QTfrontend/SquareLabel.cpp
author unc0rr
Thu, 08 Jan 2009 15:56:14 +0000
changeset 1608 2631f5026714
parent 1066 1f1b3686a2b0
child 2072 6e0fcbcc3f60
permissions -rw-r--r--
Add napalm weapon name

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QPaintEvent>
#include <QPainter>
#include "SquareLabel.h"

SquareLabel::SquareLabel(QWidget * parent) :
	QWidget(parent)
{

}

void SquareLabel::paintEvent(QPaintEvent * event)
{
	QPainter painter(this);
	int pixsize;
	if (width() > height()) {
		pixsize = height();
		painter.translate((width() - pixsize) / 2, 0);
	} else {
		pixsize = width();
		painter.translate(0, (height() - pixsize) / 2);
	}
	painter.drawPixmap(0, 0, pixsize, pixsize, pixmap.scaled(pixsize, pixsize, Qt::KeepAspectRatio));
}

void SquareLabel::setPixmap(const QPixmap & pixmap)
{
	this->pixmap = pixmap;
	repaint();
}