CMakeLists.txt
author unc0rr
Wed, 29 Feb 2012 23:44:49 +0400
changeset 6753 e95b1f62d0de
parent 6605 800d4c029d53
child 6812 929b467c7277
permissions -rw-r--r--
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others. This should fix problems with ghost teams in frontend. Not tested at all, successfully built on first attempt, which is considered as a bad sign :D Server still thinks game proceeds, so restart isn't possible.

project(hedgewars)


#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
FOREACH(policy CMP0003 CMP0012)
	IF(POLICY ${policy})
		CMAKE_POLICY(SET ${policy} NEW)
	ENDIF()
ENDFOREACH()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)


#detect Mercurial revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
set(HGCHANGED "")
IF(version_suffix MATCHES "-dev")
	set(HW_DEV true)
	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
		FIND_PROGRAM(HGCOMMAND hg)
		IF(HGCOMMAND)
			exec_program(${HGCOMMAND}
				     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
				     OUTPUT_VARIABLE version_suffix
				     )
			STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix})
			STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix})
			IF (HGCHANGED)
				MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)")
			ELSE()
				MESSAGE(STATUS "Building revision ${version_suffix}")
			ENDIF()
			set(version_suffix "-${version_suffix}")
		ENDIF()
	ENDIF()
ELSE()
	set(HW_DEV false)
ENDIF()


#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 18${version_suffix})
set(HEDGEWARS_PROTO_VER 42)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")


#set some safe values
IF(NOT WITH_SERVER)
	SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
	SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)
set(target_dir "bin")


#bundle .app setup
if(APPLE)
	set(CMAKE_FIND_FRAMEWORK "FIRST")

	#paths for creating the bundle
	set(bundle_name Hedgewars.app)
	set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
	set(DATA_INSTALL_DIR "../Resources/")
	set(target_dir ".")

	#what system are we building for
	set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})

	#detect on which system are we
	EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})

	#if nothing is set, we deploy only for the current system
	if(NOT minimum_macosx_version)
		set(minimum_macosx_version ${current_macosx_version})
	endif()

	#lower systems don't have enough processing power anyways
	if (minimum_macosx_version LESS "10.4")
		message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
	endif()

	#this variable needs to be set for freepascal universal binary
	if(NOT CMAKE_OSX_ARCHITECTURES)
		if(current_macosx_version LESS "10.6")
			if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
				set(CMAKE_OSX_ARCHITECTURES "ppc7400")
			else()
				set(CMAKE_OSX_ARCHITECTURES "i386")
			endif()
		else()
			set(CMAKE_OSX_ARCHITECTURES "x86_64")
		endif()
	endif()

	#be sure to select ppc-compatible toolchains just in case
	if(minimum_macosx_version LESS "10.6")
		set(CMAKE_C_COMPILER "gcc-4.0")
		set(CMAKE_CXX_COMPILER "g++-4.0")
	endif()

	if(minimum_macosx_version MATCHES "10.4")
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
		#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
		if(current_macosx_version MATCHES "10.4")
			find_package(SDL_mixer REQUIRED)
			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
		endif()
	else()
		STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
	endif()

	#add user framework directory
	set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn})
	#set deployment target
	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
	#link with liblua.a (which requires readline)
	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
	#link with libsdlmain.a (when building an executable)
	if(NOT BUILD_ENGINE_LIBRARY)
		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
	endif()

	message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
	message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)


#build Debug only when explicitally set
if (NOT CMAKE_BUILD_TYPE)
	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES DEBUG OR CMAKE_BUILD_TYPE MATCHES "Debug" OR CMAKE_BUILD_TYPE MATCHES "debug")
	message(STATUS "Building Debug")
	set(Optz false)
else()
	message(STATUS "Building Release")
	set(Optz true)
endif()


#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-O2" ${haskell_compiler_flags_cmn})

if(Optz)
#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(pascal_compiler_flags_cmn "-Os" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-w" "-fno-warn-unused-do-bind" ${haskell_compiler_flags_cmn})
else(Optz)
	set(pascal_compiler_flags_cmn "-O-" "-g" "-gl" "-gv" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind" ${haskell_compiler_flags_cmn})
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
	set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)


if(WITH_SERVER)
	find_program(ghc_executable ghc)

	if(ghc_executable)
		set(HAVE_NETSERVER true)
		add_subdirectory(gameServer)
	else()
		message(STATUS "No GHC executable found, server will *not* be built")
		set(HAVE_NETSERVER false)
	endif()
else(WITH_SERVER)
	set(HAVE_NETSERVER false)
endif(WITH_SERVER)

add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)

#run cmake -DBUILD_ANDROID_PORT=1 to enable this
if(BUILD_ANDROID_PORT)
	add_subdirectory(project_files/Android-build)
endif()

if(NOT BUILD_ENGINE_LIBRARY)
	add_subdirectory(bin)
	add_subdirectory(misc/quazip)
	add_subdirectory(QTfrontend)
	add_subdirectory(share)
	add_subdirectory(tools)
endif()


# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
	set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
	set(CPACK_NSIS_MODIFY_PATH OFF)
	set(CPACK_GENERATOR "ZIP;NSIS")
	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
	"~"
	"\\\\.hg"
	"\\\\.svn"
	"\\\\.exe$"
	"\\\\.a$"
	"\\\\.dll$"
	"\\\\.xcf$"
	"\\\\.cxx$"
	"\\\\.db$"
	"\\\\.dof$"
	"\\\\.layout$"
	"\\\\.zip$"
	"\\\\.gz$"
	"\\\\.bz2$"
	"\\\\.tmp$"
	"\\\\.core$"
	"\\\\.sh$"
	"\\\\.sifz$"
	"\\\\.svg$"
	"\\\\.svgz$"
	"\\\\.ppu$"
	"\\\\.psd$"
	"\\\\.o$"
	"Makefile"
	"Doxyfile"
	"CMakeFiles"
	"debug"
	"release$"
	"Debug$"
	"Release$"
	"proto\\\\.inc$"
	"hwconsts\\\\.cpp$"
	"playlist\\\\.inc$"
	"CPack"
	"cmake_install\\\\.cmake$"
	"config\\\\.inc$"
	"hwengine\\\\.desktop$"
	"CMakeCache\\\\.txt$"
#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
	"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
	"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
	"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
	"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
	"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
	"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
	"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
	"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
	"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)