QTfrontend/ui/page/pagenetgame.h
changeset 6060 fdfc01419815
parent 6042 8b5345758f62
child 6151 9fd5b70acb1a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/ui/page/pagenetgame.h	Wed Sep 28 19:27:56 2011 +0200
@@ -0,0 +1,71 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ */
+
+#ifndef PAGE_NETGAME_H
+#define PAGE_NETGAME_H
+
+#include "AbstractPage.h"
+#include "SDLs.h"
+
+class HWChatWidget;
+class TeamSelWidget;
+class GameCFGWidget;
+
+class PageNetGame : public AbstractPage
+{
+    Q_OBJECT
+
+public:
+    PageNetGame(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli);
+
+    QPushButton *BtnGo;
+    QPushButton *BtnMaster;
+    QPushButton *BtnStart;
+    QPushButton *BtnUpdate;
+
+    QLineEdit * leRoomName;
+
+    QAction * restrictJoins;
+    QAction * restrictTeamAdds;
+
+    HWChatWidget* pChatWidget;
+
+    TeamSelWidget* pNetTeamsWidget;
+    GameCFGWidget* pGameCFG;
+
+public slots:
+    void setReadyStatus(bool isReady);
+    void onUpdateClick();
+    void setMasterMode(bool isMaster);
+
+signals:
+    void SetupClicked();
+    void askForUpdateRoomName(const QString &);
+
+private:
+    QLayout * bodyLayoutDefinition();
+    QLayout * footerLayoutDefinition();
+    void connectSignals();
+
+    QSettings * m_gameSettings;
+    SDLInteraction * m_sdli;
+
+    QPushButton * btnSetup;
+};
+
+#endif