Engine:
* Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory
* Fixed portal gun's weapon offset
//
// TeamSettingsViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class SingleTeamViewController;
@interface TeamSettingsViewController : UITableViewController {
NSMutableArray *listOfTeams;
SingleTeamViewController *childController;
}
@property (nonatomic, retain) NSMutableArray *listOfTeams;
@end