hedgewars/uGearsHandlersMess.pas
changeset 13851 f01798038c2e
parent 13850 4e4111a75256
child 13877 8c702a4839ec
--- a/hedgewars/uGearsHandlersMess.pas	Fri Oct 05 16:49:17 2018 +0200
+++ b/hedgewars/uGearsHandlersMess.pas	Fri Oct 05 17:27:12 2018 +0200
@@ -4779,10 +4779,6 @@
             if not ((Gear^.dX*ox + Gear^.dY*oy).isNegative) then
                 continue;
 
-        if iterator^.Kind = gtDuck then
-            // Make duck go into “falling” mode again
-            iterator^.Pos:= 0;
-
         isbullet:= (iterator^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot, gtMinigunBullet]);
 
         r:= int2hwFloat(iterator^.Radius);
@@ -6603,6 +6599,7 @@
     end
 end;
 
+// TODO: Finish creeper implementation
 procedure doStepCreeper(Gear: PGear);
 var i,t,targDist,tmpDist: LongWord;
     targ, tmpG: PGear;