project_files/HedgewarsMobile/Hedgewars.xcodeproj/xcshareddata/xcschemes/Hedgewars.xcscheme
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
PS: pas2c possibly still fails due to physfs issues :/
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0710"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
BuildableName = "Hedgewars.app"
BlueprintName = "Hedgewars"
ReferencedContainer = "container:Hedgewars.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
BuildableName = "Hedgewars.app"
BlueprintName = "Hedgewars"
ReferencedContainer = "container:Hedgewars.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES"
language = "ru">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
BuildableName = "Hedgewars.app"
BlueprintName = "Hedgewars"
ReferencedContainer = "container:Hedgewars.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Debug"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1D6058900D05DD3D006BFB54"
BuildableName = "Hedgewars.app"
BlueprintName = "Hedgewars"
ReferencedContainer = "container:Hedgewars.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Distro AppStore"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>