QTfrontend/hwconsts.cpp.in
author unc0rr
Sun, 27 May 2012 23:42:43 +0400
changeset 7130 fcab1fd02bc6
parent 6958 8230a516ba93
child 7258 722e8a0d89dc
permissions -rw-r--r--
- Allow switching colors with mouse wheel - Use indices instead of color values - Introduce a model for colors - Some small fixes, .pro can be used to build again - Yay, tested it to work via network (and fixed a bug!) (TODO: pass colors to engine by index)

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QStandardItemModel>

#include "hwconsts.h"

QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
QString * cConfigDir = new QString("");
QString * cVersionString = new QString("${HEDGEWARS_VERSION}${HGCHANGED}");

QDir * bindir = new QDir("${HEDGEWARS_BINDIR}");
QDir * cfgdir = new QDir();
QDir * datadir = new QDir();

bool custom_config = false;
bool custom_data = false;

int cMaxTeams = 8;
int cMinServerVersion = 1;

QString * cDefaultAmmoStore = new QString( AMMOLINE_DEFAULT_QT AMMOLINE_DEFAULT_PROB
                                           AMMOLINE_DEFAULT_DELAY AMMOLINE_DEFAULT_CRATE );
int cAmmoNumber = cDefaultAmmoStore->size() / 4;

QList< QPair<QString, QString> > cDefaultAmmos =
        QList< QPair<QString, QString> >()
        << qMakePair(QString("Default"), *cDefaultAmmoStore)
        << qMakePair(QString("Crazy"),       QString(
            AMMOLINE_CRAZY_QT AMMOLINE_CRAZY_PROB
            AMMOLINE_CRAZY_DELAY AMMOLINE_CRAZY_CRATE ))
        << qMakePair(QString("Pro Mode"),    QString(
            AMMOLINE_PROMODE_QT AMMOLINE_PROMODE_PROB
            AMMOLINE_PROMODE_DELAY AMMOLINE_PROMODE_CRATE ))
        << qMakePair(QString("Shoppa"),      QString(
            AMMOLINE_SHOPPA_QT AMMOLINE_SHOPPA_PROB
            AMMOLINE_SHOPPA_DELAY AMMOLINE_SHOPPA_CRATE ))
        << qMakePair(QString("Clean Slate"), QString(
            AMMOLINE_CLEAN_QT AMMOLINE_CLEAN_PROB
            AMMOLINE_CLEAN_DELAY AMMOLINE_CLEAN_CRATE ))
        << qMakePair(QString("Minefield"),   QString(
            AMMOLINE_MINES_QT AMMOLINE_MINES_PROB
            AMMOLINE_MINES_DELAY AMMOLINE_MINES_CRATE ))
        << qMakePair(QString("Thinking with Portals"), QString(
            AMMOLINE_PORTALS_QT AMMOLINE_PORTALS_PROB
            AMMOLINE_PORTALS_DELAY AMMOLINE_PORTALS_CRATE ))
        ;

unsigned int colors[] = HW_TEAMCOLOR_ARRAY;

QString * netHost = new QString();
quint16 netPort = NETGAME_DEFAULT_PORT;

bool haveServer = ${HAVE_NETSERVER};
bool isDevBuild = ${HW_DEV};

int season = SEASON_NONE;
int years_since_foundation = 0;

QStandardItemModel * colorsModel;

void hwConstsInit()
{
    colorsModel = new QStandardItemModel();

    int i = 0;
    while(colors[i])
    {
        QStandardItem * item = new QStandardItem();
        item->setData(QColor(colors[i]));
        colorsModel->appendRow(item);
        ++i;
    }
}