Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
[package]
name = "physfs-rs"
version = "0.1.0"
license = "zlib"
authors = [ "Robert Habermeier" ]
[lib]
name = "physfs"
[dependencies]
libc = "0.1"