tools/drawMapTest/drawmapwidget.h
author Wuzzy <Wuzzy2@mail.ru>
Fri, 16 Feb 2018 11:51:42 +0100
changeset 13015 abb2b4ae172e
parent 4477 63a21fac8bf7
permissions -rw-r--r--
Crop non-team hats without “real” animation to static format (32×32) This … a) makes these hats more managable b) Fixes some clipping problems with hats which take the full height (e.g. knight, noface) b) reduces file size This has been done semi-automated with the following steps: 1. Carefully select hats manually and write them in a list file 2. Run a script to crop them to 32×32 using ImageMagick 3. Check ALL the converted hats in Hedgewars 4. Discard hat changes which turn out to be bad 5. Manually convert any non-RGBA images back to RGBA 6. Final check 7. Commit

#ifndef DRAWMAPWIDGET_H
#define DRAWMAPWIDGET_H

#include <QWidget>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGraphicsView>
#include <QApplication>

#include "qaspectratiolayout.h"
#include "drawmapscene.h"

namespace Ui {
    class Ui_DrawMapWidget
    {
    public:
        QGraphicsView *graphicsView;
        QPushButton *pbUndo;

        void setupUi(QWidget *drawMapWidget)
        {
            QAspectRatioLayout * arLayout = new QAspectRatioLayout(drawMapWidget);
            arLayout->setMargin(0);

            graphicsView = new QGraphicsView(drawMapWidget);
            arLayout->addWidget(graphicsView);

            retranslateUi(drawMapWidget);

            QMetaObject::connectSlotsByName(drawMapWidget);
        } // setupUi

        void retranslateUi(QWidget *drawMapWidget)
        {
            Q_UNUSED(drawMapWidget);
        } // retranslateUi

    };

    class DrawMapWidget: public Ui_DrawMapWidget {};
}

class DrawMapWidget : public QWidget
{
    Q_OBJECT

public:
    explicit DrawMapWidget(QWidget *parent = 0);
    ~DrawMapWidget();

    void setScene(DrawMapScene * scene);

protected:
    void changeEvent(QEvent *e);
    virtual void resizeEvent(QResizeEvent * event);

private:
    Ui::DrawMapWidget *ui;
};

#endif // DRAWMAPWIDGET_H