosition(gear, 1248, 476)
-	else
-		SetGearPosition(gear, x, 0)
-	end
-
-end
-
-function onGameInit()
-
-	Seed = 1
-	GameFlags = gfDisableWind + gfInfAttack + gfOneClanMode
-	TurnTime = 180 * 1000
-	Map = "Trash"
-	Theme = "Golf"
-	Goals = "Take down all the targets|Achieve it using only Cluster Bomb"
-	CaseFreq = 0
-	MinesNum = 0
-	Explosives = 0
-
-	AddTeam("The Hogies", 2850005, "Statue", "Island", "Hog Islands")
-
-	player = AddHog(loc("Private Novak"), 0, 1, "war_desertGrenadier1")
-	SetGearPosition(player, 756, 370)
-
-end
-
-function onAmmoStoreInit()
-
-	SetAmmo(amClusterBomb, 9, 0, 0, 0)
-
-end
-
-function onGameStart()
-
-	ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("You have to destroy 12 targets in 180 seconds"), -amClusterBomb, 5000)
-	spawnTarget()
-
-end
-
-function onGameTick20()
-
-	if TurnTimeLeft < 40 and TurnTimeLeft > 0 and scored < 12 and game_lost == false then
-		game_lost = true
-		ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! Time's up! Just try again."), -amSkip, 0)
-		SetHealth(player, 0)
-		time_goal = 1
-	end
-
-	if scored == 12 or game_lost then
-		if end_timer == 0 then
-			EndGame()
-		else
-			TurnTimeLeft = time_goal
-		end
-        end_timer = end_timer - 20
-	end
-
-end
-
-function onNewTurn()
-	ParseCommand("setweap " .. string.char(amClusterBomb))
-end
-
---function onGearAdd(gear)
---end
-
-function onGearDamage(gear, damage)
-
-	if GetGearType(gear) == gtTarget then
-		scored = scored + 1
-		if scored < 12 then
-			spawnTarget()
-		else
-			if not game_lost then
-
-				if TurnTimeLeft > 90 * 10 then
-					ShowMission(loc("Cluster Bomb MASTER!"), loc("Aiming Practice"), loc("Congratulations! You needed only half of time|to eliminate all targets."), 4, 0)
-				else
-					ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Congratulations! You've eliminated all targets|within the allowed time frame."), 0, 0)
-				end
-				PlaySound(sndVictory)
-				time_goal = TurnTimeLeft
-			end
-		end
-	end
-
-	if GetGearType(gear) == gtHedgehog then
-		game_lost = true
-		ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! You failed! Just try again."), -amSkip, 0)
-		SetHealth(player, 0)
-		time_goal = 1
-	end
-
-end
-
-function onGearDelete(gear)
-end