share/hedgewars/Data/Shaders/water.vs
author frd
Tue, 03 May 2016 00:55:46 -0400
changeset 11795 2028bd2a6c5b
parent 11317 62287d4044e7
child 12879 286e170f4f6b
permissions -rw-r--r--
Set medium floating precision to shaders Helps with WebGL compatibility.

precision mediump float;

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}