GCI2012: Improve Game Configuration Widget
- Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn).
- Created theme selector dialog.
- Created seed view/edit dialog.
- Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png.
- Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer.
- Added "load drawing" button to mapcontainer widget.
- Map preview is no longer the randomize button; The randomize functionality is now in a button of its own.
- Map preview no longer grays out (isn't disabled) when in slave mode.
- Seed is now viewable and copyable when in slave mode -- but not editable.
- You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be.
- Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
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#ifndef FLOWLAYOUT_H
#define FLOWLAYOUT_H
#include <QLayout>
#include <QRect>
#include <QStyle>
#include <QWidgetItem>
class FlowLayout : public QLayout
{
public:
FlowLayout(QWidget *parent, int margin = -1, int hSpacing = -1, int vSpacing = -1);
FlowLayout(int margin = -1, int hSpacing = -1, int vSpacing = -1);
~FlowLayout();
void addItem(QLayoutItem *item);
int horizontalSpacing() const;
int verticalSpacing() const;
Qt::Orientations expandingDirections() const;
bool hasHeightForWidth() const;
int heightForWidth(int) const;
int count() const;
QLayoutItem *itemAt(int index) const;
QSize minimumSize() const;
void setGeometry(const QRect &rect);
QSize sizeHint() const;
QLayoutItem *takeAt(int index);
private:
int doLayout(const QRect &rect, bool testOnly) const;
int smartSpacing(QStyle::PixelMetric pm) const;
QList<QLayoutItem *> itemList;
int m_hSpace;
int m_vSpace;
};
#endif