gameServer/ServerState.hs
changeset 4568 f85243bf890e
parent 4566 87ee1be17d27
parent 4340 1168d7d525ff
child 4570 fa19f0579083
--- a/gameServer/ServerState.hs	Sun Dec 19 20:45:15 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,43 +0,0 @@
-module ServerState
-    (
-    module RoomsAndClients,
-    clientRoomA,
-    ServerState(..),
-    client's,
-    allClientsS,
-    roomClientsS
-    ) where
-
-import Control.Monad.State.Strict
-import Data.Set as Set
-----------------------
-import RoomsAndClients
-import CoreTypes
-
-data ServerState = ServerState {
-        clientIndex :: !(Maybe ClientIndex),
-        serverInfo :: !ServerInfo,
-        removedClients :: !(Set.Set ClientIndex),
-        roomsClients :: !MRnC
-    }
-
-
-clientRoomA :: StateT ServerState IO RoomIndex
-clientRoomA = do
-    (Just ci) <- gets clientIndex
-    rnc <- gets roomsClients
-    liftIO $ clientRoomM rnc ci
-
-client's :: (ClientInfo -> a) -> StateT ServerState IO a
-client's f = do
-    (Just ci) <- gets clientIndex
-    rnc <- gets roomsClients
-    liftIO $ client'sM rnc f ci
-
-allClientsS :: StateT ServerState IO [ClientInfo]
-allClientsS = gets roomsClients >>= liftIO . clientsM
-
-roomClientsS :: RoomIndex -> StateT ServerState IO [ClientInfo]
-roomClientsS ri = do
-    rnc <- gets roomsClients
-    liftIO $ roomClientsM rnc ri